topfpfpflanze the Dungeon (2, 16, D) the ring of the Fifty Planets {+Blink rPois} [ring of poison resistance] It protects you from poison. It lets you blink. (2, 26, D) a +2 rapier of protection (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 16, D) a +1 war axe of venom (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (17, 37, D) a +0 quarterstaff (unseen) (17, 41, D) a hornet corpse (18, 4, D) a +0 hand axe a +0 robe (18, 6, D) a ball python corpse (skeletalised by now) (18, 7, D) a black mamba corpse (skeletalised by now) (still there?) a guardian serpent corpse (skeletalised by now) (still there?) (18, 8, D) a black mamba corpse (skeletalised by now) (18, 36, D) a +0 robe (unseen) (18, 37, D) a +3 trident of flaming (unseen) (18, 38, D) a +0 antimagic hand axe (unseen) (18, 39, D) a hippogriff skeleton a dryad skeleton a dire elephant skeleton a dryad skeleton (18, 40, D) a +1 flail of protection (unseen) (18, 41, D) a +0 war axe (unseen) (18, 42, D) a +4 flail of holy wrath (unseen) (19, 0, D) a +0 large shield a +0 trident (19, 1, D) a +1 falchion of draining (19, 5, D) a naga corpse (skeletalised by now) (19, 7, D) a cursed -3 whip (still there?) a black mamba corpse (skeletalised by now) (still there?) (19, 8, D) a +0 halberd (unseen) (19, 9, D) a +0 vampiric lajatang (unseen) (19, 10, D) a +0 dire flail a +0 robe the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (19, 32, D) the +3 mace "Ophaps" {crush, rC- rN++ MR+ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (19, 38, D) a +0 spear (unseen) (19, 39, D) a +0 rapier a +0 robe a cursed ring of attention a spriggan skeleton (19, 40, D) an uncursed staff of conjuration (unseen) (19, 41, D) a +4 hand axe of venom (unseen) (20, 0, D) a +2 scale mail of magic resistance (20, 7, D) a ball python corpse (skeletalised by now) (20, 8, D) a guardian serpent corpse (skeletalised by now) (20, 9, D) a +0 scimitar the +3 shield of the Guild-Master {Str+8 Int+2} It affects your strength (+8). It affects your intelligence (+2). a +0 club a +2 robe of magic resistance a ball python corpse (skeletalised by now) (20, 16, D) a +3 fustibalus of freezing (20, 17, D) a +6 fustibalus (20, 37, D) a +0 robe (21, 0, D) a +0 trident (21, 1, D) a crystal ball of energy (21, 8, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (21, 10, D) a +0 flail a naga corpse (skeletalised by now) (21, 17, D) the cursed +1 trident "Leluamn" {freeze, +Inv +Fly Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you turn invisible. It lets you fly. It has a curse placed upon it. (21, 38, D) a +0 robe (22, 16, D) an uncursed staff of air (22, 17, D) the +9 scimitar "Haxill" {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (22, 34, D) a +4 scale mail of cold resistance (23, 0, D) an uncursed staff of wizardry (23, 1, D) a +1 plate armour of fire resistance (23, 4, D) a +0 short sword (unseen) (23, 16, D) a +1 broad axe of freezing (23, 17, D) the +12 hand axe of Action {elec, rC+ rN+ Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. (24, 0, D) a +0 robe (24, 1, D) a +0 robe (24, 16, D) an uncursed staff of earth (24, 17, D) a +4 fustibalus of freezing (24, 18, D) an uncursed ring of protection from cold (24, 34, D) a +0 animal skin (25, 1, D) a +4 scale mail of poison resistance (25, 16, D) the +9 hunting sling of the Disturbing Beggars {venom, Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). (25, 34, D) a cursed -3 ring of slaying (26, 0, D) a +1 ring mail of fire resistance (26, 18, D) a +2 amulet of reflection the +9 hand axe of Awemp {chop, *Rage +Inv rC+++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It renders you almost immune to cold. It lets you turn invisible. It may make you go berserk in combat. a manual of Slings (27, 1, D) an uncursed staff of conjuration (27, 16, D) a +2 rapier of electrocution (27, 17, D) a +1 hand crossbow of freezing (27, 33, D) a +0 quarterstaff of holy wrath (28, 0, D) a fan of gales (28, 16, D) a fan of gales (28, 32, D) a +0 naga barding of stealth (29, 0, D) a lightning rod (4/4) (29, 33, D) a +0 spear (34, 28, D) a cursed ring of attention (35, 0, D) the +0 plate armour of Morphing {rC++ Str-3} It affects your strength (-3). It greatly protects you from cold. (35, 14, D) an uncursed staff of fire (35, 28, D) the +1 lajatang "Ydewont" {slice, Str+3 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). (35, 29, D) the cursed +3 morningstar of the Endless Friends {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It has a curse placed upon it. (36, 1, D) a lamp of fire (36, 14, D) the ring "Mecukhlu" {rPois rC+} [ring of protection from cold] It protects you from cold. It protects you from poison. (36, 28, D) a phial of floods (37, 15, D) an uncursed staff of energy (37, 24, D) a +0 hand axe (37, 28, D) an uncursed staff of fire (38, 0, D) the +5 flail of Gel Keg {drain, *Drain rPois rF+++ MR-} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (38, 14, D) a +2 ring of evasion the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. a +6 ring of intelligence (38, 22, D) a +0 battleaxe a +1 chain mail of cold resistance (38, 23, D) an uncursed staff of energy a cursed +0 trident a +0 robe (38, 24, D) a +0 war axe (38, 25, D) a +3 battleaxe a +0 chain mail (38, 28, D) a +4 spear of distortion (38, 29, D) a +2 morningstar of draining (39, 0, D) a +0 trident (39, 1, D) a cursed staff of power (39, 22, D) an uncursed staff of poison (unseen) (39, 23, D) a +2 broad axe of venom (unseen) (39, 24, D) a cursed +5 battleaxe a +0 robe (39, 29, D) a +0 arbalest of freezing (40, 1, D) a fan of gales (40, 15, D) an uncursed staff of poison (40, 22, D) a cursed -3 dagger (unseen) (40, 23, D) a +0 long sword (unseen) (40, 28, D) a lamp of fire (40, 29, D) a fan of gales (41, 0, D) an uncursed amulet of regeneration (41, 1, D) a +5 ring of intelligence (41, 10, D) a +3 trident of venom a +4 triple crossbow of freezing (41, 15, D) a +0 long sword of holy wrath (41, 21, D) a cursed -3 falchion (unseen) (41, 24, D) a +0 dire flail of protection (unseen) (41, 28, D) a lamp of fire (42, 0, D) an uncursed staff of summoning (42, 15, D) a +1 quarterstaff of protection (42, 29, D) a +3 ring mail of fire resistance (43, 10, D) a +2 robe (43, 15, D) a +1 dagger of speed (45, 8, D) a +1 arbalest of flaming 26 bolts a +3 chain mail (47, 7, D) a +0 fustibalus (unseen) (47, 8, D) a +0 quarterstaff (unseen) (47, 18, D) an uncursed staff of air (48, 6, D) a cursed -1 spear a +0 hunting sling 26 stones (48, 8, D) a +0 quarterstaff a +0 robe (48, 9, D) a +0 rapier a +0 robe 3 potions of haste (48, 17, D) an uncursed staff of energy (49, 9, D) a +0 quarterstaff a +0 longbow the +6 trident of Xom's Condemnation {flame, rPois rF- Str+7 Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from poison. a +0 animal skin (49, 12, D) a +1 spear of piercing (49, 17, D) the +2 quarterstaff of Tender Mercy {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (49, 37, D) a +4 great sword of freezing (49, 44, D) a +2 battleaxe of freezing (50, 1, D) an uncursed staff of wizardry (50, 12, D) a +1 hunting sling of velocity (50, 13, D) the +0 cloak "Puros" {-Tele +Inv +Fly} It lets you turn invisible. It lets you fly. It prevents most forms of teleportation. (50, 25, D) a cursed staff of power (50, 36, D) a cursed -3 ring of slaying (50, 37, D) an uncursed staff of wizardry (51, 0, D) a +0 leather armour of fire resistance (51, 1, D) the cursed +2 short sword "Vosoytz" {pierce, +Fly} It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. (51, 13, D) a +2 robe of positive energy (51, 25, D) an uncursed staff of air (51, 36, D) a +1 pair of gloves of archery the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (51, 37, D) the +8 battleaxe of Nitaez {chop, rPois rN+ Str-2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. (52, 0, D) the +8 fustibalus "Siummije" {venom, *Slow rElec MR+} It poisons the ammo it fires. It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. (52, 1, D) the cursed -4 pair of boots of a Gauntlet {*Slow MR+ Str+5 Int+2} It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. a +0 buckler of fire resistance (52, 11, D) an uncursed ring of fire an uncursed ring of flight a cursed +3 ring of protection (52, 12, D) a +0 ring mail of magic resistance (52, 25, D) a +3 ring mail of magic resistance (52, 36, D) a +4 giant club (53, 1, D) the ring "Ufuept" {MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +6 ring of strength a +6 ring of dexterity (53, 24, D) the cursed +0 helmet of Melancholy {*Slow rF+ SInv} It protects you from fire. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (53, 25, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (54, 0, D) an uncursed staff of air (54, 24, D) a +3 leather armour of positive energy (54, 25, D) a fan of gales (54, 36, D) an uncursed staff of conjuration (55, 0, D) an uncursed staff of cold (55, 1, D) a +4 halberd of venom (55, 12, D) the +6 broad axe "Mirois" {chop, rF+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. (55, 13, D) a manual of Polearms (55, 24, D) a fan of gales (56, 29, D) a +0 war axe (56, 30, D) a +1 scimitar of slicing a +0 long sword (57, 29, D) a +0 battleaxe (57, 30, D) a +0 hand axe (57, 31, D) a +2 hand axe of electrocution a +0 battleaxe +0 gold dragon scales (59, 22, D) a +2 war axe of venom a +0 plate armour a +0 shield a +3 battleaxe a +0 plate armour (59, 32, D) a +0 spear a +0 short sword a +0 robe a +0 quarterstaff a +0 robe (59, 36, D) the cursed +1 dagger of the Black Skies {freeze, -Tele +Inv rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. (60, 20, D) a +5 great sword of holy wrath a +0 ring mail (60, 23, D) an uncursed staff of air a +0 shortbow a +0 falchion a +0 ring mail (60, 33, D) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (60, 36, D) a +2 double sword of protection (61, 16, D) a crystal ball of energy (61, 21, D) a +2 trident of venom a +0 ring mail (61, 26, D) a +0 short sword (62, 1, D) a cursed staff of air (62, 9, D) a lightning rod (4/4) (62, 16, D) a +0 morningstar (62, 27, D) a fan of gales (62, 37, D) a phial of floods (63, 8, D) a +2 hunting sling of freezing (63, 17, D) a +5 ring of dexterity the ring "Romem" {rC+ Dex+2 Slay-3 SInv} [ring of protection from cold] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It lets you see invisible. a +3 ring of intelligence a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +0 helmet a +0 leather armour a +0 long sword (63, 27, D) the cursed +0 pair of gloves "Duiw Qow" {rF+} It protects you from fire. It has a curse placed upon it. (64, 16, D) a +0 flail (64, 26, D) a fan of gales (64, 27, D) a +3 great sword of holy wrath (69, 31, D) 5 large rocks (unseen) (69, 32, D) a cursed +0 giant club a cursed -1 giant spiked club 3 large rocks (69, 33, D) 2 large rocks (69, 36, D) an uncursed staff of poison (70, 12, D) a +0 club (70, 13, D) a +0 club (70, 18, D) a +0 dagger a +0 shortbow a +0 leather armour (70, 21, D) a +0 rapier a +0 leather armour a +1 buckler of reflection a +0 long sword a cursed +0 scale mail (70, 23, D) a +0 short sword a cursed +0 chain mail (70, 31, D) a +0 giant club (70, 33, D) a +0 giant spiked club (unseen) (70, 37, D) a +3 scale mail of fire resistance (71, 8, D) a +2 robe of magic resistance (71, 11, D) a +0 halberd (71, 17, D) a cursed amulet of inaccuracy (71, 22, D) a +3 war axe of venom (71, 27, D) a +2 falchion of holy wrath (72, 8, D) a +0 chain mail of cold resistance (72, 11, D) a +0 trident (72, 12, D) a +0 mace (72, 16, D) a +2 plate armour of cold resistance (72, 36, D) a +4 triple crossbow of velocity (72, 37, D) an uncursed staff of summoning (73, 1, D) a +2 demon trident of draining (73, 17, D) a +0 long sword (73, 18, D) a +0 rapier (unseen) (73, 26, D) an uncursed ring of poison resistance (73, 27, D) a fan of gales (73, 37, D) a +1 long sword of holy wrath (74, 3, D) a +0 battleaxe a +1 hunting sling of flaming