toidinamai the Dungeon (2, 4, D) an uncursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +0 falchion a +2 dagger (6, 8, D) a +0 club (7, 4, D) a +2 quarterstaff a +2 trident (8, 10, D) a +0 quarterstaff of speed (8, 11, D) a +2 flail of crushing (8, 12, D) a +2 plate armour (9, 9, D) a +1 trident of piercing (9, 10, D) a +1 dagger of electrocution (9, 11, D) a +0 long sword of holy wrath (9, 12, D) a +0 leather armour