toidinamai the Dungeon (0, 7, D) a +0 club (1, 4, D) 2 scrolls of vulnerability (2, 4, D) an uncursed staff of energy (3, 10, D) a +0 club (4, 9, D) a +0 club (4, 15, D) a +2 plate armour (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +0 quarterstaff of speed (5, 15, D) a +0 dagger of draining (6, 4, D) a +2 dagger (6, 14, D) a +0 mace of protection (6, 15, D) a +0 trident of piercing (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +2 long sword of holy wrath (7, 15, D) a +0 hand axe of chopping (9, 4, D) a +0 long sword