topfpfpflanze the Dungeon (0, 0, D) a +0 dire flail (0, 1, D) +0 shadow dragon scales (0, 2, D) a +0 glaive a +0 glaive (0, 3, D) a +4 great mace of protection a +0 short sword (1, 0, D) the cursed +1 falchion of Cruel Justice {drain, rF- rC+ Int+7 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. a +0 cloak (1, 1, D) +0 storm dragon scales a +0 hand axe a +0 trident (1, 2, D) a +0 battleaxe a +2 battleaxe of chopping a +0 trident (1, 3, D) a +0 mace (1, 25, D) the +6 morningstar "Rysuib" {venom, rPois rN+ Str+5 Int-3} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your intelligence (-3). It protects you from poison. It protects you from negative energy. the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (1, 27, D) a fan of gales (2, 0, D) a +0 battleaxe a +0 cloak the ring "Ergha" {Fire rN++ Int+2} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It greatly protects you from negative energy. (2, 1, D) a +3 spear of piercing an uncursed ring of magical power (2, 2, D) a +1 scimitar of protection +0 storm dragon scales (2, 4, D) a +0 battleaxe (2, 7, D) a +1 vampiric broad axe (2, 8, D) the cursed +1 scale mail of Bad Feelings {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (2, 25, D) a +0 whip (3, -11, D) a +2 flail of draining (3, -10, D) a fan of gales (3, -9, D) an uncursed ring of magical power (3, 0, D) a +0 battleaxe of flaming an uncursed ring of protection from magic (3, 9, D) an uncursed staff of cold (3, 26, D) an uncursed ring of wizardry (3, 27, D) a +2 quarterstaff of protection (4, -23, D) a +5 great sword a +5 double sword (4, -22, D) a +5 lajatang (4, -21, D) 1000 sling bullets (unseen) (4, -11, D) a +1 robe of fire resistance (4, -9, D) a +2 morningstar of freezing (4, 7, D) a lightning rod (4/4) (4, 8, D) a +4 halberd of protection (4, 9, D) a fan of gales (4, 25, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (4, 26, D) an uncursed ring of resist corrosion (4, 27, D) a +0 scale mail of magic resistance (4, 41, D) an uncursed staff of wizardry (unseen) (5, -23, D) a +5 quick blade a +5 rapier a +5 dagger (5, -22, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -21, D) a +5 bardiche a +5 demon trident (5, -20, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -18, D) a +3 large shield a +3 shield a +3 buckler (5, -17, D) +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (5, -10, D) the +7 ring mail of Resilience {rF+ rC+ Dex+6} It affects your dexterity (+6). It protects you from fire. It protects you from cold. (5, 8, D) an uncursed ring of protection from magic (5, 26, D) a +0 hand axe of venom (5, 27, D) a +3 leather armour of poison resistance (5, 39, D) a +5 quarterstaff of speed a +0 cloak the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (5, 40, D) a +3 whip (6, -11, D) an uncursed staff of summoning (6, -10, D) a +0 whip (6, 8, D) a +0 morningstar of crushing (6, 9, D) a lightning rod (4/4) (6, 25, D) an uncursed staff of poison (6, 26, D) an uncursed staff of conjuration (6, 40, D) a +1 whip of flaming (unseen) (7, -11, D) a crystal ball of energy (7, -9, D) a +0 chain mail of fire resistance (7, 7, D) an uncursed staff of wizardry (7, 8, D) the +9 halberd "Afylukof" {freeze, rElec rC- rN++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. (7, 9, D) a crystal ball of energy (7, 25, D) an uncursed staff of poison (7, 26, D) an uncursed ring of ice (8, -10, D) a fan of gales (8, -9, D) an uncursed staff of earth (8, 7, D) the amulet of Cugoas {RegenMP rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. (8, 8, D) the ring "Inorgh" {+Fly rF- MP+9 Str+3} [ring of magical power] It affects your strength (+3). It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you fly. (8, 9, D) a phial of floods (8, 11, D) a +0 hand axe of electrocution (8, 25, D) an uncursed staff of power (8, 26, D) a +2 flail of pain (8, 27, D) an uncursed staff of earth (9, -10, D) a +0 mace (9, -9, D) an uncursed staff of fire (9, 7, D) an uncursed staff of air (9, 25, D) the ring "Sekh" {Fire Int+3 Dex+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. a +6 ring of dexterity an uncursed amulet of rage (9, 26, D) an uncursed staff of earth (9, 27, D) a phial of floods (10, -10, D) a +0 falchion of slicing (10, 8, D) the cursed +1 leather armour of Fuegeno {*Corrode rF+ Int+3 Dex+6} It affects your intelligence (+3). It affects your dexterity (+6). It protects you from fire. It may corrode you when you take damage. It has a curse placed upon it. (10, 9, D) a +6 giant spiked club (11, -25, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -19, D) an uncursed staff of energy (11, -11, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. an uncursed ring of wizardry (11, 7, D) an uncursed staff of wizardry (11, 9, D) a +2 ring mail of cold resistance (11, 25, D) a +0 dagger (11, 27, D) a +1 scale mail of positive energy (12, -25, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -11, D) a +0 war axe (12, -9, D) quicksilver dragon scales (12, 7, D) an uncursed staff of cold (12, 8, D) the cursed +0 great mace of Quantum Leap {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, 9, D) the +11 arbalest "Jellyslayer" {freeze, rC+ Str+2 SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from cold. It lets you see invisible. It makes you more stealthy. (12, 25, D) a fan of gales (12, 26, D) an uncursed amulet of harm (12, 27, D) a +1 glaive of pain (13, -11, D) a +0 ring mail of poison resistance (13, -10, D) a +0 hand axe (13, 7, D) a +0 rapier of holy wrath (13, 8, D) a +0 ring mail of cold resistance (13, 9, D) a +2 ring mail of fire resistance (13, 25, D) a lightning rod (4/4) (13, 26, D) a +4 plate armour of fire resistance (13, 27, D) an uncursed ring of see invisible (14, 7, D) a +2 short sword of speed (14, 8, D) a +1 hand axe of pain (14, 25, D) a crystal ball of energy (14, 27, D) a +1 mace of protection (15, 25, D) a +0 robe (15, 26, D) an uncursed staff of conjuration (15, 27, D) a +1 pair of boots of running (18, -14, D) a +0 rapier a +0 leather armour a +8 glaive of flaming (18, -13, D) a +0 long sword a +0 chain mail a +0 long sword a +0 long sword a scroll of holy word a +0 rapier (18, -12, D) 6 arrows (18, 34, D) an arrow (18, 35, D) an arrow (18, 36, D) a +0 rapier a +0 rapier a +0 leather armour (18, 37, D) a +2 trident of venom a +2 glaive of venom a +0 longbow 14 arrows (18, 38, D) a +3 great mace of protection a +0 leather armour a +0 short sword a +0 ring mail a +3 ring of dexterity a +0 long sword a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour 2 arrows (18, 39, D) a +2 rapier of draining an uncursed ring of protection from fire a cursed -3 rapier a cursed -3 rapier a cursed +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +0 short sword 9 arrows (18, 40, D) a +0 long sword a +0 longbow a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour 43 arrows a +0 rapier a +0 rapier a +0 leather armour a cursed ring of attention (18, 41, D) 12 arrows (19, -16, D) a +0 long sword a +0 ring mail (19, -13, D) a +0 scimitar a +0 shortbow a +0 rapier a +0 longbow 55 arrows a cursed +0 leather armour a +0 rapier a +0 rapier a cursed -2 leather armour (19, -12, D) a +4 dire flail of crushing (19, 15, D) an uncursed staff of power (19, 23, D) the +3 broad axe of the Apocalypse {chop, rC- rN+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. (19, 24, D) an uncursed staff of conjuration (19, 25, D) a +2 hand crossbow of flaming (19, 34, D) a +0 longbow 24 arrows a +0 leather armour (19, 39, D) a +0 longbow 3 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (19, 40, D) a +0 rapier a +0 rapier the +9 plate armour of Beogh's Reproof {rC++} It greatly protects you from cold. 5 arrows a +8 battleaxe of venom a +0 short sword (19, 41, D) a cursed -1 long sword (still there?) the +11 whip of Fuixeat {freeze, rC++} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. (20, -24, D) a +1 robe (20, -15, D) an uncursed staff of summoning a +0 leather armour (20, -13, D) a +0 longbow a +0 short sword 22 arrows a +0 leather armour (20, -9, D) an uncursed staff of cold (20, 3, D) a +0 flail a cursed +0 animal skin the ring of Owe Kyv {+Fly rC- Str+6} [ring of flight] It affects your strength (+6). It makes you vulnerable to cold. It lets you fly. (20, 4, D) a +4 long sword of protection a +0 robe a +3 flail of protection a +4 shortbow of flaming a +0 robe of magic resistance (20, 7, D) an uncursed staff of fire (20, 24, D) a fan of gales (20, 25, D) an uncursed ring of fire (20, 32, D) a +0 long sword (20, 37, D) an uncursed staff of death (20, 38, D) a +0 short sword (unseen) (20, 39, D) a +0 longbow (unseen) (20, 40, D) 3 arrows the +11 morningstar of Okoemo {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +0 chain mail (20, 41, D) a +0 scimitar (unseen) (21, -24, D) a +3 great sword of flaming (21, -15, D) a +0 battleaxe of flaming (21, -9, D) an uncursed staff of fire (21, 2, D) a +0 spear a +0 fustibalus 23 sling bullets (21, 3, D) an uncursed staff of power a +0 robe a +0 rapier a +0 animal skin (21, 7, D) a cursed amulet of harm (21, 8, D) a +2 battleaxe of venom (21, 23, D) an uncursed staff of energy (21, 25, D) a +0 long sword (21, 32, D) a +2 vampiric glaive (21, 35, D) a +0 scimitar (unseen) (21, 36, D) a +0 rapier (unseen) (21, 38, D) a +0 rapier (22, -25, D) a +0 dagger (22, -24, D) a +1 shield of protection (22, -19, D) a +0 scimitar (22, -15, D) a cursed +0 scimitar a +0 longbow 23 arrows the amulet of the Griffon {Harm *Drain MR+ MP-9 SInv} [amulet of harm] It increases damage dealt and taken. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you see invisible. It causes draining when unequipped. (22, -9, D) a +0 animal skin (22, -8, D) an uncursed staff of poison (22, 3, D) a +0 rapier the cursed +0 robe of Happy Babbling {-Tele Regen+ Str+3} It affects your strength (+3). It prevents most forms of teleportation. It increases your rate of regeneration. It has a curse placed upon it. (22, 4, D) a +0 broad axe a +0 animal skin (22, 7, D) a +2 shortbow of velocity (22, 8, D) a +1 hunting sling of flaming (22, 9, D) a fan of gales (22, 23, D) a +0 dagger (22, 30, D) a +2 morningstar of flaming (22, 33, D) a +0 short sword (22, 35, D) a +0 long sword (still there?) a +6 antimagic glaive (still there?) (22, 38, D) a +0 short sword (unseen) (22, 39, D) a +0 dagger (unseen) (22, 41, D) a +0 long sword (unseen) (23, -24, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the ring "Ymess" {Ice Str+5} [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. a manual of Slings (23, -9, D) a +0 spear of distortion (23, 7, D) an uncursed amulet of harm (23, 8, D) an uncursed staff of conjuration (23, 9, D) a +2 morningstar of protection (23, 24, D) a +0 dagger (23, 25, D) a +2 hunting sling of freezing (23, 32, D) the +6 mace of Extermination {venom, rPois rF+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from fire. It protects you from poison. (23, 35, D) a +0 short sword (unseen) (23, 39, D) a +2 spear of pain (unseen) (24, -18, D) a +0 war axe of freezing (unseen) (24, -9, D) an uncursed staff of conjuration (24, -8, D) a +2 scale mail of poison resistance (24, -7, D) an uncursed staff of cold (24, 7, D) an uncursed ring of protection from magic (24, 9, D) a +0 shortbow of velocity (24, 24, D) the +1 pair of boots "Ceeliem" {rC+ MR- Dex+9 Stlth-} It affects your dexterity (+9). It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (24, 25, D) a +0 long sword (25, -25, D) a +0 dagger (25, -17, D) a +0 short sword (unseen) (25, -9, D) a +3 hand axe of venom (25, -8, D) an uncursed staff of poison (25, -7, D) an uncursed ring of ice (25, 0, D) a +0 spear (unseen) (25, 7, D) a +4 short sword of speed (25, 8, D) a fan of gales (25, 9, D) a +2 rapier of speed (25, 25, D) an uncursed staff of power (26, -25, D) a +0 hunting sling of flaming (26, -24, D) a lamp of fire (26, -9, D) a lamp of fire (26, -8, D) the cursed +3 short sword of Woe {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. (26, -7, D) a lightning rod (4/4) (26, 7, D) a +1 robe (26, 9, D) +5 gold dragon scales (26, 11, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (26, 24, D) a fan of gales (27, -9, D) a fan of gales (27, -8, D) a +0 buckler (27, 7, D) a +0 scimitar of flaming (27, 8, D) the cursed +0 plate armour "Hef Jishic" {+Blink rElec Int-4} It affects your intelligence (-4). It insulates you from electricity. It lets you blink. It has a curse placed upon it. (27, 23, D) the ring "Pulo" {+Inv rC+ rN+ Str-3 Stlth-} [ring of attention] It affects your strength (-3). It protects you from cold. It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. a +2 helmet of see invisible (28, -25, D) a +0 dagger an uncursed staff of power (28, 7, D) a lamp of fire (28, 25, D) a +0 shortbow (29, -24, D) an uncursed staff of air (29, -9, D) an uncursed staff of cold (29, 8, D) the ring "Badunergh" {rPois MP+9 Str+4 Int+3 Dex-3} [ring of magical power] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (-3). It protects you from poison. It affects your magic capacity (+9). (29, 23, D) a +0 leather armour (30, -8, D) an uncursed ring of fire (30, 7, D) a +1 battleaxe of electrocution (30, 8, D) an uncursed staff of air (30, 25, D) a +0 long sword (31, 24, D) a +0 short sword (32, 23, D) a phial of floods (32, 24, D) a +0 rapier (33, 23, D) a +1 flail of draining (33, 24, D) a +0 scimitar (34, -17, D) a +0 dire flail of protection the cursed +1 shortbow of the Forsaken People {flame, rElec Str-5 Dex+4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +0 chain mail a +2 dagger of distortion a +0 robe a +0 dire flail a +0 robe a +1 eveningstar of draining a +0 plate armour a +0 large shield an arrow (34, -16, D) a +2 demon trident of electrocution a +2 cloak a +1 morningstar of holy wrath a +2 robe of magic resistance a +0 rapier a +3 scale mail of magic resistance (34, -6, D) a +0 spear 17 silver javelins a +0 leather armour (34, -5, D) a +0 trident a +0 robe (34, -3, D) a silver javelin a throwing net (34, 0, D) 2 silver javelins (34, 12, D) a +0 scythe of protection (34, 23, D) a +3 shortbow of flaming (34, 25, D) an uncursed staff of power (35, -16, D) 8 arrows (35, -7, D) a +0 trident (unseen) (35, -6, D) a +0 trident of protection a +0 leather armour (35, -5, D) a +0 rapier (unseen) (35, 3, D) a +1 pair of gloves of archery (35, 10, D) a cursed +2 scimitar a +0 robe (35, 23, D) a ration (35, 24, D) an uncursed ring of protection from cold (35, 25, D) a +0 dagger (36, -25, D) a +1 spear of piercing (36, -15, D) a +1 longbow of flaming a +0 centaur barding 10 arrows (36, -10, D) the +0 robe of Inquiry {Int-4 Dex+6 Stlth+} It affects your intelligence (-4). It affects your dexterity (+6). It makes you more stealthy. (36, -7, D) a +0 trident (unseen) (36, -6, D) a cursed -2 trident a +2 hand crossbow of velocity a +0 robe an uncursed ring of protection from fire a +0 trident of flaming a +0 robe (36, -5, D) a +0 trident a +0 robe (36, -3, D) a +0 trident (36, 3, D) a +4 dagger of holy wrath (36, 4, D) a crystal ball of energy (36, 9, D) a +0 trident (36, 12, D) a +0 trident (37, -24, D) a +0 leather armour (37, -10, D) a +0 robe of fire resistance (37, -6, D) a +0 rapier a +0 robe (37, 3, D) a +1 great mace of protection (37, 10, D) a +3 demon whip of venom a +3 scale mail of fire resistance (38, -24, D) an uncursed staff of wizardry (38, -11, D) an uncursed staff of conjuration (38, -10, D) a phial of floods (38, 3, D) a +1 chain mail of fire resistance (38, 4, D) an uncursed ring of positive energy (38, 34, D) a +1 scythe of freezing (38, 39, D) a +0 short sword the cursed +1 broad axe of Subterfuge {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (38, 41, D) a +3 scythe of slicing (39, -25, D) an uncursed ring of flight (39, -24, D) a +0 dagger (39, -10, D) a lamp of fire (39, -9, D) a +0 rapier (unseen) (39, 3, D) a +4 quarterstaff of protection (39, 4, D) an uncursed staff of death (39, 24, D) a +1 ring mail of poison resistance (39, 25, D) a +2 plate armour of fire resistance (39, 36, D) a +0 giant club (39, 37, D) a +5 scythe of venom (39, 38, D) a +1 scythe of slicing (40, -10, D) a fan of gales a fan of gales (40, 8, D) a +1 dagger of speed (unseen) (40, 24, D) a fan of gales (40, 25, D) a fan of gales (40, 37, D) a +3 vampiric scythe (40, 38, D) a +3 antimagic scythe a +0 giant club (40, 39, D) a +3 scythe of protection (40, 41, D) a +3 scythe of flaming (41, -25, D) an uncursed staff of energy (41, -24, D) a +2 long sword of holy wrath (41, -10, D) +1 swamp dragon scales (41, 4, D) an uncursed amulet of rage (41, 23, D) a +6 giant club (41, 25, D) an uncursed ring of protection from fire (42, -25, D) an uncursed staff of air (42, -24, D) a +0 dagger (42, -11, D) a +2 scale mail of fire resistance (42, 3, D) the cursed +0 hand axe "Xonguaph" {venom, +Fly rElec rF- Dex-3} It poisons the flesh of those it strikes. It affects your dexterity (-3). It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It has a curse placed upon it. (42, 23, D) a +0 shortbow of freezing (42, 24, D) a fan of gales (42, 35, D) a +0 giant spiked club (unseen) (43, -25, D) an uncursed ring of see invisible (43, -24, D) an uncursed staff of fire (43, 4, D) a phial of floods (43, 23, D) the ring of the Sparrow {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. (43, 24, D) a +4 flail of protection (43, 25, D) an uncursed ring of protection from cold (43, 36, D) a +0 scythe of pain (44, -11, D) a +12 giant spiked club (44, 4, D) a +0 glaive (44, 23, D) the +10 chain mail "Oriwecek" {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. (44, 24, D) a +3 leather armour of cold resistance (44, 25, D) an uncursed ring of stealth (45, 3, D) an uncursed staff of poison (45, 23, D) quicksilver dragon scales (45, 24, D) an uncursed ring of positive energy (45, 25, D) the amulet of Lofuru {Harm *Drain rN+} [amulet of harm] It increases damage dealt and taken. It protects you from negative energy. It causes draining when unequipped. (45, 31, D) an uncursed staff of conjuration (unseen) (45, 38, D) a +2 antimagic scimitar (46, 25, D) a +0 halberd (46, 26, D) the +1 scale mail of the Scribe {rC+ rCorr Dex+6 SInv} It affects your dexterity (+6). It protects you from cold. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (47, 23, D) a +2 plate armour of cold resistance (47, 25, D) an uncursed staff of wizardry (48, -5, D) the cursed +0 scythe "Saki" {venom, rF+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (48, 23, D) a +2 mace of crushing (48, 24, D) a +0 morningstar of holy wrath (48, 26, D) a phial of floods (49, -19, D) +0 shadow dragon scales (49, -5, D) a +0 flail a +0 robe (49, 0, D) a +3 spear of freezing (unseen) (49, 25, D) a cursed ring of attention (49, 26, D) a +2 antimagic scythe (50, -25, D) an uncursed staff of poison (50, -24, D) the cursed +2 mace of Builehi {flame, rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (50, -13, D) a +3 war axe of venom (50, -1, D) a +1 pair of gloves of dexterity (50, 11, D) a +0 robe (50, 12, D) a +5 falchion (50, 19, D) a +0 halberd (unseen) (50, 23, D) the cursed +0 chain mail of the Snail {rF- rCorr Str+6} It affects your strength (+6). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (50, 25, D) a +0 mace of protection (50, 26, D) an uncursed amulet of regeneration 8 scrolls of brand weapon the cursed ring "Socext" {AC-3 Slay+2} [ring of protection] It affects your AC (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a +3 ring of protection (51, -25, D) an uncursed staff of poison (51, -24, D) an uncursed staff of conjuration (51, -13, D) a +2 robe of magic resistance (51, -12, D) a +0 shield a +0 war axe (51, -1, D) an uncursed ring of stealth an uncursed amulet of faith a +6 ring of strength a +6 ring of dexterity 2 potions of brilliance (51, 11, D) a +0 robe (51, 19, D) the +11 battleaxe of Experimentation {antimagic, MR++ Str+4 Int+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 crystal plate armour (51, 25, D) an uncursed amulet of faith (52, -24, D) a +3 hand crossbow of flaming (52, -13, D) an uncursed ring of ice (52, 19, D) the +10 scimitar of Twilight {speed, rElec MR+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 plate armour (52, 24, D) a +5 ring of intelligence (52, 25, D) a +1 spear of piercing (53, -25, D) an uncursed ring of fire (53, -13, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (53, -12, D) an uncursed amulet of guardian spirit (53, -7, D) a +0 scimitar (unseen) (53, -1, D) a +2 morningstar of holy wrath (53, 6, D) a +0 dire flail a +0 robe (53, 11, D) a +0 long sword (53, 19, D) a +0 bardiche of venom a +0 chain mail (53, 24, D) a fan of gales (53, 25, D) a fan of gales (54, -25, D) a +2 hunting sling of freezing (54, -1, D) a +0 battleaxe of flaming (54, 1, D) an uncursed staff of air (unseen) (54, 6, D) a +1 great sword (unseen) (54, 12, D) a +0 robe (54, 16, D) a +0 falchion a +10 plate armour of ponderousness (54, 23, D) an uncursed staff of earth (54, 24, D) a +6 ring of dexterity (54, 25, D) a +4 short sword of venom (55, -25, D) a +0 scythe of venom (55, -24, D) an uncursed staff of air (55, -13, D) a +6 rapier of venom (55, -12, D) a +1 short sword of venom (55, -1, D) a +0 dagger (55, 0, D) an uncursed staff of poison (55, 11, D) a +0 robe (55, 16, D) a +3 dire flail (unseen) (55, 23, D) a +1 ring mail of positive energy (55, 25, D) the cursed +0 shortbow "Gueguep" {freeze, rF+++ Str-2 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+4). It renders you almost immune to fire. It has a curse placed upon it. (56, -13, D) an uncursed staff of cold (58, 31, D) a +0 glaive a +0 arbalest 16 bolts a yaktaur corpse (59, 24, D) a lightning rod (4/4) (59, 29, D) a +2 long sword a +0 chain mail an uncursed ring of ice a +0 battleaxe a +0 arbalest 7 bolts a human corpse a yaktaur corpse (59, 30, D) a +1 flail of protection a cursed +0 arbalest 21 bolts the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 chain mail 4 large rocks a +1 rapier of draining a +0 plate armour the ring of Makhleb's Displeasure {Ice rElec MR- Str+7} [ring of ice] It enhances your ice magic. It affects your strength (+7). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a human corpse a stone giant corpse (59, 31, D) 5 large rocks a stone giant corpse (60, 11, D) a +1 pair of boots of stealth (60, 12, D) a +4 plate armour of poison resistance (60, 23, D) a +0 war axe (60, 28, D) a +0 war axe of venom a +0 plate armour a +0 large shield (60, 29, D) a +7 glaive of freezing a +0 arbalest 4 bolts (60, 30, D) a bolt a +0 halberd of freezing a +0 plate armour (60, 31, D) a +0 great mace a +0 plate armour the +8 whip "Ocwosmo" {slash, *Noise rPois Str+6 SInv} It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from poison. It lets you see invisible. It may make noises in combat. a +4 fustibalus a +0 chain mail a +0 great sword of flaming a +0 chain mail a +3 battleaxe a +0 plate armour a scroll of brand weapon a +2 vampiric lajatang a +1 scale mail of cold resistance a +0 long sword +1 ice dragon scales a +1 battleaxe a +0 chain mail a +0 battleaxe a +2 plate armour of cold resistance a +0 dire flail a +0 chain mail a human corpse a human corpse a human corpse (skeletalised by now) (60, 32, D) a +6 flail of draining a +0 plate armour a +0 shield a +2 long sword of holy wrath a +0 chain mail 2 large rocks a human corpse a human corpse a stone giant corpse a stone giant corpse a stone giant corpse (skeletalised by now) (60, 33, D) a +3 war axe a +0 plate armour a +0 shield the +2 morningstar "Mask" {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. a +0 plate armour a +0 long sword a +0 shortbow of velocity a +0 chain mail a human corpse a human corpse a human corpse (61, 8, D) (unseen) (61, 11, D) a +2 plate armour of cold resistance (61, 12, D) a +1 flail of holy wrath (61, 22, D) an uncursed staff of cold (61, 23, D) a +0 pair of boots of running (61, 32, D) 4 bolts 12 large rocks (61, 33, D) a +0 battleaxe the +3 scale mail of Dishonesty {MR+} It affects your resistance to hostile enchantments. a +0 great mace a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great sword of slicing a +0 longbow of freezing a +0 plate armour the cursed +1 morningstar of Forgiveness {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It has a curse placed upon it. a +0 arbalest 27 bolts a +2 battleaxe the +9 shortbow "Tote" {freeze, rC+ Int-2 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+6). It protects you from cold. a +0 chain mail a human skeleton a human skeleton a human skeleton a human skeleton (61, 34, D) a +0 bardiche a +0 chain mail a +0 arbalest a +2 broad axe 17 bolts a chunk of flesh a human skeleton a chunk of flesh a yaktaur skeleton (62, -21, D) an uncursed staff of power (62, 1, D) a +2 ring mail of fire resistance (62, 12, D) a +2 scale mail of magic resistance (62, 22, D) a lamp of fire (62, 33, D) a bolt a +3 demon trident of pain a +0 plate armour a +0 battleaxe a +3 chain mail (62, 34, D) a scroll of enchant armour 4 scrolls of amnesia an uncursed ring of resist corrosion a +3 dire flail a +1 plate armour of positive energy a +0 flail of crushing a +0 chain mail a +0 large shield a +0 arbalest a +0 long sword 5 bolts a cursed +0 long sword a +0 plate armour a cursed -1 shield a +0 great sword a +0 plate armour a human corpse a yaktaur corpse a human corpse a human corpse (63, 2, D) a +0 short sword of protection (63, 23, D) a lightning rod (4/4) (63, 33, D) a +0 war axe a +0 arbalest 10 bolts a +1 troll leather armour a +1 bardiche of protection a +0 plate armour (63, 34, D) a +0 glaive of protection a +0 arbalest 12 bolts (64, -25, D) a +2 ring mail of positive energy (64, -17, D) a +1 plate armour of cold resistance (64, -9, D) a +6 ring of intelligence (64, -5, D) the +5 hunting sling "topfpfpflanze's Foe" {velocity, Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). (64, 2, D) a crystal ball of energy (64, 11, D) a +3 mace of protection (64, 12, D) a cursed staff of wizardry (64, 22, D) an uncursed staff of death (64, 23, D) an uncursed staff of wizardry (64, 24, D) an uncursed staff of summoning (64, 25, D) a +3 ring of intelligence (64, 33, D) the cursed +3 falchion of Extremism {freeze, *Noise +Rage rElec Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It lets you go berserk. It may make noises in combat. It has a curse placed upon it. a +0 arbalest 11 bolts a yaktaur skeleton (64, 34, D) a bolt (65, -9, D) a +3 scale mail of cold resistance (65, 1, D) an uncursed staff of fire (65, 2, D) the cursed +0 rapier of Foul Odors {venom, *Rage +Inv rC+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. It may make you go berserk in combat. It has a curse placed upon it. (65, 24, D) a +0 chain mail (66, 1, D) a +2 scale mail of poison resistance (66, 23, D) a +0 chain mail (66, 24, D) a +0 chain mail (67, 24, D) a +0 war axe (69, -14, D) a +0 hand axe a +0 leather armour (69, -13, D) a +0 short sword a +0 dagger a +0 robe (69, 23, D) a +7 giant club (69, 25, D) a lamp of fire (70, -25, D) an uncursed staff of conjuration (70, -12, D) a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 falchion (70, 7, D) +0 steam dragon scales +0 steam dragon scales (70, 11, D) a +3 quarterstaff of protection (70, 23, D) a +0 great sword (70, 24, D) a +2 helmet of see invisible (70, 25, D) an uncursed staff of poison (71, -16, D) a +0 triple crossbow of velocity +5 ice dragon scales +5 fire dragon scales a +6 ring of intelligence a +0 shield a +0 scale mail a +0 long sword a manual of Hexes (71, 11, D) an uncursed staff of poison (71, 12, D) a cursed staff of cold (71, 22, D) an uncursed staff of earth (71, 23, D) a +0 great sword (72, -9, D) a +2 scimitar of holy wrath (72, 11, D) an uncursed ring of see invisible (72, 12, D) a +0 flail of draining (72, 22, D) a +0 scale mail of fire resistance (72, 23, D) a +2 falchion of protection (72, 24, D) an uncursed staff of conjuration (73, -16, D) a cursed staff of conjuration (73, -8, D) an uncursed staff of power (73, 1, D) an uncursed staff of poison (73, 11, D) a +5 arbalest of flaming (73, 13, D) a +5 triple sword a +5 demon blade the cursed +1 falchion "Xuloze" {holy, rElec rC+ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +5 crystal plate armour a +6 ring of intelligence (73, 23, D) an uncursed staff of death (74, -24, D) an uncursed staff of energy (74, -8, D) an uncursed staff of wizardry (74, 1, D) an uncursed ring of flight (74, 11, D) a +1 rapier of electrocution (74, 12, D) a phial of floods (74, 24, D) an uncursed amulet of magic regeneration (75, -23, D) a large rock (75, -21, D) a large rock (75, 22, D) a +0 plate armour (76, -24, D) a +3 chain mail of poison resistance (76, 22, D) a scarf of resistance a scarf of spirit shield (76, 24, D) an uncursed ring of magical power