tonywhite87 Level 1 of the Dungeon (0, 0, D:1) 18 stones (12, 0, D:1) a +0 club (30, -20, D:1) a +0 hand axe (36, -43, D:1) 13 arrows (40, -32, D:1) 8 bolts (42, -4, D:1) a stone (45, -5, D:1) a +0 club (45, 2, D:1) 3 stones (53, -30, D:1) a cursed +0 whip (55, -7, D:1) a +0 short sword (59, -30, D:1) a +0 dagger (61, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -17, D:2) 8 bolts (15, -20, D:2) a +0 dagger (24, -43, D:2) 20 stones (25, 0, D:2) 18 gold pieces (25, 3, D:2) 8 arrows (26, -3, D:2) the +11 trident of Precise Incision {venom, *Noise rN+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from negative energy. It may make noises in combat. (26, -2, D:2) 18 gold pieces (26, 0, D:2) a +0 dagger (26, 2, D:2) a book of the Earth (26, 4, D:2) 14 gold pieces (26, 5, D:2) a scroll of identify (26, 6, D:2) 15 arrows (37, -12, D:2) a jackal corpse (skeletalised by now)