toidinamai the Dungeon (2, 4, D) 10 stones an uncursed staff of energy (3, 8, D) an arrow (4, 11, D) an arrow (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +1 trident of piercing (6, 15, D) a +0 quarterstaff of protection (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +2 long sword of holy wrath (7, 15, D) a +2 hand axe of chopping (8, 14, D) a +2 mace of crushing (8, 15, D) a +1 dagger of venom (8, 19, D) a cursed -1 dagger a +0 robe a +0 short sword a +0 ring mail (9, 11, D) a +0 shortbow 19 arrows (9, 14, D) a +2 plate armour (9, 15, D) a +2 plate armour (10, 6, D) a +0 giant club a +0 rapier a +0 leather armour (17, 19, D) a +0 helmet (17, 20, D) a +0 cloak (17, 21, D) a +2 halberd of venom (17, 22, D) a +2 scimitar of holy wrath (17, 23, D) the +2 rapier of Ascent {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (18, 19, D) a +4 chain mail (18, 20, D) a +0 helmet (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +1 broad axe of chopping (18, 23, D) a +2 dire flail of crushing (26, 17, D) a +0 trident a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 13, D) a +0 shortbow 25 arrows (29, 22, D) a +0 dagger (42, 3, D) a +0 trident a throwing net (42, 4, D) a +0 mace (44, 11, D) 2 scrolls of enchant weapon (44, 23, D) a +1 quarterstaff of speed (45, 23, D) a +0 war axe (47, 23, D) an uncursed ring of protection from fire an uncursed ring of ice (48, 20, D) a +0 dagger a +0 robe (49, -2, D) a +0 dagger a +0 robe (49, 23, D) a +0 club (50, -3, D) a +0 giant spiked club (50, -2, D) a +0 long sword a +0 chain mail (50, 16, D) a +0 trident (50, 22, D) a +0 dagger (50, 23, D) a +0 dagger (51, -2, D) a cursed -2 war axe a +0 plate armour a redback corpse (51, 22, D) a +0 leather armour (53, 22, D) a +0 dagger (53, 23, D) a +0 hand axe (54, 18, D) a +0 whip (66, -2, D) a cursed -2 long sword a +0 robe (66, 7, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (66, 8, D) a +3 ring mail of cold resistance (67, 6, D) a +0 broad axe (unseen) (67, 7, D) a +0 hat (67, 8, D) the +1 chain mail of Puota {+Blink rElec MR++ Str-2} It affects your strength (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. (68, -2, D) a troll skeleton (73, 23, D) a manual of Armour (74, 3, D) a merfolk skeleton (75, 1, D) a +0 giant club (75, 5, D) +0 steam dragon scales a steam dragon skeleton (75, 13, D) a Necronomicon (75, 15, D) a book of the Dragon (75, 16, D) a book of Fire (75, 17, D) Sif Muna's Compendium of Dried Tears Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Recall Summoning/Translocation 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Dispersal Translocation 6 (75, 18, D) Nubahiuq's Easy Witchcraft Spells Type Level a - Airstrike Air 4 b - Force Lance Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Ice Beast Ice/Summoning 4 f - Summon Lightning Spire Summoning/Air 4 (75, 19, D) a book of the Warp (75, 21, D) the Volume of Shifting Evil Arts Spells Type Level a - Ice Form Ice/Transmutation 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Simulacrum Ice/Necromancy 6