topfpfpflanze the Dungeon (3, 2, D) a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 30, D) a dryad skeleton (47, 31, D) a +2 flail of draining a +0 animal skin a dire elephant corpse (skeletalised by now) (49, 24, D) the +1 scale mail "Coust" {Int+10 Slay-3} It affects your intelligence (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-3). (49, 33, D) an uncursed staff of earth a cursed +0 robe (50, 13, D) an uncursed staff of energy (50, 24, D) a +2 quarterstaff of protection (50, 37, D) a +2 spear of freezing (51, 24, D) a +3 leather armour of fire resistance (51, 25, D) a +6 flail of protection (51, 31, D) a +0 quarterstaff (unseen) (51, 36, D) an uncursed staff of poison (51, 37, D) a +0 robe (51, 42, D) a +2 mace of freezing a +0 robe a cursed -6 ring of dexterity (51, 43, D) a +0 dagger a +0 robe a +4 dire flail a +0 robe (52, 13, D) a +0 dagger of draining (52, 24, D) the +4 great sword "Temales" {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (52, 25, D) a +1 scale mail of poison resistance (52, 37, D) a +2 mace of crushing (53, 13, D) a +1 ring mail of poison resistance (53, 24, D) a fan of gales (53, 36, D) a lamp of fire (inert) (53, 37, D) an uncursed staff of fire (53, 43, D) a +6 spear of freezing a +1 robe of magic resistance (54, 13, D) a phial of floods (54, 18, D) a +0 triple sword of protection (unseen) (54, 24, D) a +1 cloak of poison resistance (54, 25, D) an uncursed staff of death (55, 13, D) a +1 ring of protection (59, 31, D) a +0 dagger a +0 robe (59, 32, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 plate armour (59, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (59, 37, D) an uncursed ring of poison resistance (59, 43, D) a +0 battleaxe of freezing (60, 4, D) a +0 short sword a +0 robe (60, 31, D) a +0 halberd a +0 chain mail (60, 33, D) a +0 hand axe a +0 dagger a +0 robe the +8 quarterstaff of Shrieking Terror {crush, *Contam Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It causes magical contamination when unequipped. a +0 leather armour (60, 37, D) a lightning rod (4/4) (61, 0, D) an uncursed staff of energy (61, 3, D) a +0 halberd (61, 12, D) a +0 hand axe a +0 chain mail a +2 great mace of crushing a +0 mace a +0 leather armour (61, 26, D) an uncursed ring of positive energy (61, 36, D) a +4 ring of strength an uncursed ring of stealth (61, 37, D) the +4 spear of Ejoar {pain, +Rage rPois MP+9 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). It lets you go berserk. (62, 0, D) an uncursed staff of air (62, 8, D) a +0 club (62, 9, D) the cursed +1 ring mail "Yheiruk" {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (62, 16, D) a +0 glaive of venom (62, 17, D) a +3 war axe of venom (62, 26, D) an uncursed ring of resist corrosion (62, 27, D) a +1 great sword of venom (62, 37, D) a lightning rod (4/4) (63, 16, D) the +4 mace of the Final Hells {drain, rN+ Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from negative energy. (63, 17, D) the +0 pair of gloves of Compression {rElec rC++ Dex-4} It affects your dexterity (-4). It greatly protects you from cold. It insulates you from electricity. (63, 27, D) an uncursed staff of air (63, 36, D) an uncursed staff of fire (63, 37, D) an uncursed staff of earth (64, 17, D) an uncursed staff of poison (64, 26, D) a +0 short sword (65, 26, D) a +2 robe of the Archmagi (67, 42, D) a +0 morningstar of flaming a +0 mace a +0 flail (68, 4, D) a cursed -3 long sword (68, 43, D) an uncursed staff of cold a cursed +0 mace a +2 mace of protection (69, 42, D) a +2 flail of crushing a +0 flail (70, 8, D) the +0 chain mail "Wiuntig" {-Cast +Fly rCorr} It lets you fly. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (70, 9, D) a +0 halberd of venom (70, 33, D) an uncursed staff of power a +0 robe (70, 36, D) a +0 club (70, 37, D) a +3 leather armour of cold resistance (71, 8, D) an uncursed staff of air (71, 16, D) an uncursed staff of earth (71, 17, D) an uncursed staff of poison (71, 26, D) a +0 dagger (71, 32, D) a +0 spear of distortion (71, 37, D) a +3 leather armour of fire resistance (72, 8, D) an uncursed staff of death (72, 16, D) a +0 spear of piercing (72, 27, D) the ring of Etaats {rF+ rN+} [ring of positive energy] It protects you from fire. It protects you from negative energy. a +5 ring of strength (72, 36, D) an uncursed ring of stealth (73, 1, D) a +1 whip of electrocution (73, 16, D) a +5 triple sword a +0 leather armour a +0 falchion (73, 26, D) a +3 great sword of holy wrath (73, 30, D) a +0 rapier (unseen) (73, 36, D) a +0 short sword (73, 37, D) a fan of gales (75, 1, D) a +1 ring mail of cold resistance