toidinamai the Dungeon (2, 4, D) an uncursed staff of energy (5, 4, D) a +2 mace a +2 hand axe of chopping (5, 13, D) a +0 giant club a +0 dagger a +0 leather armour (6, 4, D) a +0 long sword a +2 dagger (7, 4, D) a +2 quarterstaff a +2 trident (7, 23, D) a +0 long sword (8, 8, D) a +0 leather armour (8, 9, D) a +2 hand axe of freezing (8, 10, D) a +0 long sword of flaming (8, 11, D) a +1 dagger of electrocution (8, 19, D) a +0 dagger a +0 robe (8, 20, D) a +0 whip a +0 leather armour (8, 21, D) a +0 dagger a cursed +0 robe (9, 9, D) a +0 flail of crushing (9, 10, D) a +2 quarterstaff of protection (9, 11, D) a +1 trident of piercing (17, 19, D) a +2 plate armour a +3 chain mail (17, 21, D) a +2 war axe of chopping (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 dire flail of protection (18, 19, D) a +0 cloak (18, 21, D) a +2 rapier of venom (18, 22, D) a +2 falchion (18, 23, D) a +4 quarterstaff of speed (22, 21, D) a +0 flail (26, 20, D) a +0 shortbow (unseen)