toidinamai the Dungeon (0, 0, D) a +2 hand axe a +6 halberd (1, -4, D) 2 scrolls of vulnerability 5 scrolls of amnesia (2, -4, D) 10 stones (2, 0, D) a +0 animal skin (2, 1, D) a +2 vorpal trident (2, 2, D) a +1 long sword of flaming (2, 3, D) a +2 dagger of venom (3, 0, D) a +3 chain mail (3, 1, D) a +0 vorpal hand axe (3, 2, D) a +1 vorpal flail (3, 3, D) a +2 quarterstaff of speed (5, -4, D) a +0 hand axe a +2 mace (6, -4, D) a +2 quarterstaff a +2 trident (6, -2, D) a +0 dagger a +0 leather armour (6, -1, D) a +0 dagger (7, -4, D) a +2 falchion a +2 vampiric dagger (7, -2, D) a +0 scythe a +0 robe a +0 hand axe a +0 ring mail (7, 4, D) a +0 club 5 boomerangs (7, 5, D) a +0 falchion 5 boomerangs of dispersal a +0 leather armour (9, 1, D) a +0 club (17, 12, D) a +0 helmet (17, 13, D) the +4 quarterstaff of the Everdark {freeze, rF- rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (17, 14, D) the +2 scimitar "Seajuvva" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (17, 15, D) a +1 broad axe of freezing (18, 11, D) a +3 scale mail (18, 13, D) a +2 rapier of electrocution (18, 14, D) a +2 dire flail of protection (18, 15, D) the +8 glaive of the Guard {elec, spectral, AC+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your AC (+5). (20, 0, D) a +0 robe (21, 10, D) a +0 dagger a +0 robe (21, 11, D) a +1 scimitar of flaming (22, 0, D) a +0 giant club (22, 9, D) a +4 vorpal great sword (22, 11, D) a +0 flail (23, 9, D) a +3 vorpal battleaxe a +0 short sword a +0 club a cursed -3 club (24, 9, D) 6 large rocks (24, 10, D) a +0 short sword a +0 flail (29, 10, D) a +5 antimagic executioner's axe (29, 14, D) a +3 great mace of flaming (30, -2, D) a +4 antimagic battleaxe (30, 15, D) a +0 flail (36, -10, D) a +2 battleaxe of flaming (36, -9, D) +0 swamp dragon scales a +1 long sword of protection a +0 cloak a +0 tower shield a swamp dragon corpse a green draconian corpse (36, -8, D) the cursed +0 long sword "Akladgh" {vorpal, +Fly rElec Will+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It lets you fly. It has a curse placed upon it. (36, -7, D) a +3 leather armour of poison resistance (37, -9, D) a +4 ring mail of cold resistance a +0 club a +0 robe an uncursed staff of fire (39, -11, D) a +0 arbalest (still there?) 23 bolts (still there?) (40, 10, D) +0 swamp dragon scales a +0 giant club a +0 giant club (41, 10, D) a +0 short sword (42, -4, D) a +0 robe (still there?) a +0 short sword (still there?) (42, -3, D) a +2 scimitar of flaming (42, 9, D) a +3 antimagic battleaxe a +5 antimagic executioner's axe a +0 trident (43, -9, D) a +3 battleaxe (43, 8, D) a +0 dagger (still there?) a +0 robe (still there?) (43, 9, D) a +0 spear a +0 buckler (43, 10, D) a +0 hand axe (still there?) a +0 chain mail (still there?) (44, 9, D) a +0 dagger a +0 robe (50, 6, D) a potion of brilliance (51, 12, D) a book of Misfortune (52, 13, D) a +0 short sword (53, 11, D) a phantom mirror (54, 4, D) a potion of brilliance (54, 11, D) 18 sling bullets (54, 12, D) a +0 short sword (54, 14, D) a +0 robe (61, -11, D) a +0 war axe (still there?) a +3 great sword (still there?) a +3 chain mail of poison resistance (still there?) a +2 long sword of holy wrath (still there?) a +0 plate armour (still there?) a red draconian corpse (still there?) (62, -11, D) a +0 great sword a +0 plate armour an orc corpse (62, -10, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +2 antimagic triple sword (still there?) a +0 war axe (still there?) (64, -10, D) a +0 spear (73, -10, D) a +2 battleaxe (74, -6, D) a +0 dire flail (still there?) a +0 plate armour (still there?)