topfpfpflanze the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 37, D) a fan of gales (51, 37, D) a +2 scale mail of magic resistance (52, 37, D) a +1 shortbow of flaming (53, 37, D) a +1 scale mail of positive energy (58, 44, D) a +0 short sword a +0 plate armour an orc skeleton (59, 36, D) an uncursed staff of power (59, 37, D) a +0 ring mail of fire resistance (59, 41, D) a +0 battleaxe an orc corpse (59, 43, D) a +0 great mace a +0 plate armour a +0 giant club a +0 flail a +0 plate armour an ogre skeleton (60, 15, D) a large rock (60, 36, D) a crystal ball of energy (60, 43, D) a +0 great sword a +8 plate armour of ponderousness (60, 44, D) a +0 giant spiked club an ogre skeleton (61, 3, D) a +0 trident (61, 8, D) a +3 hand crossbow of velocity (61, 18, D) 2 large rocks (61, 26, D) a +3 ring mail of poison resistance (61, 36, D) a +0 dire flail of draining (61, 37, D) the +6 falchion of Beogh's Delight {slice, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (61, 41, D) a +0 trident an orc skeleton (61, 42, D) a +1 demon blade of draining a +0 chain mail a +0 troll leather armour a troll skeleton (62, 0, D) an uncursed staff of air (62, 3, D) a +0 rapier of electrocution a +0 trident (62, 9, D) +1 pearl dragon scales (62, 16, D) a +3 ring mail of magic resistance (62, 17, D) a large rock a +0 giant club the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (62, 26, D) an uncursed ring of flight (62, 27, D) a +5 dagger of holy wrath (62, 31, D) a +2 trident of protection (62, 37, D) an uncursed staff of cold an uncursed staff of death a +2 war axe of electrocution (63, 0, D) a +0 trident (63, 3, D) a +0 trident (63, 15, D) 4 large rocks (63, 16, D) a +0 dire flail a +0 giant club a +0 giant club (63, 17, D) a +0 giant club a +3 morningstar of distortion (63, 23, D) 4 large rocks (63, 27, D) a +0 war axe (63, 29, D) a +0 spear (63, 37, D) a +1 mace of holy wrath (64, 16, D) a lamp of fire (64, 17, D) a large rock a +2 great sword of holy wrath (64, 26, D) a +4 hand axe of electrocution (64, 27, D) an uncursed staff of power (66, 23, D) a large rock (67, 42, D) an uncursed staff of summoning (68, 0, D) a +2 helmet of see invisible (69, 0, D) a crystal ball of energy (69, 36, D) a +1 flail of crushing (70, 8, D) a +1 great sword of holy wrath (70, 36, D) a +1 scimitar of holy wrath (70, 37, D) a +0 war axe of flaming (71, 8, D) a cursed -3 dagger (71, 9, D) a +1 glaive of protection (71, 26, D) the +8 dire flail of Defence {drain, +Blink Str-3 Int+5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (+5). It lets you see invisible. It lets you blink. (71, 27, D) a +0 robe (72, 9, D) an uncursed staff of fire (72, 10, D) a +0 long sword a +0 leather armour (72, 18, D) a +3 dire flail a +0 robe (72, 26, D) a box of beasts (72, 27, D) a fan of gales (72, 36, D) a +0 scimitar of electrocution (73, 26, D) an uncursed ring of protection from fire (73, 27, D) a lightning rod (2/4) (73, 36, D) an uncursed staff of fire (73, 37, D) a +3 leather armour of cold resistance (75, 1, D) a +2 whip of pain