toidinamai the Dungeon (0, 19, D) a +0 falchion (0, 20, D) a +0 club a +0 flail a +0 whip a +0 chain mail a +0 whip a +0 chain mail (1, 21, D) a +0 club (4, 14, D) a +2 plate armour (4, 15, D) a +3 chain mail (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +2 long sword of flaming (5, 15, D) a +1 trident of piercing (6, 4, D) a +2 falchion a +2 dagger (6, 14, D) a +1 hand axe of chopping (6, 15, D) a +2 quarterstaff of speed (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +2 mace of protection (7, 15, D) a +1 dagger of draining (8, 19, D) a +0 dagger a +0 robe (12, 21, D) a +0 trident (17, 19, D) a +4 chain mail (17, 20, D) a +0 pair of gloves (17, 21, D) a +2 rapier of venom (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 morningstar of crushing (18, 19, D) a +0 helmet (18, 20, D) a +0 pair of boots (18, 21, D) a +2 war axe of freezing (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +0 lajatang (21, 9, D) a yak skeleton (21, 22, D) a dream sheep corpse (22, 9, D) a yak skeleton a yak skeleton a hippogriff skeleton (22, 19, D) a +0 arbalest of flaming (22, 20, D) a dream sheep corpse a dream sheep corpse (25, 15, D) a river rat corpse (27, 18, D) a ball python skeleton