toidinamai the Dungeon (0, 13, D) a +0 whip (2, 4, D) a cursed staff of energy (5, 4, D) a +2 mace a +2 hand axe of chopping (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +1 hand axe of chopping (8, 10, D) a +2 trident of piercing (8, 11, D) a +1 mace of crushing (8, 12, D) a +3 ring mail (9, 9, D) a +2 long sword of holy wrath (9, 10, D) a +1 quarterstaff of speed (9, 11, D) a +0 dagger of draining (9, 12, D) a +3 chain mail