Dungeon Sprint DCSS version 0.23-a0-619-g281719c6f9 (webtiles) character file. 24 toidinamai the Shield-Bearer (level 3, 0/30 HPs) Began as a Formicid Fighter on Dec 22, 2018. Slain by an ogre ... wielding a +0 giant club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:31 (114 turns). toidinamai the Shield-Bearer (Formicid Fighter) Turns: 114, Time: 00:00:31 Health: 0/30 AC: 7 Str: 21 XL: 3 Next: 15% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 3 chunks of flesh Skills: + Level 4.3 Fighting + Level 3.1 Long Blades + Level 4.2 Armour * Level 5.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. You block the ogre's attack. You slash the ogre! The ogre is moderately wounded. The ogre barely misses you. You completely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hit the ogre but do no damage. The ogre is moderately wounded. You block the ogre's attack. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#..@O.# { #..'[.#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toidinamai the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 30 | D | Killed Ijyb 30 | D | Reached skill level 5 in Shields 30 | D | Reached XP level 2. HP: 18/25 MP: 2/2 30 | D | Reached XP level 3. HP: 22/30 MP: 3/3 107 | D | Noticed an ogre 114 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Long Blades | 3 | 3.1 Armour | 4 | 4.2 Shields | 5 | 5.6 Action || total -------------------------++------- Melee: Long sword || 34 Armor: Scale mail || 12 Dodge: Dodged || 8 Block: Shield || 17 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------