Dungeon Sprint DCSS version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 37 toidinamai the Skirmisher (level 3, -3/33 HPs) Began as a Barachi Fighter on Jan 26, 2019. Splashed by a jelly's acid (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:14 (60 turns). toidinamai the Skirmisher (Barachi Fighter) Turns: 60, Time: 00:01:14 Health: -3/33 AC: 7 Str: 18 XL: 3 Next: 39% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 3 chunks of flesh Skills: + Level 5.2 Fighting + Level 4.5 Long Blades + Level 5.2 Armour + Level 4.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Unknown command. Hop to where? Press: ? - help, Dir - move target cursor Boing! As you close the door, pushing everything out of the way, it creaks loudly! Things that are here: a +0 dagger; a goblin skeleton You start resting. You hear a slurping noise. The jelly eats the door! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is lightly wounded. You block the jelly's attack. Your shield prevents you from hitting the jelly. The jelly is lightly wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓J▓ ▓o▓ ▓S▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ You could see 2 jellies, an adder and an orc. Vanquished Creatures A hound (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A frilled lizard (D) A kobold (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toidinamai the Barachi Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 44 | D | Noticed a hound 44 | D | Noticed a jelly 44 | D | Noticed a jelly 52 | D | Killed a hound 52 | D | Reached skill level 5 in Fighting 52 | D | Reached skill level 5 in Armour 52 | D | Reached XP level 2. HP: 7/27 MP: 2/2 52 | D | Reached XP level 3. HP: 9/33 MP: 3/3 60 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.2 Long Blades | 4 | 4.5 Armour | 5 | 5.2 Shields | 4 | 4.8 Action || total -------------------------++------- Melee: Long sword || 22 Abil: Hop || 2 Armor: Scale mail || 7 Dodge: Dodged || 5 Block: Shield || 8 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 53 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 53 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------