toidinamai Level 1 of the Dungeon (1, -11, D:1) 14 stones (8, 2, D:1) 17 bolts (12, -3, D:1) a +0 helmet (14, -15, D:1) a staff of fire (15, 3, D:1) a +0 club (25, -13, D:1) a +0 dagger of holy wrath (27, 20, D:1) a +0 leather armour (31, -13, D:1) 3 stones a +0 dagger (33, 0, D:1) a +0 club (35, -13, D:1) a +0 club (36, -12, D:1) 14 stones (38, -3, D:1) 17 sling bullets Level 2 of the Dungeon [Shop] Turuah's Jewellery Shop a ring of wizardry (390 gold) a +4 ring of protection (468 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) an amulet of guardian spirit (390 gold) a ring of fire (325 gold) a +6 ring of strength (760 gold) a ring of resist corrosion (260 gold) a ring of magical power (260 gold) a ring of resist corrosion (260 gold) an amulet of faith (520 gold) (0, 0, D:2) 18 arrows (6, -41, D:2) a +0 short sword (12, -25, D:2) 12 stones (18, -34, D:2) 25 arrows (18, -27, D:2) a +0 short sword (31, 9, D:2) a +0 club 4 stones (32, 0, D:2) a +0 leather armour (38, 3, D:2) a +0 dagger 4 stones a +0 ring mail (40, -20, D:2) a staff of earth Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 18 stones (6, -49, D:3) a +0 dagger (12, -48, D:3) 13 stones (16, 11, D:3) the +4 mace of Animal Spirits {vorpal, rPois rN+++ Will++ Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from poison. It renders you almost immune to negative energy. It greatly increases your willpower. a +3 quarterstaff of chaos the +7 mace of One Dom {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). the +6 mace of the Well-Known Suns {protect, Drain rF+ rC++ Will+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It greatly protects you from cold. It drains your maximum health when unequipped. It increases your willpower. (17, -10, D:3) a +0 mace (17, -4, D:3) a +0 robe (19, -26, D:3) a stone a +0 whip (40, 1, D:3) 24 arrows (43, -8, D:3) a +0 helmet (47, -23, D:3) a +0 leather armour a +0 flail (52, 1, D:3) a +0 whip a +0 hand axe (53, -1, D:3) a scroll of noise (53, 0, D:3) a +0 leather armour a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 4, D:4) 15 arrows (10, -1, D:4) 19 stones (27, -3, D:4) 15 stones (32, -22, D:4) a +0 mace (32, -6, D:4) a +0 robe a +0 dagger (34, -15, D:4) 9 gold pieces (36, -17, D:4) a scroll of immolation (44, 0, D:4) a +0 giant club (44, 5, D:4) a +0 mace (44, 7, D:4) a +0 mace (45, 5, D:4) a +0 mace (45, 6, D:4) a +0 mace (45, 7, D:4) a +2 mace of protection (46, -3, D:4) a +0 leather armour (46, 5, D:4) a +0 mace (47, -15, D:4) a +0 ring mail a +0 dagger (47, -12, D:4) a +0 club (47, -3, D:4) a +0 ring mail a +0 mace (48, -10, D:4) a +0 whip (48, 6, D:4) a +0 mace (49, 7, D:4) a +0 mace (50, 7, D:4) a +0 mace (52, 7, D:4) a +0 mace (53, 8, D:4) a +4 mace of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour a +0 long sword (2, 14, D:5) a +0 hand axe (13, -12, D:5) 15 arrows (15, 14, D:5) 13 sling bullets (17, 12, D:5) a +0 spear (22, -2, D:5) a +0 giant spiked club (27, 34, D:5) a +0 giant spiked club (29, 42, D:5) a +0 club a +0 club (30, 6, D:5) a +0 long sword (30, 11, D:5) a +0 robe (32, 38, D:5) a +0 flail (33, -7, D:5) 16 stones (35, -7, D:5) a +0 plate armour (36, -2, D:5) 4 arrows a +0 shortbow (37, -7, D:5) 6 stones (45, -3, D:5) a +0 short sword (50, 6, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (3, -3, D:6) a +0 falchion (3, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 war axe a +0 leather armour (4, -2, D:6) a +0 dagger (9, -6, D:6) a +0 club 18 stones a +0 ring mail (17, -10, D:6) a +0 kite shield (20, -14, D:6) a +0 rapier (24, -8, D:6) 11 sling bullets (24, -4, D:6) 12 bolts (24, -3, D:6) 13 bolts (25, -25, D:6) 25 stones (25, -19, D:6) a +0 leather armour (28, 6, D:6) a +0 ring mail a +0 mace Level 7 of the Dungeon (0, 0, D:7) a ring of see invisible (0, 2, D:7) a +0 scale mail a +0 hand axe (0, 4, D:7) a +0 club (1, 2, D:7) a +0 great sword a +0 robe (5, 15, D:7) a +0 whip (6, -3, D:7) a +2 battleaxe a +0 robe (7, 6, D:7) a +0 club (8, 5, D:7) a +0 club (9, 13, D:7) a +0 spear 13 stones (15, 25, D:7) a +0 club (15, 26, D:7) 24 stones (15, 27, D:7) a throwing net (18, 5, D:7) 22 stones (18, 6, D:7) a +0 robe a +0 whip (33, 22, D:7) 10 stones (37, 28, D:7) a +0 club (still there?) 2 scrolls of immolation (still there?) (41, 10, D:7) 13 stones (43, 27, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 leather armour a +0 buckler an orc corpse (skeletalised by now) (1, 2, D:8) a +0 shortbow 7 arrows a centaur corpse (skeletalised by now) (2, 2, D:8) a +3 short sword a +0 robe (9, -13, D:8) a +0 dagger a +0 robe (10, -13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -13, D:8) a +0 mace a +0 dagger 25 stones a +0 leather armour (14, -19, D:8) 23 arrows (14, -8, D:8) a +0 ring mail a +0 whip (24, -23, D:8) a black bear corpse (skeletalised by now) (31, -6, D:8) a +0 dagger (32, -13, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -12, D:8) a +0 dagger a +0 club a +0 hand axe a +0 leather armour (32, -11, D:8) a +0 dagger a +0 robe (35, -12, D:8) 30 bolts (38, -10, D:8) a +1 dagger of speed (39, 17, D:8) a +0 spear (39, 18, D:8) a +0 club (41, 25, D:8) a +0 whip (55, 5, D:8) a +0 spear the Ecumenical Temple