toidinamai the Dungeon (0, 0, D) 2 scrolls of vulnerability 5 scrolls of amnesia (1, 0, D) 10 stones (4, 0, D) a +0 falchion a +2 dagger (4, 10, D) a +0 long sword of flaming (4, 11, D) a +1 vorpal hand axe (4, 14, D) a +0 dagger a +0 robe (4, 19, D) a +0 short sword (still there?) a +0 scale mail (still there?) (5, 0, D) a +2 quarterstaff a +2 trident (5, 10, D) a +0 vorpal trident (5, 11, D) a +1 flail of protection (6, 0, D) a +2 mace a +2 hand axe (6, 10, D) a +1 dagger of venom (6, 11, D) a +2 quarterstaff of speed (7, 10, D) a +3 chain mail (7, 11, D) a +3 chain mail (7, 16, D) a +0 chain mail a +0 flail a +0 leather armour (7, 18, D) a +0 flail (7, 19, D) a +2 falchion (8, 2, D) a +0 dagger (14, 18, D) a potion of brilliance (16, 16, D) a +0 helmet (16, 17, D) a +1 vorpal broad axe (16, 18, D) the +2 rapier "Niskig" {flame, *Corrode rC+ MP+9 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from cold. It affects your magic capacity (+9). It may corrode you when you take damage. (16, 19, D) the +2 morningstar "Teerack" {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (17, 15, D) a +4 scale mail (17, 16, D) a +3 plate armour (17, 17, D) a +2 scimitar of holy wrath (17, 18, D) a +4 quarterstaff of speed (17, 19, D) a +2 halberd of venom (22, 14, D) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (23, 14, D) a +0 dagger a +0 robe (24, 12, D) a +0 mace (24, 13, D) a +0 long sword (still there?) a cursed -2 chain mail (still there?) (24, 14, D) a +0 shortbow 16 arrows (25, 19, D) a +4 great sword the +7 glaive "Sofiv" {flame, *Noise +Blink rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you blink. It may make noises in combat. (28, 8, D) a rat corpse (28, 9, D) a wyvern corpse (31, 19, D) an elephant skeleton (34, 13, D) a +0 cloak (35, 13, D) a +0 shortbow 14 arrows a centaur corpse (36, 13, D) a +2 glaive of flaming (38, 16, D) a jumping spider corpse