topfpfpflanze the Dungeon (0, 0, D) +0 shadow dragon scales (unseen) (2, -8, D) a +4 trident of holy wrath (2, -7, D) the ring "Enazidad" {rPois rN+ Int+6} [ring of positive energy] It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. (2, 1, D) a +6 scythe of slicing (3, -26, D) a book of Misfortune (3, -8, D) a +2 scale mail of fire resistance (3, -7, D) the ring of Rahou {Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. (3, 3, D) a ghoul corpse (4, -37, D) 967 sling bullets (still there?) 970 sling bullets (still there?) 980 sling bullets (still there?) 983 sling bullets (still there?) 988 sling bullets (still there?) 991 sling bullets (still there?) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) (4, -27, D) an uncursed staff of poison (4, -26, D) a phial of floods (4, -8, D) an uncursed staff of conjuration (4, -7, D) an uncursed staff of conjuration (5, -26, D) a manual of Crossbows (5, -25, D) a -2 spear (5, -8, D) a +1 ring mail of poison resistance (5, -7, D) a +0 plate armour of cold resistance (6, -27, D) a box of beasts (6, -26, D) an uncursed staff of fire (6, -8, D) an uncursed amulet of the gourmand (7, -26, D) a +0 dagger (7, -8, D) a +1 war axe of venom (8, -27, D) a Necronomicon (8, -26, D) an uncursed staff of poison (8, 5, D) a ghoul corpse (9, -27, D) a phantom mirror (9, 2, D) a necrophage corpse (10, -25, D) the Incunabulum of the Voyage and Conjuration Spells Type Level a - Apportation Translocation 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Venom Bolt Conjuration/Poison 5 e - Conjure Ball Lightning Conjuration/Air 6 (11, -41, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -35, D) an uncursed staff of energy (11, -27, D) a phial of floods (12, -41, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -26, D) a box of beasts (20, -41, D) an uncursed staff of death (20, -40, D) a +0 short sword (21, -41, D) a crystal ball of energy (21, -40, D) a lamp of fire (22, -40, D) a +2 spear of piercing (22, -9, D) the +3 falchion of Zyizox {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (25, -40, D) an uncursed staff of earth (26, -30, D) the cursed +0 leather armour "Qonu" {*Contam rC+ rCorr Str+3} It affects your strength (+3). It protects you from cold. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (unseen) (26, -29, D) a +0 robe (26, -8, D) the +4 trident of Quick Death {drain, +Blink Int-5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It lets you see invisible. It lets you blink. (27, -41, D) an uncursed staff of cold (27, -29, D) the +4 spear "Worazxun" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (27, -28, D) a +5 dire flail (27, -15, D) a +0 mace (27, -9, D) the cursed +3 quarterstaff of Unateg {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It has a curse placed upon it. (28, -29, D) a +5 demon whip of draining (unseen) (28, -8, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (30, -41, D) a +0 short sword (30, -24, D) the cursed +1 great mace of the Blowfly {freeze, +Blink rPois Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. It lets you blink. It has a curse placed upon it. (30, -9, D) the +9 flail "Tyucoixt" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (31, -17, D) a +5 scythe of distortion (34, -25, D) 5 large rocks (34, -23, D) a large rock (35, -24, D) a +1 longbow of flaming the +9 morningstar "Vaha" {drain, rF- Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It makes you vulnerable to fire. a +1 centaur barding of stealth a large rock a +6 lajatang of electrocution a +1 robe of positive energy a wand of scattershot (4) (35, -23, D) a +0 short sword (unseen) (35, -21, D) a large rock (unseen) (36, -27, D) an uncursed staff of air (36, -22, D) a +1 halberd of flaming (still there?) an arrow (still there?) (36, -21, D) a large rock (36, -20, D) a +0 short sword (unseen) (36, -19, D) a large rock (39, -26, D) an uncursed staff of poison (40, -12, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (41, -27, D) the +5 scale mail of the Unbroken {Str+4 Int+4 Dex+2} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+2). (42, -34, D) the ring "Cyuttek" {Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. (43, -34, D) the +9 staff of Olgreb {rPois} It protects you from poison. (45, -13, D) the +1 chain mail of Marbles {rPois MR+ Str+3 Stlth-} It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (48, -22, D) a +2 battleaxe of freezing a +1 battleaxe of freezing (48, -21, D) a +0 battleaxe of freezing (48, -11, D) a +2 antimagic hand axe a +0 animal skin (48, -10, D) a +0 robe a cursed ring of attention a +0 spear a +0 buckler (48, -9, D) a +0 rapier of holy wrath a +0 robe a +0 buckler (48, -8, D) a +0 robe (unseen) (49, -9, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 robe a +0 buckler (50, -40, D) a crystal ball of energy (50, -29, D) an uncursed staff of summoning (50, -17, D) a lamp of fire (50, -5, D) an uncursed staff of death (50, -4, D) the +5 scale mail "Icwippa Ypri" {rElec rF+ rCorr Stlth-} It protects you from fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (51, -17, D) an uncursed staff of air (51, -16, D) a +3 flail of protection (52, -5, D) an uncursed staff of earth (52, -4, D) the +4 hand axe "Duorrej" {chop, +Inv rPois MR- Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (53, -33, D) the +9 scimitar of Igeaxihoro {speed, rC+ rN+ Int-5 Dex+7} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It affects your dexterity (+7). It protects you from cold. It protects you from negative energy. a +1 chain mail of magic resistance a +4 mace of draining (53, -17, D) a +1 plate armour of positive energy (53, -16, D) a +1 pair of boots of running (53, -5, D) an uncursed staff of power (53, -4, D) a +0 great mace of protection (53, 1, D) +0 acid dragon scales (unseen) (53, 3, D) +0 swamp dragon scales (unseen) (54, -33, D) the +10 scimitar of Asenah {slice, +Blink +Fly rPois Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It lets you fly. It lets you blink. a +1 arbalest of flaming the +2 leather armour of Ycix {Str+4} It affects your strength (+4). (54, -17, D) a +2 robe (54, -16, D) a +1 shield of poison resistance (54, -4, D) a fan of gales (55, -41, D) an uncursed staff of power (55, -17, D) a +1 arbalest of freezing (55, -16, D) an uncursed staff of wizardry (55, -5, D) a +0 battleaxe of flaming (55, -1, D) +0 steam dragon scales (unseen) (56, -40, D) a cursed staff of conjuration (56, -17, D) the +5 rapier of Ynesuomm {pain, rN+ Str+3 Int-5 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (+7). It protects you from negative energy. (58, 2, D) a +0 mace the +5 scale mail "Uribise" {rPois rN+ Dex-3 SInv} It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It lets you see invisible. a scroll of brand weapon (59, 3, D) +0 ice dragon scales +0 ice dragon scales (60, -20, D) a cursed +0 dagger (unseen) (60, -19, D) the +2 quarterstaff "Dragonbane" {drain, rPois rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from poison. (unseen) (61, -18, D) a +0 mace a +0 plate armour (62, -41, D) the +5 mace of Conscience {crush, rN+ MR+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. (62, -19, D) a +0 short sword a +0 plate armour (62, -18, D) a +3 fustibalus of flaming a +0 ring mail (62, -5, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (63, -41, D) the +8 lajatang of the Onslaught {slice, rElec rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It insulates you from electricity. (63, -33, D) a +0 falchion of holy wrath (63, -32, D) a scroll of brand weapon (63, -22, D) a +0 dagger (unseen) (63, -15, D) a +0 rapier of freezing (63, -13, D) a +3 battleaxe (unseen) (63, -5, D) a +0 falchion of holy wrath a +1 scimitar of slicing a +0 mace of holy wrath (63, -4, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (64, -33, D) a +1 whip of electrocution (64, -15, D) a +0 vampiric great sword (64, -14, D) an uncursed staff of cold (64, -12, D) a +2 dire flail a +0 robe (65, -24, D) a +0 war axe (66, -15, D) a +4 mace (unseen) (70, -10, D) a cursed +0 great mace a +0 plate armour (71, -12, D) a +0 dagger (71, -10, D) a large rock (71, -8, D) a bolt (72, -30, D) an uncursed staff of wizardry (72, -25, D) an uncursed ring of see invisible (72, -24, D) a +0 long sword (72, -15, D) a lightning rod (3/4) (73, -20, D) a cursed -3 short sword a +0 ring mail (73, -14, D) a +0 cloak of invisibility (74, -25, D) the +4 scale mail of the Sun {*Slow rPois MR++ Dex+3} It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (74, -24, D) a +0 short sword (74, -22, D) a cursed -1 longbow a +0 short sword (74, -21, D) 4 arrows (74, -15, D) the +3 ring mail of the Oligarchy {Dex+4} It affects your dexterity (+4). (74, -14, D) a +1 shortbow of freezing (74, -11, D) 10 bolts (unseen) (74, -4, D) the cursed +2 dagger "Icaplarph" {flame, *Drain +Rage +Inv rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. (75, -23, D) a +0 scimitar of holy wrath a +0 longbow a +0 leather armour (75, -22, D) the +7 dagger "Uvawad" {holy, rElec rF- rN+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (unseen)