Dungeon Sprint DCSS version 0.24-b1 (webtiles) character file. Game seed: 9075295335534459387, levelgen mode: deterministic 571 topfpfpflanze the Reanimator (level 7, -1/56 HPs) Began as a Demonspawn Necromancer on Oct 13, 2019. Was a Priest of Makhleb. Shot with an arrow by a deep elf archer (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:21 (193 turns). topfpfpflanze the Reanimator (DsNe) Turns: 193, Time: 00:01:21 Health: -1/56 AC: 25 Str: 8 XL: 7 Next: 11% Magic: 0/17 EV: -6 Int: 19 God: Makhleb [***...] Gold: 0 SH: 26 Dex: 13 Spells: 19/20 levels left rFire . . . SeeInvis . H - +7 Screaming Sword {slice, sonic wave} rCold + . . Gourm . G - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . F - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit + (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.30/turn (no ring) @: no status effects A: cold resistance 1, magic shield, magic regeneration a: Minor Destruction, Lesser Servant of Makhleb, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons E - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). H - the +7 Screaming Sword (weapon) {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. S - the +8 trident of the Octopus King {venom, rElec rPois MR+} (You found it in the Dungeon) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Armour a - a +0 robe F - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. G - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. L - a +5 crystal plate armour M - +5 fire dragon scales N - +5 gold dragon scales Q - a +2 chain mail of cold resistance Magical Staves I - an uncursed staff of energy R - an uncursed staff of death Jewellery t - an uncursed ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands B - a wand of disintegration (7) C - a wand of iceblast (6) D - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 5 scrolls of remove curse s - 2 scrolls of fear K - a scroll of holy word Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Miscellaneous A - a lightning rod (4/4) J - a crystal ball of energy O - a box of beasts P - a sack of spiders Comestibles c - 7 rations Skills: + Level 5.1 Fighting + Level 5.1 Dodging - Level 1.7 Stealth + Level 4.7 Shields * Level 7.2 Spellcasting * Level 9.4 Necromancy + Level 5.3 Invocations + Level 4.0 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 100% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 100% 1 None Regeneration Chrm/Necr ###....... 100% 3 #...... Vampiric Draining Necr #####..... 100% 3 #...... Animate Dead Necr N/A 100% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Your shield and Maxwell's patent armour prevent you from hitting the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. GONNNNG! The air elemental hits you but does no damage. You block the air elemental's attack. GONNNNG! The deep elf archer blinks! You miss the air elemental. The air elemental is almost destroyed. The winds around the air elemental calm down. The air elemental hits you but does no damage. A vortex of raging winds appears around the air elemental! You block the air elemental's attack. GONNNNG! The deep elf archer points at you and mumbles some strange words. You resist with almost no effort. You block the air elemental's attack. GONNNNG! The deep elf archer shoots an arrow. The arrow hits you! You die... ▓.....▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..)})...▓ ▓...=e...▓ ▓.......e▓ ▓...@(...▓ ▓.▓.E.§▓.▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ You could see 2 deep elf archers and an air elemental. Vanquished Creatures A water elemental (D) An air elemental (D) 3 insubstantial wisps (D) A necrophage (D) 2 phantoms (D) A bat skeleton (D) A leopard gecko zombie (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | topfpfpflanze the Demonspawn Necromancer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 32 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 32 | D | Found the +10 dark maul {crush} 32 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 32 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 32 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 34 | D | Found the +6 shillelagh "Devastator" {shatter} 34 | D | Found the +11 plutonium sword {*Contam Stlth-} 34 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 34 | D | Found the +9 sword of Zonguldrok {reap} 34 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 34 | D | Found the +0 sword of Power 34 | D | Found the +7 mace of Variability {chain chaos} 34 | D | Found the +7 Singing Sword {slice, sonic wave} 34 | D | Found the +8 storm bow {elec, penet} 48 | D | Became a worshipper of Makhleb the Destroyer 104 | D | Entered arena 2. 104 | D | Noticed a phantom 104 | D | Found a transporter. 107 | D | Killed a phantom 107 | D | Reached skill level 6 in Necromancy 107 | D | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 107 | D | Reached XP level 2. HP: 23/23 MP: 4/7 107 | D | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 107 | D | Reached XP level 3. HP: 28/28 MP: 4/8 107 | D | Reached XP level 4. HP: 34/34 MP: 5/10 131 | D | Entered arena 3. 131 | D | Noticed a phantom 131 | D | Noticed a necrophage 131 | D | Found a transporter. 133 | D | Reached * piety under Makhleb 141 | D | Killed a necrophage 141 | D | Reached skill level 5 in Spellcasting 141 | D | Reached skill level 7 in Necromancy 141 | D | Reached skill level 1 in Evocations 141 | D | Reached XP level 5. HP: 41/41 MP: 10/12 141 | D | Killed a phantom 141 | D | Reached skill level 8 in Necromancy 158 | D | Entered arena 4. 158 | D | Noticed an insubstantial wisp 158 | D | Noticed an insubstantial wisp 158 | D | Noticed an insubstantial wisp 158 | D | Noticed an air elemental 158 | D | Found a transporter. 159 | D | Found the +8 trident of the Octopus King {venom, rElec | rPois MR+} 161 | D | Killed an insubstantial wisp 161 | D | Reached ** piety under Makhleb 161 | D | Reached XP level 6. HP: 40/48 MP: 9/15 161 | D | Killed an insubstantial wisp 161 | D | Killed an air elemental 161 | D | Reached skill level 9 in Necromancy 161 | D | Killed an insubstantial wisp 161 | D | Reached *** piety under Makhleb 161 | D | Reached skill level 5 in Invocations 182 | D | Entered arena 5. 182 | D | Noticed a water elemental 182 | D | Noticed a deep elf archer 182 | D | Noticed a deep elf archer 182 | D | Noticed an air elemental 182 | D | Found a transporter. 183 | D | Identified the +6 dire flail "Jenat" {speed, rF+ rN++} 186 | D | Killed a water elemental 186 | D | Reached skill level 5 in Fighting 186 | D | Reached skill level 5 in Dodging 186 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 186 | D | Reached XP level 7. HP: 51/56 MP: 11/17 193 | D | Shot with an arrow by a deep elf archer Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 | 5.1 Dodging | 3 4 5 | 5.1 Shields | 2 3 4 | 4.7 Spellcasting | 4 5 6 7 | 7.2 Necromancy | 6 7 8 9 | 9.4 Invocations | 2 3 5 | 5.3 Evocations | 1 2 4 | 4.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Double sword | 2 | 14 | 6 || 22 Evoke: Wand | 1 | | || 1 Armor: Plate armour | | 7 | 11 || 18 Block: Shield | 1 | 33 | 22 || 56