toidinamai the Dungeon (0, 0, D) a +2 helmet (0, 1, D) a +3 ring of slaying (0, 2, D) a +6 ring of evasion a +6 ring of strength a +6 ring of dexterity (0, 6, D) an uncursed ring of wizardry a +6 ring of intelligence (0, 7, D) 3 potions of mutation (0, 9, D) a +0 dagger a +0 robe (0, 15, D) the +0 hat of Suits {rC+ Int-4 Dex+3} It affects your intelligence (-4). It affects your dexterity (+3). It protects you from cold. (0, 28, D) a +1 spear of venom a +0 ring mail (0, 29, D) a +0 halberd (0, 30, D) a +0 dagger a +0 dagger a +0 robe (0, 33, D) a +0 hand axe a +0 leather armour (0, 35, D) a +0 club a +0 spear (1, 1, D) a +4 chain mail of fire resistance (1, 2, D) a +2 helmet (1, 3, D) +5 acid dragon scales (1, 9, D) a +0 bardiche a +0 plate armour (1, 10, D) a +0 dagger a +0 robe (1, 11, D) a +0 flail a +0 chain mail (1, 12, D) a cursed -2 hand axe a +0 plate armour a +0 war axe a +0 plate armour (1, 13, D) a stone a +0 scimitar a +0 chain mail a scroll of random uselessness a +1 chain mail of cold resistance a +0 robe a +0 dagger a +0 plate armour a +0 chain mail a +4 plate armour of cold resistance a +6 scimitar of draining a +0 great mace a +3 plate armour of cold resistance a +0 dire flail a +0 chain mail a +2 great sword a +0 plate armour a +0 battleaxe (1, 14, D) a +0 halberd a cursed +0 plate armour a +1 battleaxe a +0 chain mail a +0 dire flail a +3 long sword of flaming (1, 15, D) a +0 war axe a +0 plate armour a +0 shield a +0 great mace a +0 chain mail a +0 long sword a +4 chain mail of cold resistance a +0 shield (2, 2, D) a +4 plate armour of poison resistance (2, 3, D) a +2 pair of gloves of archery (2, 4, D) a +7 chain mail (2, 5, D) a +4 scimitar of flaming a +2 double sword of electrocution (2, 6, D) a +6 broad axe of flaming (2, 14, D) a +0 mace a +0 plate armour (2, 24, D) an uncursed staff of energy (3, 3, D) a +0 triple crossbow of velocity (3, 4, D) a +3 double sword of protection (3, 5, D) a +3 demon whip of electrocution (3, 6, D) a +3 glaive of flaming (3, 7, D) a +3 glaive of chopping (3, 13, D) a +0 glaive a +0 plate armour a +0 great sword a +6 glaive of flaming a +0 chain mail a +0 long sword a +0 leather armour (3, 14, D) a +0 short sword 43 stones a +4 chain mail a +0 chain mail a +3 great mace of pain a +0 great mace a +3 war axe of flaming a +1 great sword a +0 chain mail a +3 halberd a +1 plate armour of magic resistance a +0 long sword a +0 plate armour a +0 hand axe (3, 15, D) a +1 halberd a +0 shortbow of velocity a +0 plate armour a +2 dire flail of protection a +0 chain mail a +1 chain mail of poison resistance a +0 chain mail a +2 great mace a +0 battleaxe a +0 plate armour (3, 16, D) a +0 dagger (3, 17, D) a +0 shield a +0 long sword (4, 13, D) a +0 dagger (4, 14, D) a +0 great mace 25 stones a +0 chain mail a +0 halberd a +0 plate armour (4, 15, D) a +0 great sword a +2 shortbow of velocity a +0 chain mail a +0 dagger a +0 robe a +0 dagger (5, 11, D) a +0 dagger (5, 12, D) a +0 dagger a +0 robe a cursed -3 bardiche a +0 chain mail a +0 club (5, 13, D) a +0 dagger a +0 robe the +10 broad axe "Milostoc" {flame, rN++ Str+4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+3). It greatly protects you from negative energy. a +0 chain mail a +5 spear of venom a +0 robe 17 arrows (5, 14, D) a +1 great mace a +0 chain mail (5, 15, D) a +0 dire flail a +0 plate armour a +0 battleaxe a +0 chain mail (5, 16, D) a +2 dagger of electrocution a +0 robe a cursed -3 mace a +0 ring mail a +0 dagger (5, 17, D) a +0 ring mail (5, 24, D) a +2 quarterstaff a +2 trident (5, 34, D) a +1 quarterstaff of speed (5, 35, D) a +0 long sword (6, 13, D) a +0 hand axe a +0 chain mail a +0 dagger a +2 robe of the Archmagi (6, 14, D) a +0 battleaxe a +0 arbalest 19 bolts a +0 plate armour a +1 battleaxe a +0 chain mail a +1 robe of positive energy (6, 15, D) a cursed -1 flail 6 tomahawks a +0 chain mail a +0 scale mail (6, 16, D) an uncursed staff of energy (6, 17, D) a +2 glaive of venom (6, 24, D) a +2 mace a +2 hand axe (6, 34, D) a +1 trident of piercing (6, 35, D) a +2 hand axe of chopping (7, 10, D) an uncursed ring of ice (7, 12, D) a +0 scale mail (7, 13, D) a +0 scimitar a +0 chain mail a +3 great sword of venom (7, 16, D) a +3 glaive a +0 chain mail (7, 17, D) 7 stones (7, 24, D) a +2 dagger (7, 29, D) a +0 club (7, 34, D) a +0 flail of crushing (7, 35, D) a +1 dagger of draining (8, 10, D) a +0 spear (8, 11, D) an uncursed staff of summoning (8, 12, D) 23 sling bullets (8, 13, D) a crystal ball of energy (8, 15, D) a +0 robe (8, 16, D) a +0 ring mail (8, 34, D) a +3 ring mail (8, 35, D) a +0 scale mail (8, 40, D) a +0 giant club (8, 42, D) a +0 flail (9, -15, D) a +4 scythe of protection (9, 12, D) a +0 chain mail (9, 13, D) a +0 ring mail (9, 15, D) a +1 robe of resistance (9, 41, D) a +0 flail a +0 scale mail a +0 short sword a +0 hand axe a +0 short sword a cursed +0 ring mail (11, 26, D) a +0 shortbow (14, -12, D) a +0 demon whip (14, 28, D) a +0 shield (15, -11, D) a cursed +0 cloak (16, -10, D) a +1 quarterstaff of draining 7 needles of sleeping (17, 39, D) a +4 chain mail (17, 41, D) a +2 dire flail of crushing (17, 42, D) a +0 lajatang of pain (17, 43, D) a +2 falchion (18, 25, D) a +12 club of venom (18, 39, D) a +2 plate armour (18, 40, D) a +0 pair of boots (18, 41, D) a +2 rapier of venom (18, 42, D) a +2 halberd of protection (18, 43, D) a +2 war axe of freezing (19, -13, D) 7 needles of confusion 5 poisoned javelins 7 needles of frenzy (19, 4, D) a +1 war axe a +0 chain mail a +0 dagger a cursed +0 robe (19, 5, D) a +0 dire flail a +0 dire flail a +0 chain mail a +0 demon whip of flaming a +0 chain mail (20, 3, D) the +1 animal skin of Purpose {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. a +0 dagger a +0 leather armour (20, 4, D) a +0 dagger a +0 robe (20, 5, D) +0 ice dragon scales a +2 demon trident of pain a +0 chain mail (20, 15, D) a +0 club (21, 5, D) a +0 short sword a +0 leather armour (21, 16, D) a +2 trident of protection (22, 1, D) a +2 whip of holy wrath a +0 robe (22, 6, D) a +0 short sword a +0 short sword a +0 leather armour (22, 13, D) an uncursed staff of summoning (23, 5, D) a +1 glaive of chopping a +0 chain mail (23, 6, D) a +0 halberd a +0 dagger a +0 robe (23, 10, D) a cursed -1 trident a +0 chain mail (23, 11, D) a +0 trident a +0 troll leather armour (23, 41, D) a +3 plate armour (24, -10, D) a +0 cloak (24, 2, D) a +0 dagger a cursed +0 robe (24, 4, D) a +5 scimitar of flaming a +0 chain mail (24, 6, D) a +0 robe (24, 10, D) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 halberd a +2 arbalest of freezing (24, 11, D) a +0 dire flail a +0 ring mail a +0 flail a +0 plate armour a +4 plate armour of cold resistance a +2 long sword of holy wrath (24, 13, D) a +0 giant club a +0 giant club (25, 2, D) a +0 dagger a +0 robe (25, 3, D) a +5 long sword of draining a +0 plate armour (25, 11, D) a +0 leather armour a +0 longbow (25, 37, D) a +0 dagger a +0 leather armour (26, -10, D) a +3 hand axe of freezing (26, -9, D) +0 gold dragon scales (26, 3, D) a +0 dagger a +0 robe (26, 15, D) a +0 dagger (27, -9, D) a +3 falchion of freezing (28, 2, D) a +0 long sword (29, 2, D) a +0 arbalest a +2 vampiric lajatang a +0 robe (30, 2, D) a +0 dire flail a +0 dire flail (30, 3, D) a +0 robe a +0 dagger a cursed -1 broad axe a +0 war axe a +0 short sword of venom a +0 rapier (30, 4, D) a +0 troll leather armour (30, 5, D) an uncursed staff of poison (30, 24, D) a large rock (31, 3, D) a +0 shortbow a +0 scimitar (31, 4, D) a +0 troll leather armour (31, 5, D) a +2 scythe of protection (31, 6, D) a +0 flail a +0 robe (31, 7, D) a +0 robe a +0 dagger a +0 dagger (32, 28, D) a large rock (34, 4, D) the +5 quarterstaff "Puedut" {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. (34, 5, D) a +0 robe a +0 dagger (34, 6, D) a +0 plate armour a +4 great mace a +1 cloak (35, 27, D) a +0 battleaxe a +0 chain mail of cold resistance a +0 great sword a +0 chain mail a cursed -2 dire flail a +0 plate armour (35, 34, D) a +0 trident a +0 plate armour (35, 36, D) a +0 flail (36, 14, D) a +3 chain mail of poison resistance (36, 19, D) a +1 glaive of chopping (36, 27, D) a +0 long sword a +0 chain mail (36, 28, D) a +3 dire flail a +0 arbalest a +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe a +0 arbalest a +0 plate armour (36, 34, D) a +0 hand axe a +0 dagger a +0 robe (37, 14, D) a +1 broad axe of chopping a +0 dire flail a +0 dire flail 2 large rocks (37, 32, D) a +0 dagger a +0 robe (37, 34, D) a +0 long sword a +0 plate armour (38, 2, D) a +1 great sword of flaming (38, 4, D) the ring "Bonuas" {Fire rElec Dex+4} [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (39, 35, D) a +0 morningstar (40, -3, D) a +0 dagger (40, 1, D) a +12 club of electrocution (41, 36, D) a +2 robe of magic resistance a +0 scimitar (41, 37, D) a cursed +0 robe a cursed -2 dagger a +0 robe a cursed +3 falchion (41, 38, D) a +0 robe (42, -5, D) 2 arrows a +2 demon whip of freezing (42, 20, D) a +0 dagger a +0 robe (43, -8, D) a cursed +0 leather armour a +1 longbow of freezing 22 arrows (43, -5, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves a +1 pair of boots of stealth (43, 19, D) a +0 dagger (43, 37, D) a +0 dagger of protection a +0 robe a +0 long sword (44, -5, D) an arrow (45, 20, D) a +5 broad axe (45, 21, D) a +5 broad axe (45, 27, D) a +3 longbow (45, 28, D) a +3 great sword (45, 35, D) a cursed +4 halberd a +0 robe (46, 13, D) a +0 halberd (46, 20, D) a +3 arbalest (46, 21, D) a +3 great mace (46, 27, D) a +1 triple sword (46, 28, D) a +1 bardiche of flaming (47, -20, D) a +0 battleaxe a +0 plate armour (47, 13, D) a +0 flail (47, 27, D) a +3 battleaxe (47, 28, D) a +5 great sword of electrocution (48, 11, D) a +5 battleaxe of chopping a +0 dire flail a +0 dire flail (48, 13, D) 5 large rocks a +1 battleaxe of freezing (48, 14, D) a +0 short sword a +3 great mace a +0 chain mail a +1 hand axe of electrocution (48, 27, D) a +3 lajatang (48, 28, D) a +5 quick blade (49, 11, D) a +0 short sword (49, 13, D) a large rock a +2 battleaxe of freezing (50, 11, D) a +0 rapier (50, 13, D) a +0 battleaxe a +0 chain mail (50, 14, D) the +1 hat "Kolorch" {rElec rN++} It insulates you from electricity. It greatly protects you from negative energy. (50, 24, D) a +1 long sword of holy wrath a +2 scimitar of protection (50, 28, D) the +1 falchion of Honour {slice, rF+ Int-4 Dex+9} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+9). It protects you from fire. (51, 11, D) a +0 long sword a +0 cloak a +0 shortbow a +1 scimitar of protection a +0 large shield of reflection a +0 large shield a +2 sacred scourge of holy wrath (51, 18, D) a +0 war axe a +0 chain mail (51, 27, D) a +3 mace of draining (51, 28, D) a +6 lajatang (52, 20, D) a +3 double sword (52, 21, D) a +3 giant spiked club (53, -7, D) the ring of Toggymuz {rElec rPois MR++ Str+3 Stlth-} [ring of poison resistance] It affects your strength (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (53, 12, D) a +4 flail of protection (53, 18, D) a +0 bardiche a +0 chain mail (53, 20, D) a +3 battleaxe (53, 21, D) a +1 war axe of electrocution (53, 38, D) a potion of degeneration (53, 43, D) a +0 plate armour (54, -13, D) 14 stones (54, -7, D) a +1 robe (54, -5, D) a +3 scimitar of draining (54, -2, D) a +0 demon whip of freezing (54, 40, D) a +0 whip (55, -21, D) a +0 ring mail (55, -19, D) an uncursed staff of fire (55, 0, D) 282 bolts 354 arrows (55, 4, D) the ring of Neimafu {rElec rPois rF- Dex+7} [ring of poison resistance] It affects your dexterity (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (55, 5, D) the ring "Benuo" {Ice rN+ MR++ MP+9 Dex-5} [ring of ice] It enhances your ice magic. It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (55, 13, D) a +6 naga barding (55, 14, D) the +5 swamp dragon scales of Vyit Nih {+Inv rPois} It protects you from poison. It lets you turn invisible. (55, 20, D) a large rock (55, 24, D) a +0 glaive a +0 robe (56, -22, D) 21 stones (56, -21, D) a +0 short sword (56, -10, D) a +8 executioner's axe of pain (56, 4, D) the ring "Cere" {MR+ Stlth-} [ring of attention] It affects your resistance to hostile enchantments. It makes you less stealthy. (56, 5, D) the amulet "Noeka" {rC+ Regen+} [amulet of regeneration] It protects you from cold. It increases your rate of regeneration. (56, 13, D) the +2 hat "Gaagg" {Int-5 Dex+6 SInv Stlth+} It affects your intelligence (-5). It affects your dexterity (+6). It lets you see invisible. It makes you more stealthy. (56, 14, D) a +6 chain mail of cold resistance (56, 20, D) a +3 whip (56, 21, D) a large rock (57, -21, D) a +0 dagger (57, -19, D) a +0 great sword of flaming (57, 4, D) the amulet of Herchukk {Acrobat rElec rPois rF+ MR+ SInv} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (57, 5, D) the ring "Geariele" {-Tele rF- Str+9 Int+2 Stlth+} [ring of intelligence] It affects your strength (+9). It affects your intelligence (+2). It makes you vulnerable to fire. It prevents most forms of teleportation. It makes you more stealthy. (57, 13, D) +12 storm dragon scales (57, 14, D) a +6 centaur barding (57, 21, D) a +0 troll leather armour a +0 troll leather armour (57, 31, D) the ring "Bokhlal" {*Corrode rPois Int+2 Stlth+} [ring of stealth] It affects your intelligence (+2). It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. (57, 34, D) the amulet "Qourgh" {Faith +Inv rElec MR+} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. the amulet "Cick" {RegenMP rF++ Str-3 Dex+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-3). It affects your dexterity (+3). It greatly protects you from fire. the amulet of Uxeyruut {RegenMP *Slow +Blink Int+8} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+8). It lets you blink. It may slow you when you take damage. (57, 37, D) an uncursed staff of power (57, 38, D) a +1 great sword of protection a +1 longbow of freezing the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +8 flail of Acorch {chaos, rN+ Str+3 Int-5 Dex+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (+3). It protects you from negative energy. the +1 scimitar of Fuytasch {venom, +Inv +Fly Stlth+} It poisons the flesh of those it strikes. It lets you turn invisible. It lets you fly. It makes you more stealthy. (57, 40, D) a +3 ring of intelligence (57, 43, D) the ring "Ogeplum" {+Blink MR- Str+6 Int+6 SInv} [ring of strength] It affects your strength (+6). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. (58, -20, D) a +0 battleaxe of freezing (58, -13, D) a cursed +0 cloak (58, 4, D) the ring of Gumn {+Fly Str+6 Int+5} [ring of flight] It affects your strength (+6). It affects your intelligence (+5). It lets you fly. (58, 5, D) the amulet of Trepidation {Spirit rC++ Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It greatly protects you from cold. (58, 13, D) a +2 pair of gloves of archery (58, 14, D) a +4 pair of gloves (58, 19, D) a +0 dagger a +0 leather armour (58, 20, D) a +0 troll leather armour (58, 21, D) a +1 broad axe of flaming a +0 chain mail a +0 scimitar a +0 scimitar a +0 shield (58, 22, D) a +0 arbalest a +0 dagger a +0 shortbow a +0 leather armour a cursed -1 war axe a +0 chain mail (58, 31, D) the ring of Fycroa {rElec rPois Int+2 SInv} [ring of poison resistance] It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It lets you see invisible. (58, 34, D) the ring of Padd {Ice SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. the ring of the Swan {Fire +Blink rPois Int+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you blink. the ring of Lavitoet {rPois rC- AC+2 SInv Stlth+} [ring of protection] It affects your AC (+2). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It makes you more stealthy. the amulet "Rono" {RegenMP rC- Int+2 SInv} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). It makes you vulnerable to cold. It lets you see invisible. an uncursed ring of protection from fire an uncursed ring of flight a +3 ring of dexterity (58, 37, D) a crystal ball of energy (58, 40, D) a +5 ring of slaying (58, 41, D) the ring of Tomorrow {Wiz rN+ MR+ Int+6} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. (58, 43, D) the ring of Limitation {Int+6 Dex+3} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). (59, -22, D) a +1 dire flail of holy wrath (59, -20, D) a +1 battleaxe of freezing (59, -19, D) a +0 cloak of poison resistance (59, -11, D) a +2 glaive of protection the +4 dragonskin cloak (59, 18, D) a +0 short sword a +0 ring mail (59, 19, D) a +4 war axe a +0 chain mail a cursed -3 dagger a +0 robe (59, 21, D) a +0 chain mail (59, 22, D) a +0 battleaxe a +0 robe a +2 broad axe a +0 chain mail a +0 long sword of holy wrath a +0 chain mail a +0 scimitar a +0 longbow a +0 leather armour (59, 23, D) a +0 trident (59, 31, D) the ring of Symmetry {Int+3 Slay+5} [ring of slaying] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (59, 36, D) an uncursed staff of energy (59, 38, D) 5 scrolls of amnesia (59, 42, D) the ring "Kiastrat" {Ice Dex+2 Slay-6 SInv} [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (59, 43, D) the ring of Fynliv {rElec Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. (60, -22, D) a +2 chain mail of fire resistance (60, -12, D) a +0 halberd (60, -11, D) a +0 glaive (60, -10, D) a +0 trident (60, -9, D) a +12 club a +6 hand axe of freezing (60, -8, D) a +0 war axe (60, -4, D) a +9 club (60, 13, D) the +11 scythe "Minotaur's Curse" {protect, Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). (60, 14, D) a +9 demon trident of flaming (60, 20, D) a large rock (60, 23, D) a +1 war axe a +0 plate armour (60, 42, D) the ring "Motzoymn" {Fire Str+3 Int+2 Dex+5 Stlth-} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. (60, 43, D) the ring "Ridd" {Wiz MR+} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. (61, -22, D) a +2 hand axe of pain (61, -21, D) a +4 antimagic long sword (61, -20, D) a fan of gales (61, -19, D) an uncursed amulet of regeneration (61, 13, D) the +7 giant spiked club of Resumed Hostilities {vamp, rC+ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from cold. (61, 14, D) a +9 great mace of holy wrath (61, 36, D) a +0 short sword (62, -22, D) a +2 quarterstaff of protection (62, -21, D) a +2 morningstar of holy wrath (62, -19, D) a +0 rapier of venom (62, -13, D) 6 tomahawks (62, 13, D) the +9 scythe of the Owl {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (62, 14, D) a +7 longbow of velocity (63, -22, D) a +0 pair of boots (63, -21, D) a scroll of magic mapping a scroll of amnesia (63, -20, D) a cursed -2 ring of intelligence (63, -11, D) the +11 long sword "Wyvyled" {drain, *Drain *Slow Str+8 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It lets you see invisible. It causes draining when unequipped. It may slow you when you take damage. the +4 staff of Dispater a +3 demon blade of electrocution a +4 demon blade of flaming (63, 11, D) a +0 short sword (63, 13, D) a +9 giant spiked club (63, 14, D) a +4 demon blade (64, -22, D) a book of Ice (64, -19, D) 3 large rocks a +0 battleaxe of freezing (64, -17, D) a +3 double sword of distortion a +1 battleaxe of freezing a +0 great sword of flaming (64, -16, D) 3 large rocks (64, 20, D) a +1 large shield (64, 21, D) a +1 pair of gloves (65, -22, D) a +0 great mace a +0 dire flail 5 large rocks the +7 rapier "Gagofyte" {freeze, Int+4 Dex+7 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+7). It makes you less stealthy. (65, -21, D) 7 large rocks the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (65, -20, D) a +0 dire flail a +0 dire flail a +2 great sword of flaming (65, -19, D) a +2 great sword of flaming a +0 dire flail a +0 dire flail a +0 great sword of flaming 23 large rocks (65, -18, D) a +0 dire flail a +0 dire flail a +2 great sword of flaming a cursed +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +2 battleaxe of freezing a potion of mutation the +10 flail "Netoddufu" {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). a +4 dire flail of protection a +1 battleaxe of freezing a +1 battleaxe of freezing a +0 great sword of flaming a +1 great sword of flaming an uncursed ring of see invisible a +2 great sword of flaming a +0 battleaxe of freezing a +0 dire flail a +0 dire flail a +2 great sword of flaming a +1 battleaxe of freezing a +2 battleaxe of freezing a +1 battleaxe of freezing a +1 battleaxe of freezing 18 large rocks a +2 battleaxe of freezing a +2 battleaxe of freezing (65, -17, D) a +0 large shield of fire resistance a +1 scimitar of holy wrath 25 large rocks (65, -16, D) a large rock (65, 10, D) a +5 broad axe a +0 plate armour (65, 21, D) +4 fire dragon scales +2 swamp dragon scales (66, -17, D) 4 large rocks a +2 dire flail of protection a cursed +0 dire flail a +0 dire flail a +0 dire flail a +2 great sword of flaming a +0 battleaxe of freezing a +2 great sword of flaming (66, -16, D) a large rock (66, 28, D) a +0 large shield of protection (67, -21, D) a +0 arbalest of velocity (67, -20, D) a +0 hand axe (67, -19, D) a +2 plate armour of magic resistance (67, -17, D) the +6 scimitar "Rawyasel" {speed, rN+ Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. (67, -11, D) the +7 glaive of Itegoq {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). (67, -10, D) the ring of the Aged Spreadsheets {rN+ Str+2 Int+5} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+5). It protects you from negative energy. (67, -9, D) a +6 naga barding (67, 27, D) +0 steam dragon scales a +4 plate armour of positive energy (67, 28, D) a +4 plate armour of magic resistance (68, -21, D) an uncursed staff of summoning (68, -20, D) a +0 leather armour (68, -19, D) a +2 plate armour of fire resistance (68, -17, D) an uncursed ring of protection from cold the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (68, -12, D) a +7 executioner's axe of freezing (68, -11, D) a +9 lajatang of pain (68, -10, D) the ring "Esheyhuax" {rC- AC+5 Str+6 Int-5 SInv} [ring of protection] It affects your AC (+5). It affects your strength (+6). It affects your intelligence (-5). It makes you vulnerable to cold. It lets you see invisible. (68, -9, D) the ring of Makhleb's Benevolence {Ice -Tele rN+ Str+4} [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (68, -8, D) the +5 triple sword "Bumoybo" {venom, Str-3 Int-3 Dex+10 SInv} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (-3). It affects your dexterity (+10). It lets you see invisible. (69, -22, D) an uncursed staff of summoning (69, -21, D) an uncursed staff of energy (69, -20, D) the cursed -2 helmet "Vearupid" {rElec rF+ Str+3} It affects your strength (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (69, -19, D) a +6 plate armour of ponderousness (69, -12, D) the +9 broad axe of Disembowelment {flame, rPois rN+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. (69, -11, D) the ring "Cauruq" {Fire MR+ MP+9 Int-2} [ring of fire] It enhances your fire magic. It affects your intelligence (-2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (69, -9, D) a +11 broad axe of venom (69, -8, D) a +7 triple sword of protection (69, -4, D) a +1 whip (69, 27, D) a +2 ring mail of magic resistance (69, 28, D) a +0 leather armour of fire resistance (70, -20, D) an uncursed staff of power (70, -12, D) the +7 great mace "Gaupo" {venom, rC+ Str+2 Int+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. (70, -11, D) a +9 battleaxe of distortion (70, -10, D) the +5 executioner's axe of Celemiyr {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (70, -9, D) the +7 double sword "Plog" {slice, *Rage Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It may make you go berserk in combat. (70, -8, D) the ring of Gyolici {rN+ Stlth+} [ring of stealth] It protects you from negative energy. It makes you more stealthy. (70, 0, D) a +1 demon whip of freezing (70, 27, D) +2 gold dragon scales (70, 28, D) +4 ice dragon scales (71, -22, D) a scroll of immolation (71, -21, D) a +0 quarterstaff of protection (71, -19, D) a +3 ring of strength (71, -12, D) the ring of Zunt {rN+ Int+7} [ring of positive energy] It affects your intelligence (+7). It protects you from negative energy. (71, -11, D) a +9 glaive of venom (71, -10, D) the +5 executioner's axe of the Final Chapter {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (71, -9, D) +10 fire dragon scales (71, -8, D) the +7 giant spiked club of the Scroll {crush, rPois rC- Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. (71, 20, D) +4 fire dragon scales (71, 21, D) a +7 scale mail (71, 27, D) +2 acid dragon scales (71, 28, D) a +0 leather armour (71, 31, D) a +0 whip a +0 cloak a +0 halberd a +0 naga barding (71, 32, D) a +0 cloak a +0 dagger a +0 robe a +0 spear (72, -22, D) a +0 leather armour (72, -21, D) an uncursed staff of conjuration (72, -19, D) the ring "Rujybroa" {+Fly rC+ AC+6 Slay+2} [ring of protection] It affects your AC (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It lets you fly. (72, -11, D) the ring "Bueve" {rCorr Str+5} [ring of resist corrosion] It affects your strength (+5). (72, -10, D) a +7 longbow of velocity (72, -9, D) a +2 cloak of poison resistance (72, 21, D) the cursed +0 robe "Poodir" {rC+ rN+ MP+9} It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (72, 27, D) the +9 plate armour "Coetaaf" {rF+++ rCorr MP+9 Dex-5} It affects your dexterity (-5). It renders you almost immune to fire. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. (72, 28, D) +2 swamp dragon scales (72, 31, D) a +0 trident (73, -22, D) the ring of Mysticism {+Fly MR+ Str+3 Int-4 Dex+4} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. the ring "Featihip" {Str+2 Stlth+} [ring of stealth] It affects your strength (+2). It makes you more stealthy. (73, -21, D) the amulet of Gozag's Hope {Gourm -Tele rF+ SInv Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. (73, -20, D) the +1 rapier of Defiance {flame, +Fly rN+++ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It lets you see invisible. It lets you fly. (73, -19, D) the amulet of the Salamander {Harm *Drain MR- Int+5} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It causes draining when unequipped. the amulet "Woqucuv" {Spirit -Tele +Inv rF+++ Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It renders you almost immune to fire. It lets you turn invisible. It prevents most forms of teleportation. (73, 31, D) a +3 scimitar of flaming a +0 plate armour a +0 spear a +0 robe a +0 robe (73, 32, D) a +0 short sword a +0 leather armour (74, 21, D) a +0 robe (74, 28, D) a +0 spear a +0 robe (74, 30, D) a +0 dagger a +0 leather armour (74, 31, D) a +0 long sword a +0 leather armour a +0 cloak a +0 long sword (74, 32, D) a +0 spear (75, -1, D) a +1 hat of magic resistance (75, 1, D) a +0 great sword of electrocution a cursed +0 cloak (75, 2, D) a +0 short sword a +2 demon blade of freezing a +2 great sword of flaming a +0 trident (75, 4, D) a +0 robe (75, 11, D) the +1 large shield of the Doldrums {Int+3} It affects your intelligence (+3). (75, 29, D) a +0 whip a +2 cloak of poison resistance (75, 31, D) a +0 dagger