toom Level 1 of the Dungeon (0, 0, D:1) a robe (4, 4, D:1) a leather armour (5, 16, D:1) a rat skeleton (14, 3, D:1) a rat skeleton (14, 4, D:1) a rat skeleton a ball python skeleton (15, 5, D:1) a ball python skeleton (16, 9, D:1) a +0 club (17, 8, D:1) a +0 dagger a goblin skeleton (17, 23, D:1) a hobgoblin corpse (skeletalised by now) (26, 11, D:1) a +0 flail (27, 25, D:1) a +0 short sword a stone (28, 10, D:1) a frilled lizard skeleton (39, 36, D:1) a rat corpse (skeletalised by now) (40, 13, D:1) a ball python corpse (skeletalised by now) (43, -2, D:1) a ball python corpse (skeletalised by now) (45, -9, D:1) a +0 robe (54, -1, D:1) a +0 dagger (56, -2, D:1) a ball python corpse (skeletalised by now) (58, 41, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a goblin corpse a goblin corpse a quokka corpse (10, -20, D:2) a +0 ring mail (33, -21, D:2) a +0 robe (39, -13, D:2) a frilled lizard corpse (41, -19, D:2) a scroll labelled AMED BEISOGIL (42, -18, D:2) a +0 leather armour