topfpfpflanze the Dungeon (0, 0, D) a +0 scimitar a +0 glaive a black draconian corpse (0, 1, D) a +0 flail a +0 long sword (0, 2, D) a +0 battleaxe a +1 battleaxe of freezing a +0 cloak a +0 mace a black draconian corpse (1, 1, D) a +0 mace a +0 trident (1, 2, D) the +4 flail of Oplerch {freeze, +Blink rN+ Int-4 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+6). It protects you from negative energy. It lets you blink. a +0 long sword a yellow draconian corpse a red draconian corpse (1, 3, D) a +2 dire flail of draining a yellow draconian corpse (2, 2, D) a +0 hand axe (2, 4, D) a +0 halberd (3, -4, D) a phial of floods (3, -3, D) a crystal ball of energy (4, -17, D) a +5 triple sword (unseen) (4, -16, D) a +5 lajatang (4, -15, D) 1000 sling bullets (unseen) (4, -4, D) the cursed +1 hand crossbow "Atteca" {speed, rC+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (4, -3, D) an uncursed ring of positive energy (4, 1, D) a moth of wrath corpse (5, -17, D) a +5 quick blade (unseen) (5, -16, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -15, D) a +5 bardiche a +5 demon trident (5, -14, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -12, D) a +3 large shield a +3 shield a +3 buckler (5, -11, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (5, -3, D) a phial of floods (5, -1, D) a moth of wrath corpse (6, -5, D) a +0 robe of positive energy (6, -4, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (6, -3, D) a fan of gales (inert) (7, -5, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (7, 28, D) a sling bullet (8, -5, D) a cursed ring of attention (8, -4, D) a +1 lajatang of electrocution (8, -3, D) an uncursed ring of magical power the +5 shield "Pabal" {rCorr Str+9 SInv Stlth-} It affects your strength (+9). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (8, 28, D) a sling bullet 2 large rocks (9, -5, D) a phial of floods (9, -4, D) a +3 amulet of reflection (9, -3, D) a +0 long sword (10, -4, D) a lamp of fire (inert) (11, -19, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -13, D) an uncursed staff of energy (11, -5, D) an uncursed staff of cold (11, -4, D) the +4 dagger of Yeast {drain, +Fly rElec Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you fly. It makes you more stealthy. (11, 28, D) a +2 halberd of distortion (unseen) (12, -19, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -5, D) the +3 chain mail of the Hall of Blades {rElec rF- MR+++ rCorr} It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (12, -3, D) a lightning rod (4/4) (13, -5, D) an uncursed staff of earth (13, -4, D) a +2 arbalest of flaming (13, -3, D) a +2 shield of poison resistance (18, -13, D) +0 shadow dragon scales (18, 2, D) a water moccasin corpse (skeletalised by now) (19, -18, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the amulet "Ypreikas" {Spirit Str+4 Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your dexterity (+4). +5 fire dragon scales (19, 3, D) a basilisk corpse (skeletalised by now) (19, 4, D) a hydra corpse (skeletalised by now) (20, -19, D) a +2 broad axe of venom (20, -2, D) a +2 morningstar of protection (20, 4, D) an elephant corpse (skeletalised by now) (still there?) a crocodile corpse (skeletalised by now) (still there?) (20, 13, D) the +8 hand crossbow of Light {elec, rC- MR++ SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (21, -18, D) a +1 rapier of draining (21, -3, D) a phial of floods (21, 0, D) a water moccasin corpse (skeletalised by now) (21, 4, D) a spiny frog corpse (skeletalised by now) (still there?) a water moccasin corpse (skeletalised by now) (still there?) (21, 13, D) a +1 helmet of intelligence (21, 14, D) a +4 scale mail of poison resistance (22, -19, D) a +0 robe of magic resistance (22, -18, D) an uncursed staff of wizardry (22, -3, D) a +0 chain mail of poison resistance (22, -2, D) the -7 helmet of Raikk {Int+6} It affects your intelligence (+6). (22, 13, D) 3 scrolls of brand weapon (22, 14, D) a +1 fustibalus of flaming (22, 15, D) a +4 mace of draining (23, -19, D) an uncursed amulet of faith (23, -18, D) a lightning rod (4/4) (23, -3, D) a +1 chain mail of magic resistance (23, 13, D) an uncursed staff of fire (24, -19, D) a +5 glaive of venom (24, -3, D) an uncursed staff of fire (24, -2, D) a +3 leather armour of cold resistance (24, -1, D) an uncursed ring of flight (24, 13, D) a +1 antimagic quarterstaff (24, 15, D) the +1 shortbow "Uxkecura" {freeze, rF+++ Str+3 Int-4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-4). It renders you almost immune to fire. It makes you more stealthy. (25, -20, D) the ring "Ridumaps" {+Fly rElec rPois rF+ SInv} [ring of see invisible] It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. It lets you fly. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the ring "Atoocwe" {rPois rF+ rC+ Int+2} [ring of poison resistance] It affects your intelligence (+2). It protects you from fire. It protects you from cold. It protects you from poison. (25, -19, D) an uncursed amulet of guardian spirit (25, -1, D) a fan of gales (inert) (25, 13, D) a cursed amulet of inaccuracy (25, 14, D) an uncursed staff of summoning (25, 15, D) an uncursed staff of air (26, -18, D) a +1 robe (26, -3, D) a +3 leather armour of fire resistance a crocodile corpse (skeletalised by now) (26, -2, D) a cursed ring of attention (26, 15, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the +2 hat of Inviolability {Str+3} It affects your strength (+3). (27, -18, D) an uncursed ring of positive energy (27, -3, D) an uncursed staff of power (27, -2, D) a +1 hunting sling of velocity (27, 13, D) an uncursed staff of poison (27, 15, D) a +2 broad axe of freezing (28, -19, D) an uncursed amulet of the gourmand the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (28, -18, D) the +7 long sword of the Pharaoh's Fist {antimagic, *Drain rC+ Int+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from cold. It lets you see invisible. It causes draining when unequipped. (28, -3, D) a lightning rod (4/4) (28, -2, D) a +3 ring of slaying (28, 13, D) an uncursed staff of wizardry (28, 14, D) a cursed amulet of inaccuracy (28, 15, D) the +1 robe of the Twelve Orbs {Int+7} It affects your intelligence (+7). (29, -18, D) a +6 longbow (29, -3, D) an uncursed staff of conjuration (29, 13, D) a +5 halberd of protection (29, 14, D) a +7 longbow of freezing (30, -18, D) a +2 lajatang of speed (30, -3, D) a +2 mace of draining (30, -2, D) an uncursed staff of air (30, 13, D) the +9 broad axe "Fotz" {chop, *Drain rC+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. (30, 14, D) a lightning rod (4/4) (34, 18, D) a +1 halberd of freezing (unseen) (35, 9, D) a fan of gales (inert) (35, 16, D) a +5 long sword of holy wrath (unseen) (35, 17, D) a +0 mace (unseen) (35, 18, D) a +0 battleaxe (36, -19, D) a +0 battleaxe of venom (36, -15, D) a cursed +2 hand axe of electrocution a +0 robe an uncursed amulet of magic regeneration (36, -4, D) an uncursed staff of summoning (36, 9, D) the +7 mace of the Brain {flame, rElec Str-5 Int+3 Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+9). It insulates you from electricity. (36, 10, D) the +0 chain mail of Jehummah {rF+} It protects you from fire. (36, 16, D) a cursed -1 club (37, -18, D) the ring "Plog" {Fire +Fly} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you fly. (37, -5, D) a +1 pair of gloves of archery (37, -4, D) a +3 broad axe of freezing (37, 9, D) an uncursed ring of protection from magic (37, 10, D) the +4 hand crossbow of Picsupa {freeze, rPois Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It makes you more stealthy. (38, -19, D) the amulet "Rebro" {Gourm rF+ MP+9 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. (38, -18, D) a lamp of fire (inert) (38, -5, D) an uncursed ring of stealth (38, 10, D) a cursed amulet of the gourmand (39, -18, D) an uncursed staff of air (39, -5, D) a scroll of brand weapon (39, -4, D) an uncursed staff of poison (39, 9, D) a +4 ring mail of poison resistance (39, 10, D) a +1 halberd of flaming (40, -19, D) the cursed +0 mace of Dominance {antimagic, rN+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (40, -18, D) a +3 fustibalus of flaming (40, -5, D) an uncursed staff of conjuration (40, -4, D) the cursed +0 lajatang "Gecrigun" {holy, rF++ MR-} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 9, D) an uncursed staff of air (40, 10, D) an uncursed staff of earth (41, -19, D) an uncursed ring of positive energy (41, -4, D) the +4 hunting sling of the Queen {speed, rN+ Str+3 Int+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (+3). It protects you from negative energy. (41, 9, D) a +0 robe (42, -19, D) the +6 quarterstaff "Looppaez" {freeze, rPois rN+++ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It protects you from poison. It renders you almost immune to negative energy. (42, -18, D) an uncursed ring of stealth (42, -5, D) a +3 scimitar of freezing (42, -4, D) an uncursed staff of wizardry (42, 9, D) a +0 scimitar (42, 10, D) a +1 scale mail of fire resistance (43, -19, D) a scroll of brand weapon (43, -18, D) an uncursed ring of see invisible (43, -5, D) a +0 shortbow of freezing (43, 9, D) a phial of floods (43, 10, D) a +3 giant club (44, -5, D) an uncursed staff of air (44, -4, D) a scroll of brand weapon (44, 9, D) an uncursed staff of conjuration (44, 10, D) a +6 hunting sling of freezing (45, 9, D) a +4 giant club (48, -14, D) an arrow (48, -13, D) a +1 whip of holy wrath a +0 longbow a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour 19 arrows (48, -12, D) a +0 rapier (unseen) (49, -14, D) 2 arrows (49, -13, D) a +0 short sword (49, -12, D) a +3 mace of draining (49, -11, D) a +0 rapier a +0 rapier a +0 leather armour (50, -13, D) a +3 glaive of venom (50, -7, D) a +2 robe of magic resistance (50, 5, D) a +0 rapier of draining (50, 14, D) the +9 mace "Jokluoha" {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. a +0 robe an uncursed staff of conjuration a +0 robe a +0 robe (50, 17, D) a +4 long sword of holy wrath (51, -19, D) a +4 hunting sling of flaming (51, -15, D) a cursed -1 long sword (unseen) (51, -12, D) a +0 short sword (unseen) (51, -10, D) a +0 rapier (51, -6, D) the +0 ring mail of the Lily {rF+ rC- Int+3} It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (51, -1, D) a +5 falchion (unseen) (51, 5, D) an uncursed staff of fire (51, 6, D) a +1 scale mail of cold resistance (51, 18, D) an uncursed staff of conjuration (51, 21, D) a +6 ring of strength a +6 ring of dexterity the ring of Fouhemur {Fire rN+ Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (52, -19, D) a +0 dagger (52, -18, D) a fan of gales (inert) (52, -7, D) a +1 hand axe of flaming (52, -6, D) an uncursed staff of energy (52, 5, D) a +2 halberd of chopping (52, 14, D) a +0 robe (52, 17, D) the cursed ring of the Robin {rC+ rN++ MR+ Str-4} [ring of strength] It affects your strength (-4). It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a lamp of fire (inert) (53, -19, D) an uncursed staff of conjuration (53, -18, D) a +3 plate armour of poison resistance (53, -7, D) a +2 hand crossbow of freezing (53, 6, D) an uncursed staff of conjuration (53, 13, D) a +2 shield of reflection a +6 ring of dexterity (54, -18, D) a +1 chain mail of fire resistance (54, -7, D) a +4 chain mail of fire resistance (54, 5, D) the +1 morningstar of Callousness {crush, rC+ Str+7 SInv Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from cold. It lets you see invisible. It makes you less stealthy. (54, 17, D) a +3 chain mail of cold resistance (54, 18, D) a +3 ring of protection (55, -19, D) an uncursed staff of fire (55, -18, D) a cursed -1 scimitar (55, -6, D) the +8 rapier "Zedgh" {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (55, 5, D) a +4 trident of protection (55, 6, D) a +2 ring mail of cold resistance (56, -19, D) a +2 long sword of draining (56, -18, D) a +2 leather armour of magic resistance (56, -7, D) a +1 falchion of holy wrath (56, -6, D) the +3 hand axe of Gallantry {protect, *Rage rElec Int-5 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-5). It insulates you from electricity. It may make you go berserk in combat. It makes you more stealthy. (56, 5, D) a cursed ring of attention (60, 18, D) a +2 shortbow of flaming (61, 11, D) a +0 dagger a +0 leather armour (61, 12, D) a +0 falchion a +2 longbow of freezing (61, 17, D) a +7 quick blade (62, -19, D) a +2 hand crossbow of freezing (62, -15, D) a +2 flail of holy wrath (62, -14, D) a +0 long sword of electrocution (62, -3, D) an uncursed staff of air (62, 11, D) a +0 halberd a +0 chain mail (62, 12, D) a +0 long sword a +0 chain mail (62, 17, D) an uncursed ring of stealth (62, 18, D) a +3 hand axe of flaming (63, -18, D) an uncursed ring of fire (63, -15, D) a +4 scimitar of slicing (63, -3, D) the cursed +1 robe "Gorysuh" {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (63, -2, D) a +0 leather armour of cold resistance (63, 0, D) a +0 hand axe a +0 scale mail (63, 1, D) a +0 halberd a +0 plate armour (63, 2, D) a +0 club (63, 8, D) a fan of gales (inert) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. an uncursed staff of earth (63, 11, D) a +0 leather armour (63, 12, D) a +0 dagger (63, 17, D) a cursed -2 ring of protection (63, 18, D) an uncursed staff of poison (64, -15, D) a +2 long sword of flaming (64, -3, D) a +1 hunting sling of velocity (64, 0, D) a +0 hand axe a +0 plate armour (64, 1, D) a cursed -3 dagger a +0 robe (64, 7, D) a +1 scale mail of cold resistance (64, 8, D) a +2 scale mail of fire resistance (64, 9, D) a +0 hand axe (64, 17, D) the ring "Lecvun" {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. (64, 18, D) a crystal ball of energy (65, -3, D) a +0 chain mail of poison resistance (65, 0, D) a +0 short sword (65, 2, D) a +0 flail (unseen) (65, 8, D) a +0 dagger (65, 9, D) a +0 glaive of freezing (unseen) (66, 7, D) a +3 giant spiked club (67, -15, D) a +0 mace (68, -19, D) an uncursed staff of power (68, -14, D) a +2 great sword a +0 plate armour (70, 22, D) +0 acid dragon scales (unseen) (71, -10, D) a +4 hand axe of electrocution (71, 13, D) (unseen) (71, 17, D) a +0 battleaxe of chopping (72, -11, D) a +2 morningstar of venom (72, 7, D) a +1 longbow of flaming (72, 8, D) a +3 plate armour of poison resistance (72, 17, D) a +2 morningstar of crushing (72, 18, D) a lightning rod (4/4) (73, -11, D) a +2 rapier of draining (73, -10, D) a +2 great sword of freezing (73, -3, D) a +0 long sword of holy wrath (73, 0, D) a +0 arbalest a +0 falchion 9 bolts a +0 scale mail (73, 4, D) a +3 war axe of flaming a +0 plate armour 2 bolts (73, 17, D) a +1 halberd of flaming (74, -3, D) an uncursed ring of stealth a +0 shield a +0 scale mail (74, -2, D) a +0 morningstar (74, 3, D) a +1 morningstar of protection a +0 ring mail (74, 7, D) a +6 ring of intelligence an uncursed ring of flight a +0 war axe (74, 17, D) a cursed ring of attention (74, 18, D) a +4 trident of venom (75, 3, D) a +0 arbalest 17 bolts