topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (2, 33, D:1) a +0 club (7, 8, D:1) 7 poisoned needles (8, 0, D:1) 21 poisoned needles (11, -4, D:1) a +0 club (11, 27, D:1) a +0 hunting sling (15, -4, D:1) a +0 club (16, 1, D:1) a cursed -3 club (18, 9, D:1) a +0 club (19, 8, D:1) a +0 club (21, 6, D:1) a +0 hunting sling (27, 29, D:1) a +0 leather armour (30, 33, D:1) a +0 robe (36, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -9, D:2) a +0 hand axe (19, -14, D:2) 17 arrows (22, -16, D:2) a +0 ring mail (23, -25, D:2) a +0 mace (24, -5, D:2) a +0 short sword (27, 7, D:2) a +0 short sword (33, -14, D:2) a +0 dagger of protection (33, 5, D:2) a +0 hand axe (34, -12, D:2) a +0 dagger (39, 4, D:2) a +0 club (47, -14, D:2) a +0 hand axe Level 3 of the Dungeon (9, 19, D:3) 6 bolts (13, 28, D:3) a +0 club a +0 hunting sling a +0 club (14, 28, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 dagger (16, 23, D:3) a +0 club (19, 17, D:3) a +0 falchion (28, 9, D:3) a +0 ring mail (29, 10, D:3) a +1 whip of venom (30, 9, D:3) a +0 club a +0 chain mail (30, 31, D:3) a +0 scythe a +0 robe (31, 17, D:3) a +0 club a +0 club a cursed -1 dagger (31, 18, D:3) a +0 club a +0 spear a +0 halberd (36, 15, D:3) a +0 club (53, 38, D:3) a +0 short sword a +0 scale mail a +0 falchion a +0 dagger (65, 31, D:3) a +0 dagger (67, 44, D:3) a +0 club Level 4 of the Dungeon [Shop] Benirei's Antique Weapon Shop a +0 spear (78 gold) a +4 hand axe of venom (665 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 shortbow (78 gold) a +0 club (26 gold) the +10 mace "Leqafemp" {distort, rN+} (1786 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. a +3 quarterstaff (546 gold) a +0 mace (78 gold) a +0 quarterstaff (104 gold) a +0 lajatang (390 gold) [Shop] Peuvve's Weapon Shoppe a +0 hunting sling (18 gold) a +0 hunting sling (18 gold) a +0 club (12 gold) 30 sling bullets (180 gold) a +0 flail (42 gold) a +5 hand axe of electrocution (414 gold) a +7 vampiric halberd (588 gold) a +0 short sword (36 gold) 23 stones (27 gold) a +0 dagger (24 gold) a +0 hunting sling (18 gold) a +0 falchion (36 gold) (0, 0, D:4) a +0 club a +0 ring mail (1, -1, D:4) a +0 mace (2, -1, D:4) a +0 leather armour (3, -1, D:4) a +0 hand axe (11, -48, D:4) 16 sling bullets (21, -26, D:4) a +0 robe (23, -14, D:4) a +0 giant club (52, -9, D:4) a +3 flail of holy wrath a +3 scale mail of fire resistance Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -3, D:5) a +0 hunting sling (10, 31, D:5) a scroll of enchant weapon (10, 38, D:5) a +0 spear (28, 24, D:5) a +0 leather armour (30, 10, D:5) a +0 falchion a +0 leather armour (30, 13, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Teaz's Jewellery Boutique a +5 ring of evasion (770 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of flight (245 gold) a +1 ring of protection (42 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of resist corrosion (280 gold) a cursed -3 ring of evasion (28 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of see invisible (210 gold) a cursed ring of attention (63 gold) [Shop] Xess's Magic Scroll Shoppe a scroll of vulnerability (90 gold) a scroll of random uselessness (12 gold) a scroll of holy word (90 gold) a scroll of acquirement (624 gold) a scroll of magic mapping (42 gold) a scroll of amnesia (42 gold) a scroll of teleportation (36 gold) a scroll of summoning (114 gold) [Shop] Qidur's Weapon Shop a +0 short sword (33 gold) a +0 giant spiked club (20 gold) the +2 battleaxe of Rotation {flame, +Blink rC- Str+4} (408 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you vulnerable to cold. It lets you blink. the +7 demon blade of Impatience {freeze, Dex+6} (897 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). 18 stones (19 gold) a cursed -1 trident (1 gold) a +7 lajatang of protection (605 gold) a +0 battleaxe (71 gold) a +0 spear (33 gold) a +0 spear (33 gold) a +0 whip (27 gold) [Shop] Ecroithreor's Gadget Shop a wand of flame (26) (182 gold) a wand of random effects (29) (201 gold) a wand of digging (11) (390 gold) a fan of gales (520 gold) a lightning rod (4/4) (520 gold) a wand of flame (18) (130 gold) a wand of iceblast (6) (130 gold) a wand of iceblast (9) (169 gold) a wand of polymorph (14) (208 gold) a wand of flame (7) (58 gold) a wand of random effects (25) (175 gold) a sack of spiders (260 gold) (0, 0, D:6) a +0 short sword a +0 hand axe (0, 1, D:6) a cursed -2 leather armour a +0 trident a +0 dagger a +0 ring mail (0, 3, D:6) a +0 robe a +0 dagger (5, 9, D:6) a +0 shortbow 13 arrows (16, 35, D:6) a +0 shortbow 13 arrows (23, -11, D:6) the +5 scale mail of the Realm of Zot {Int+4 Dex+4 SInv} It affects your intelligence (+4). It affects your dexterity (+4). It lets you see invisible. (32, 20, D:6) 4 curare-tipped needles (34, 1, D:6) 2 needles of confusion (43, -3, D:6) an uncursed ring of teleportation a +0 cloak (45, 20, D:6) 16 arrows (48, -6, D:6) a cursed +0 giant spiked club Level 7 of the Dungeon (9, -9, D:7) 25 bolts (10, -40, D:7) a +0 dagger a +0 robe (23, -35, D:7) a cursed -2 broad axe (25, -39, D:7) a +0 robe a +0 dagger (25, -38, D:7) a +0 leather armour a cursed -2 mace (25, -37, D:7) a +0 plate armour a +0 trident (27, -38, D:7) an arrow (29, -6, D:7) a cursed +1 long sword of freezing a +2 robe of magic resistance a cursed -1 dagger a +0 robe (30, -35, D:7) 19 arrows a +0 shortbow (31, -39, D:7) a +0 hand axe (32, -10, D:7) a +3 dagger a +0 robe (39, -34, D:7) a +0 dagger a +0 robe a +0 leather armour (40, -34, D:7) a +0 falchion Level 8 of the Dungeon (2, 31, D:8) 21 bolts (8, 28, D:8) a +0 ring mail (18, 43, D:8) a +0 falchion (20, 38, D:8) 22 arrows (21, 45, D:8) 13 arrows the +2 leather armour "Adode" {*Drain SInv Stlth+} It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (22, 34, D:8) a +0 dagger a +0 leather armour 11 poisoned needles (33, 28, D:8) 23 sling bullets (36, 21, D:8) a +0 leather armour (37, 22, D:8) a +0 mace (39, 21, D:8) a +4 scimitar of flaming (39, 28, D:8) a +0 hand axe (40, 13, D:8) a +2 long sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 7 bolts (8, 13, D:9) a +0 giant spiked club a +0 giant spiked club (8, 16, D:9) 17 sling bullets (11, 5, D:9) a +0 club (17, 24, D:9) a +0 dagger a +0 robe a +0 ring mail (18, -7, D:9) a +0 scale mail (19, -2, D:9) a scroll of noise (19, 25, D:9) a +2 glaive of chopping a +0 plate armour (23, 26, D:9) a +0 giant spiked club a +0 giant spiked club (25, 26, D:9) a +0 ring mail a +0 short sword (31, 14, D:9) a +0 giant club (50, -18, D:9) 6 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 spear (4, 42, D:10) 17 arrows (18, 26, D:10) 10 poisoned needles (18, 31, D:10) a +2 short sword of holy wrath (18, 32, D:10) a +0 hand axe (19, 21, D:10) a cursed +0 leather armour (19, 34, D:10) a +0 hand axe (20, 31, D:10) a +0 leather armour a +0 club (32, 36, D:10) 27 arrows a +0 shortbow (36, -1, D:10) a +0 giant club (38, 9, D:10) a +0 chain mail a +0 mace (39, 8, D:10) a +0 robe a +0 dagger (39, 9, D:10) a +0 robe a +0 dagger (47, 12, D:10) a +0 robe a +1 dagger of venom (48, 13, D:10) a +0 morningstar (48, 14, D:10) a +0 ring mail a +0 short sword (48, 15, D:10) a +0 robe a +0 dagger a +1 long sword of electrocution a +0 chain mail (48, 45, D:10) a +0 club (49, 2, D:10) a +0 dagger a +0 robe (49, 40, D:10) a +0 quarterstaff (52, -1, D:10) a +0 flail of venom a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 flail (0, 17, D:11) a +0 hand axe a +0 leather armour (0, 18, D:11) a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail a +0 mace a +0 plate armour (2, 11, D:11) a +0 club (13, 17, D:11) 14 arrows (17, -13, D:11) a +0 morningstar a +1 scimitar of holy wrath a +0 chain mail (19, -21, D:11) a +0 club (21, -20, D:11) a +0 mace (29, 0, D:11) 10 bolts (46, -26, D:11) a +0 blowgun Level 12 of the Dungeon [Shop] Qap Keush's Antique Weapon Shoppe the +8 mace of Infection {elec, +Inv} (2029 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you turn invisible. the +11 trident "Impbane" {flame, *Rage +Fly MR+ Dex+3} (2646 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. It may make you go berserk in combat. a +0 hand axe (99 gold) a +0 rapier of electrocution (396 gold) a +0 morningstar (132 gold) a cursed -3 mace (3 gold) (0, 0, D:12) a +0 hand axe a cursed +0 ring mail (4, -2, D:12) a +0 chain mail (8, 13, D:12) 10 arrows (12, 11, D:12) 2 large rocks (41, 7, D:12) 18 arrows (44, 35, D:12) a +0 giant spiked club (46, 33, D:12) a +1 chain mail of poison resistance (54, 27, D:12) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (2, 4, Orc:1) a +0 dagger (unseen) (4, 7, Orc:1) 29 gold pieces (5, 1, Orc:1) 33 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (0, 1, Lair:1) a +0 quarterstaff of speed (1, -2, Lair:1) a potion of agility (2, -11, Lair:1) a +0 dagger (8, -17, Lair:1) 20 bolts (11, -18, Lair:1) a +0 falchion (11, 0, Lair:1) a +0 hunting sling (25, -13, Lair:1) a komodo dragon corpse (skeletalised by now) (50, -19, Lair:1) a +0 helmet (53, 10, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a hippogriff skeleton a volcano (0, 0, Volcano) a +4 scale mail of fire resistance (1, 0, Volcano) 10 gold pieces (1, 1, Volcano) a +3 rapier of flaming (2, -1, Volcano) a +2 leather armour of fire resistance (2, 1, Volcano) 8 gold pieces (3, 0, Volcano) a potion of might (3, 1, Volcano) 29 stones (4, -1, Volcano) a potion of berserk rage