toidinamai the Dungeon (0, 4, D) 8 rations (0, 13, D) a +0 club a +0 whip of venom a cursed -1 robe (0, 14, D) a +0 spear (0, 15, D) a cursed -3 whip a +0 whip a +0 spear (2, 4, D) an uncursed staff of energy (3, 4, D) 2 potions of magic 2 potions of berserk rage 2 potions of invisibility (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +0 long sword a +2 dagger of venom (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +2 plate armour (8, 9, D) a +0 trident of piercing (8, 10, D) a +2 quarterstaff of speed (8, 11, D) a +0 long sword of holy wrath (8, 12, D) 5 potions of curing (8, 19, D) a +0 dagger a +0 robe +0 steam dragon scales (9, 8, D) a +0 scale mail (9, 9, D) a +2 mace of protection (9, 10, D) a +1 hand axe of freezing (9, 11, D) a +0 dagger of draining (9, 12, D) 5 potions of heal wounds (15, 19, D) 2 potions of heal wounds (15, 20, D) 2 potions of heal wounds (15, 22, D) a potion of haste (15, 23, D) 2 potions of heal wounds (16, 19, D) a potion of brilliance (16, 20, D) 2 potions of heal wounds (16, 22, D) a potion of haste (16, 23, D) a potion of berserk rage (17, 19, D) a +0 cloak (17, 20, D) a +4 chain mail a +3 chain mail (17, 21, D) a +2 war axe of electrocution (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 falchion (18, 21, D) a +2 rapier of draining (18, 22, D) a +2 morningstar of holy wrath (18, 23, D) a +0 lajatang (21, 9, D) an elephant skeleton