toidinamai the Dungeon (0, 19, D) a +0 flail (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (4, 9, D) a +0 whip (4, 14, D) a +3 scale mail (4, 15, D) a +2 plate armour (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +0 dagger of draining (5, 15, D) a +0 trident of piercing (6, 4, D) a +0 trident a +2 quarterstaff (6, 8, D) a +0 hand axe a +0 leather armour (6, 14, D) a +2 long sword of flaming (6, 15, D) a +1 mace of crushing (7, 4, D) a +2 mace a +2 hand axe (7, 9, D) a +0 dagger a +0 chain mail a +0 hand axe a cursed +0 leather armour (7, 11, D) a +0 dagger a +0 robe (7, 14, D) a +0 quarterstaff of speed (7, 15, D) a +1 hand axe of chopping (8, 11, D) a +0 club (8, 20, D) a +0 robe a +0 shortbow 24 arrows (8, 21, D) an arrow (10, 21, D) a polar bear skeleton (10, 22, D) a +0 mace (17, 19, D) a +0 centaur barding (17, 20, D) a +4 chain mail (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 trident (17, 23, D) a +0 lajatang (18, 20, D) a +4 scale mail (18, 21, D) a +2 rapier of electrocution (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 war axe of chopping