topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -21, D:1) a +0 leather armour (13, -30, D:1) a +0 mace (29, -17, D:1) a +0 club a +0 short sword (35, 8, D:1) a +0 mace (43, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 25, D:2) a +0 halberd of freezing a +0 halberd a +0 halberd 2 throwing nets (2, 29, D:2) a +0 club (4, 32, D:2) a +0 short sword (5, 17, D:2) a cursed -1 dagger (15, 6, D:2) a +0 club (29, -15, D:2) a +0 club (41, 15, D:2) a +0 club (46, 0, D:2) a +0 dagger of venom (48, -20, D:2) a +0 whip (61, -13, D:2) a +2 vampiric whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (17, 10, D:3) a +0 robe a +0 dagger a +0 flail a +0 ring mail (31, -18, D:3) a +0 club a +0 dagger a +0 club a cursed +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club (31, -17, D:3) a +0 club (32, -16, D:3) a +0 club (40, -1, D:3) a +0 club a +0 whip (41, -8, D:3) 21 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 halberd a +0 flail (2, 0, D:4) a +0 rapier (13, 15, D:4) a +0 robe (26, -31, D:4) a +0 leather armour (32, 15, D:4) a +0 flail a +0 scale mail (32, 16, D:4) a +0 dagger a +0 robe (32, 18, D:4) a cursed +0 flail (33, 18, D:4) a +0 flail (34, -22, D:4) a +0 ring mail (35, 21, D:4) a +0 dagger (36, -18, D:4) a +1 robe of positive energy (40, -10, D:4) a +0 club (46, -9, D:4) a +0 giant club (56, -5, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Feorioff's Distillery a potion of haste (120 gold) a potion of berserk rage (60 gold) a potion of haste (120 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of cancellation (96 gold) (0, 0, D:5) a +0 mace (5, -12, D:5) a +0 flail (6, -13, D:5) a +0 war axe (7, -12, D:5) a +0 club (8, -11, D:5) a +0 ring mail (20, -38, D:5) the cursed +1 ring mail of Quych {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). It has a curse placed upon it. (23, -39, D:5) the cursed +0 great mace "Ric Larphu" {freeze, *Drain rF+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (25, -49, D:5) a cursed +0 leather armour (44, -43, D:5) a +0 large shield Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (10, 20, D:6) 10 bolts (12, 7, D:6) a +0 hand axe (17, 14, D:6) a +0 whip (26, 32, D:6) a +0 buckler (27, 4, D:6) a +0 giant spiked club (27, 42, D:6) a +0 shortbow (28, 2, D:6) a cursed -2 trident (29, 1, D:6) 22 poisoned needles (29, 5, D:6) a +0 chain mail a +0 flail (29, 8, D:6) a +0 leather armour a +0 club (35, 33, D:6) a +0 short sword (36, 34, D:6) a +0 hand axe (36, 35, D:6) a +0 chain mail a +0 flail (36, 36, D:6) a +0 plate armour a +0 battleaxe (41, 1, D:6) a +0 short sword (44, 5, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -18, D:7) a +0 dagger a +0 robe (11, 19, D:7) a +0 spear (13, -8, D:7) a +0 club (14, -8, D:7) a +0 mace (33, -18, D:7) a +0 shortbow (35, -24, D:7) a +0 ring mail (44, -23, D:7) a +0 hand axe (54, -21, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Fydymp's Book Shop a book of Callings (420 gold) the Compendium of the Scorching Mountains (1120 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Bolt of Fire Conjuration/Fire 6 d - Statue Form Transmutation/Earth 6 a book of the Warp (1260 gold) a book of Frost (490 gold) a book of Alchemy (1050 gold) a manual of Staves (1545 gold) a book of Flames (490 gold) a book of Power (630 gold) a book of Spatial Translocations (910 gold) a book of Frost (490 gold) a book of Debilitation (560 gold) (0, 0, D:8) a +0 robe (3, 5, D:8) a +0 shortbow (7, 5, D:8) a +0 robe a +0 dagger of chaos (17, -22, D:8) a +0 whip a cursed +0 leather armour (31, -30, D:8) a +0 giant spiked club a +0 giant club (46, -18, D:8) 16 bolts (48, -1, D:8) a +1 scale mail of cold resistance a +0 hand axe (48, 0, D:8) a +0 ring mail a +0 hand axe (50, -9, D:8) a +0 animal skin (50, 1, D:8) a +0 plate armour a cursed +0 glaive (52, -9, D:8) a +0 dagger a +0 chain mail (52, -8, D:8) a +1 whip of flaming a +0 robe Level 9 of the Dungeon (15, 28, D:9) a +0 hand axe (16, 29, D:9) a +1 dagger of venom a +0 robe (17, 27, D:9) a +0 dagger a +0 robe (17, 28, D:9) a +0 trident a +0 leather armour (30, 23, D:9) 15 bolts Level 10 of the Dungeon (0, 0, D:10) 10 poisoned needles (7, 25, D:10) a +0 hunting sling (59, 27, D:10) a cursed +3 great sword a +0 robe (59, 28, D:10) a +2 dagger a +0 robe a +0 mace a +0 robe Level 11 of the Dungeon [Shop] Doxkirebb's Antique Weapon Emporium a +2 great sword of flaming (568 gold) a +0 battleaxe (156 gold) a +0 hunting sling (36 gold) a +0 falchion (72 gold) a +0 spear (72 gold) a +1 hand axe of flaming (297 gold) a +1 falchion of flaming (297 gold) the +6 mace of Poanail {flame, *Drain Str+7} (1236 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It causes draining when unequipped. a +0 long sword (84 gold) a +3 arbalest of velocity (568 gold) a +0 halberd (96 gold) a +0 scythe (72 gold) a +0 shortbow (72 gold) the +8 battleaxe of Trauma {chop, rN+ MR+ MP+9} (2049 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +7 rapier (984 gold) [Shop] Omozouwu's Assorted Antiques a scroll of random uselessness (29 gold) the +6 bardiche of Classification {antimagic, -Tele rN+ Dex+6 SInv} (2302 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. a potion of mutation (232 gold) a +4 giant club (687 gold) a +0 mace (87 gold) a +0 whip (72 gold) [Shop] Itirachagye's Magic Scroll Shoppe a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of silence (97 gold) [Shop] Guqeebru's Antique Weapon Boutique a +0 dagger (58 gold) a +0 hunting sling (43 gold) a +0 glaive (188 gold) a +3 quarterstaff of crushing (667 gold) a +0 spear (87 gold) a +0 club (29 gold) the +6 war axe of Qazlal's Approval {freeze, rN++ MR+ Str-2 SInv} (1722 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. a +2 broad axe of flaming (556 gold) a +0 battleaxe (188 gold) a +7 vampiric hand axe (1334 gold) [Shop] Egroq's Weapon Boutique a +4 trident of protection (445 gold) a +0 dire flail (68 gold) 22 stones (37 gold) 18 stones (30 gold) a +2 battleaxe of venom (336 gold) a +0 long sword (59 gold) a cursed -2 long sword (1 gold) a cursed -3 trident (1 gold) a +0 broad axe (68 gold) (0, 0, D:11) a +3 glaive a +0 chain mail (1, -2, D:11) a +0 mace (2, 12, D:11) a +0 scale mail a +0 club (2, 13, D:11) a +0 leather armour (4, 14, D:11) a +0 scale mail (5, 11, D:11) a +0 short sword (5, 14, D:11) a +0 whip (34, -9, D:11) a +0 giant club (34, -8, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 long sword Level 13 of the Dungeon Level 14 of the Dungeon [Shop] Vupsoh's General Store a +0 helmet (67 gold) 10 poisoned needles (60 gold) a +0 leather armour of positive energy (90 gold) an uncursed ring of protection from cold (375 gold) a scroll of brand weapon (300 gold) a +0 flail (52 gold) 14 stones (21 gold) a cursed ring of teleportation (67 gold) a scroll of enchant weapon (112 gold) a +0 great sword (97 gold) a wand of digging (20) (720 gold) (0, 0, D:14) a +2 morningstar of protection (30, 12, D:14) a +0 troll leather armour (39, -21, D:14) a +0 troll leather armour (40, -2, D:14) a +0 halberd (41, 20, D:14) a +0 long sword (42, -10, D:14) a +2 shortbow of flaming (42, -7, D:14) a +0 shortbow a +0 shortbow (43, -12, D:14) a +0 shortbow (43, -10, D:14) a +0 shortbow (43, -8, D:14) a +1 longbow of velocity (44, 19, D:14) a +0 hand axe (46, -10, D:14) a +0 shortbow Level 15 of the Dungeon (24, -12, D:15) an uncursed amulet of faith the +2 acid dragon scales "Jugu" {rF+ rCorr Str-2 Int+4} It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. a +0 short sword 19 tomahawks (30, -2, D:15) a +0 plate armour (31, -14, D:15) a +0 club (31, -1, D:15) 22 bolts (37, 0, D:15) 15 sling bullets (39, -5, D:15) a +0 robe (39, 6, D:15) a bolt (40, 2, D:15) 16 bolts (41, 0, D:15) a +0 battleaxe (41, 9, D:15) a bolt the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Ecacycos's Armour Boutique a +0 cloak (72 gold) the +7 crystal plate armour "Xuesof" {*Corrode +Inv Str+2} (1897 gold) It affects your strength (+2). It lets you turn invisible. It may corrode you when you take damage. a +1 buckler of protection (264 gold) a +0 robe (11 gold) a +2 scale mail of cold resistance (336 gold) a +0 leather armour (32 gold) a +0 cloak (72 gold) a +0 robe (11 gold) a +0 pair of boots (72 gold) [Shop] Dagudeh's Book Boutique a book of Minor Magic (320 gold) a book of Necromancy (480 gold) Gyatosh's Grimoire of Dusty Curses (760 gold) Spells Type Level a - Sandblast Earth 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Tukima's Dance Hexes 3 e - Lee's Rapid Deconstruction Earth 5 f - Summon Mana Viper Hexes/Summoning 5 a book of the Warp (1440 gold) a book of Party Tricks (800 gold) a book of Enchantments (800 gold) a Fen Folio (1200 gold) [Shop] Vional's Distillery a potion of might (48 gold) a potion of berserk rage (60 gold) a potion of resistance (120 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of flight (36 gold) [Shop] Fiulat's General Store a ration (70 gold) a scroll of identify (28 gold) 4 steel tomahawks (84 gold) a ration (70 gold) a potion of brilliance (56 gold) a scroll of fear (49 gold) a potion of degeneration (14 gold) 2 needles of confusion (14 gold) 13 stones (18 gold) Level 1 of the Elven Halls (0, 0, Elf:1) 23 gold pieces (1, -16, Elf:1) a cursed -3 rapier a +0 leather armour a +0 long sword (2, -16, Elf:1) a +0 leather armour a +0 long sword (3, -16, Elf:1) a +2 flail of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 needles of confusion (11, 2, Lair:1) a +0 dagger (17, -2, Lair:1) 14 arrows (43, 41, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (28, 0, Lair:2) a +0 rapier (34, 11, Lair:2) a +0 leather armour (36, 13, Lair:2) 2 tomahawks (43, -21, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (17, -30, Lair:3) 23 sling bullets (18, -5, Lair:3) 12 poisoned needles (36, -38, Lair:3) a +2 war axe of chopping (43, -18, Lair:3) an uncursed amulet of the gourmand Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (15, -2, Lair:4) 14 gold pieces (24, 2, Lair:4) 10 gold pieces (25, -3, Lair:4) 18 gold pieces (28, 41, Lair:4) 18 poisoned needles (34, 1, Lair:4) a +2 pair of gloves of archery (37, 34, Lair:4) 2 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (12, 1, Lair:5) a +3 trident Level 6 of the Lair of Beasts (26, 9, Lair:6) +0 swamp dragon scales Level 1 of the Shoals [Shop] Qivagh's Jewellery Shoppe an uncursed amulet of guardian spirit (540 gold) an uncursed amulet of harm (540 gold) a +3 ring of protection (378 gold) an uncursed amulet of magic regeneration (540 gold) an uncursed amulet of harm (540 gold) an uncursed amulet of harm (540 gold) (0, 0, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (unseen) (5, -6, Shoals:2) a +0 large shield (29, 4, Shoals:2) an arrow (30, 9, Shoals:2) a large rock (31, 10, Shoals:2) a large rock (32, 10, Shoals:2) a +0 scale mail (33, 11, Shoals:2) 2 stones (35, -1, Shoals:2) a ration (38, -3, Shoals:2) an arrow (45, -13, Shoals:2) an arrow (47, -13, Shoals:2) an arrow (52, -15, Shoals:2) a sea snake skeleton (52, -14, Shoals:2) a stone 6 arrows