Dungeon Crawl Stone Soup version 0.24-a0-549-g45f0056d81 (webtiles) character file. Game seed: 518391338754764265 2 topfpfpflanze the Vexing (level 1, 0/12 HPs) Began as a Gargoyle Arcane Marksman on Aug 19, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (311 turns). topfpfpflanze the Vexing (Gargoyle Arcane Marksman) Turns: 311, Time: 00:00:48 Health: 0/12 AC: 4 Str: 13 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 13 God: Gold: 19 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Missiles c - 5 javelins (quivered) d - 2 throwing nets g - 4 stones Armour a - a +0 robe (worn) Jewellery e - an uncursed ring of resist corrosion {unknown} Potions b - a potion of haste {unknown} h - a potion of degeneration {unknown} i - a potion of cancellation {unknown} Comestibles f - a ration Skills: + Level 1.2 Fighting - Level 1.7 Throwing + Level 1.6 Dodging + Level 1.0 Spellcasting + Level 2.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 14% 2 ###.... Inner Flame Hex/Fire #....... 43% 3 ####... Portal Projectile Hex/Tloc #..... 43% 3 ####... Cause Fear Hex #......... 67% 4 #####.. Leda's Liquefaction Hex/Erth #......... 85% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. You die... .................... #..............######## #...................... #..............#....... #...[..........#.###### #..............#.#.. . #..............#.#.#### #..............#.#.#... #....l@........#.#.#..# #...)..........#.#.#... #..............#.#.##.# #.....(........#.#†.... ############.#.#....... .#.#######. .#......... .#########. #. You could see a leopard gecko. Vanquished Creatures A kobold (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Gargoyle Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 311 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Corona || 3 Armor: Robe || 5 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------