Dungeon Sprint DCSS version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 10 toidinamai the Poker (level 2, 0/24 HPs) Began as a Merfolk Gladiator on Jan 29, 2019. Slain by a shadow imp (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (173 turns). toidinamai the Poker (Merfolk Gladiator) Turns: 173, Time: 00:00:23 Health: 0/24 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed, very slow A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - a chunk of flesh Skills: + Level 3.1 Fighting * Level 6.2 Polearms - Level 2.0 Throwing + Level 4.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You hit the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard mumbles some strange words. The orc wizard blinks! You closely miss the shadow imp. The orc wizard points at you and mumbles some strange words. You feel yourself slow down. A sky beast appears from thin air! Reactivating autopickup. The shadow imp barely misses you. You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp misses you. You hit the shadow imp but do no damage. The shadow imp is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The shadow imp hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓≈▓ ▓Y▓ ▓5▓ ▓@▓ ▓o▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see a sky beast, an orc wizard and a shadow imp. Vanquished Creatures A dart slug (D) A bat skeleton (D) A goblin (D) A hobgoblin (D) A jackal (D) A kobold (D) A rat (D) 7 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toidinamai the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D | Reached skill level 5 in Polearms 8 | D | Banished a spatial maelstrom 16 | D | Reached XP level 2. HP: 12/24 MP: 2/2 160 | D | Noticed a sky beast 162 | D | Reached skill level 6 in Polearms 173 | D | HP: 1/24 [orc wizard/+0 dagger (3)] 173 | D | Slain by a shadow imp Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.2 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.9 Action || total -------------------------++------- Melee: Trident || 23 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------