toidinamai the Dungeon (0, 12, D) a +0 flail (0, 13, D) a +0 club a +0 club a +0 leather armour (0, 14, D) a +0 whip a +0 flail (2, 4, D) 10 stones an uncursed staff of energy (3, 4, D) 2 potions of invisibility (3, 10, D) a stone (4, 14, D) a +3 scale mail (4, 15, D) a +3 scale mail (5, 4, D) a +2 mace of draining a +2 hand axe (5, 14, D) a +1 quarterstaff of protection (5, 15, D) a +1 hand axe of chopping (6, 4, D) a +2 falchion a +2 dagger (6, 8, D) a +0 club (6, 14, D) a +0 flail of protection (6, 15, D) a +1 long sword of flaming (7, 4, D) a +2 quarterstaff a +2 trident of venom (7, 14, D) a +1 dagger of venom (7, 15, D) a +0 trident of piercing (8, 9, D) a +0 halberd (8, 19, D) a +4 quarterstaff of chaos a kobold corpse (skeletalised by now) (8, 22, D) a +0 war axe a +0 chain mail (9, 21, D) a rat skeleton (17, 19, D) a +4 scale mail (17, 20, D) a +3 plate armour (17, 21, D) a +4 quarterstaff of draining (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +2 halberd of protection (18, 19, D) a +0 helmet (18, 21, D) a +0 flail (18, 22, D) a +2 war axe of flaming (18, 23, D) a +2 scimitar of holy wrath (23, 14, D) a ball python corpse