topfpfpflanze the Dungeon (0, 0, D) an arrow (0, 4, D) an arrow (1, 0, D) 2 arrows (1, 2, D) a +0 shortbow a +0 eveningstar of protection 13 arrows (1, 6, D) a +0 rapier of draining a +0 shortbow a +0 leather armour an uncursed amulet of guardian spirit a cursed -3 longbow 42 arrows a +0 leather armour (1, 7, D) a +0 rapier a +2 chain mail of poison resistance (1, 13, D) a +0 great sword of draining (1, 15, D) a +0 spear of venom (2, -5, D) the +12 hand axe "Killer Bee's Curse" {vamp, MR+ Dex+6 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you see invisible. (2, -3, D) a +0 short sword (2, 1, D) a +0 rapier (unseen) (2, 2, D) an uncursed staff of summoning a +0 longbow 17 arrows a +0 leather armour a +0 scimitar a +0 buckler (2, 3, D) a +0 short sword a +0 ring mail a +0 long sword a +0 leather armour (2, 5, D) a +0 short sword a +0 longbow a +0 leather armour an uncursed ring of see invisible 48 arrows a +3 trident of flaming (2, 6, D) a +0 short sword a +0 longbow the +4 ring mail of Inviolability {*Contam MR+ MP+9 SInv} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It causes magical contamination when unequipped. an uncursed ring of flight a +0 long sword a +0 leather armour an uncursed ring of protection from magic a +0 short sword a +0 leather armour a +0 rapier a +0 ring mail a +0 short sword a +0 short sword the +1 ice dragon scales of Hujah {rF- rC++ rN+} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. a +0 longbow a +0 leather armour a +3 longbow 90 arrows a +0 leather armour a +0 long sword a +0 leather armour (2, 7, D) a +0 rapier a +0 short sword a +0 short sword a +0 leather armour a +2 war axe of venom (2, 9, D) a +3 hand axe of freezing a +2 robe of positive energy (2, 13, D) the +5 quarterstaff of Painful Death {freeze, Str+9 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your intelligence (+4). (2, 14, D) a +3 chain mail of cold resistance (2, 15, D) an uncursed staff of death (2, 25, D) an uncursed ring of wizardry 4 potions of berserk rage a +2 dire flail of protection a +2 plate armour of fire resistance a +1 scythe of freezing a cursed -3 dire flail (3, -22, D) a +4 amulet of reflection (3, -21, D) a +5 ring of dexterity (3, -5, D) a lightning rod (4/4) (3, -4, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (3, -3, D) a +1 dire flail of venom (3, 3, D) a +0 longbow (unseen) (3, 8, D) a +0 long sword (unseen) (3, 13, D) an uncursed staff of death (3, 14, D) an uncursed staff of conjuration (3, 15, D) a +2 naga barding of cold resistance (4, -35, D) a +5 great sword a +5 double sword (4, -34, D) a +5 lajatang (4, -33, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -21, D) a +2 scale mail of cold resistance (4, -4, D) an uncursed staff of earth (4, -3, D) the ring "Niewk" {rPois rN+ Dex+4} [ring of dexterity] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (4, 8, D) a +4 morningstar of protection (still there?) a +0 rapier (still there?) (4, 12, D) a +2 pair of boots of flying (4, 15, D) a lamp of fire (4, 27, D) a +0 halberd (5, -35, D) a +5 quick blade a +5 rapier a +5 dagger (5, -34, D) a +5 giant spiked club (unseen) (5, -33, D) a +5 bardiche (unseen) (5, -32, D) a +5 executioner's axe (unseen) (5, -30, D) a +3 large shield a +3 shield a +3 buckler (5, -29, D) a +5 crystal plate armour (unseen) (5, -22, D) the +11 dagger "Bideedeg" {drain, rF+ rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. (5, -21, D) an uncursed staff of summoning (5, -5, D) a +2 triple crossbow of flaming (5, -4, D) a -3 dagger (5, -3, D) a phial of floods (5, 12, D) an uncursed amulet of guardian spirit an uncursed staff of death (5, 14, D) a +1 hunting sling of flaming (5, 15, D) a +2 amulet of reflection (5, 27, D) a +2 scythe of protection (6, -23, D) a lightning rod (4/4) (6, -22, D) a potion of lignification an uncursed ring of stealth a fan of gales (6, -5, D) a +3 arbalest of freezing (6, -4, D) a +0 rapier (6, -3, D) a crystal ball of energy (6, 8, D) a +0 rapier (unseen) (6, 13, D) an uncursed staff of death (6, 14, D) a fan of gales (7, -23, D) an uncursed ring of poison resistance (7, -21, D) a +5 ring of intelligence (7, -5, D) a +2 leather armour of poison resistance (7, -2, D) an arrow (7, 13, D) a +2 ring mail of magic resistance (7, 14, D) a +4 falchion of venom (7, 15, D) a +2 spear of freezing (8, -23, D) 2 potions of brilliance an uncursed amulet of magic regeneration (8, -22, D) an uncursed staff of death (8, -21, D) an uncursed amulet of rage (8, -3, D) an arrow a lightning rod (4/4) (8, 13, D) the +7 fustibalus "Olej" {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (8, 14, D) a +5 hand crossbow of velocity (9, -21, D) a +1 arbalest of freezing (9, -5, D) a lightning rod (4/4) (9, 14, D) an uncursed staff of conjuration (10, -23, D) an uncursed staff of poison (10, -22, D) a +4 ring mail of magic resistance (10, -21, D) a +2 quarterstaff of protection (10, -5, D) a lightning rod (4/4) (10, -4, D) an uncursed staff of poison (10, -3, D) a lamp of fire (10, 13, D) a lightning rod (4/4) (10, 14, D) the cursed +1 hand axe "Kiytzoi" {chop, Fragile rF+ rC++ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. It has a curse placed upon it. (10, 15, D) the +3 rapier of Uluogam {venom, rPois rF- Str+4 Int+8} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from poison. (11, -37, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -31, D) an uncursed staff of energy a crystal ball of energy (11, -23, D) a +2 dagger of venom (11, -22, D) an uncursed staff of earth (11, -21, D) the +6 flail of the Extremely Mad {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (11, -4, D) a +0 leather armour (11, 13, D) an uncursed staff of power (11, 14, D) a +3 hand axe of chopping (11, 15, D) an uncursed staff of energy (12, -37, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -23, D) an uncursed staff of death (12, -21, D) a cursed staff of cold (12, -4, D) a +0 leather armour (12, 13, D) a +3 morningstar of draining (12, 14, D) a +2 scale mail of poison resistance (12, 15, D) a +0 robe (13, -23, D) a +0 scimitar of holy wrath (13, -22, D) a +2 spear of distortion (13, -5, D) a +0 short sword (13, -4, D) an uncursed staff of earth (13, -3, D) a +0 short sword (13, 14, D) an uncursed staff of conjuration (13, 15, D) a +0 chain mail of cold resistance (14, 15, D) an uncursed amulet of the gourmand (15, 13, D) a +5 quarterstaff of crushing (15, 14, D) the +1 scale mail of Infinity {rPois MR++ MP+9 Dex-5} It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (18, -28, D) a +2 hand axe a +0 robe (18, -12, D) a +2 rapier of protection (18, -11, D) a +0 short sword (19, -28, D) a +3 scythe of protection (19, -26, D) a +0 dire flail (19, -25, D) a cursed +0 hand axe (19, -15, D) a +0 long sword (unseen) (19, -13, D) a +0 longbow 40 arrows a +0 leather armour (19, -12, D) a +6 short sword of freezing (19, -11, D) a +2 mace of protection a +0 longbow a cursed +0 leather armour 16 arrows a +0 trident of piercing (19, -9, D) an arrow (19, -8, D) an arrow (19, 12, D) a lightning rod (4/4) (20, -37, D) an uncursed staff of conjuration (20, -36, D) a +2 arbalest of freezing (20, -21, D) a +0 centaur barding of stealth (20, -16, D) a +1 falchion of holy wrath a cursed +0 ring mail (20, -15, D) a +2 hand axe of electrocution a +0 shortbow 22 arrows a cursed +0 leather armour (20, -13, D) a +4 antimagic dagger (20, -12, D) a +0 rapier a +0 rapier a +0 leather armour the ring "Nytru Femi" {Ice *Slow Int+9 Dex-4 Slay+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+9). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It may slow you when you take damage. a +1 longbow of freezing 40 arrows a +0 leather armour (20, -10, D) 2 arrows a +0 rapier a +0 rapier a +0 leather armour (20, -9, D) a +2 dagger of speed (still there?) a +0 rapier (still there?) (20, -5, D) a +6 quarterstaff (20, -4, D) a +6 ring of intelligence (20, 12, D) a lightning rod (4/4) (21, -37, D) a +2 antimagic lajatang (21, -36, D) an uncursed staff of death (21, -25, D) a +1 scythe of slicing a +0 scythe of pain (21, -21, D) a +5 plate armour of ponderousness (21, -20, D) a +0 dagger (21, -15, D) a +0 long sword (21, -14, D) a +0 rapier (unseen) (21, -4, D) an uncursed staff of death (21, 12, D) an uncursed staff of wizardry (21, 13, D) a +0 dagger (22, -37, D) an uncursed amulet of the gourmand (22, -36, D) an uncursed staff of air (22, -34, D) a lamp of fire a lightning rod (4/4) (22, -21, D) a +0 ring mail (22, -14, D) a +1 morningstar of protection (unseen) (22, -13, D) a +0 short sword (unseen) (22, -3, D) a +2 chain mail of cold resistance (22, 11, D) a lamp of fire (22, 13, D) a +1 plate armour of poison resistance (23, -37, D) a +1 chain mail of cold resistance (23, -36, D) a crystal ball of energy (23, -21, D) a +0 long sword (23, -20, D) a +0 short sword (23, -15, D) a +0 scimitar (unseen) (23, 12, D) a cursed staff of fire (24, -37, D) a +3 scale mail of positive energy (24, -36, D) a +2 hand crossbow of flaming (24, -21, D) a -1 dagger (24, -19, D) a +1 scimitar of holy wrath (24, -15, D) a +0 rapier (24, -5, D) a +3 chain mail of poison resistance (24, -3, D) a +0 dagger (24, 3, D) a +0 war axe a +0 robe (24, 7, D) a +2 battleaxe (unseen) (24, 13, D) a lightning rod (4/4) (24, 28, D) a +1 dagger of draining (unseen) (25, -37, D) an uncursed staff of energy (25, -36, D) a fan of gales (25, -21, D) a cursed staff of wizardry (25, -19, D) a +3 shortbow of flaming (25, -17, D) a +2 trident of venom (25, -3, D) an uncursed staff of wizardry (25, 2, D) a +2 war axe of electrocution a +0 robe (25, 4, D) a +0 flail a +1 ring mail of fire resistance (25, 5, D) a +0 dagger (unseen) (25, 13, D) an uncursed staff of fire (25, 21, D) a +0 hand axe (unseen) (26, -37, D) the +7 mace "Xaydwu" {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). (26, -36, D) an uncursed amulet of magic regeneration (26, -20, D) a +0 long sword (26, -19, D) a lightning rod (4/4) (26, -4, D) the cursed +1 shortbow "Idiej" {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (26, -3, D) a +0 halberd (26, 4, D) the cursed +3 halberd of the Everdark {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (26, 5, D) a +1 dagger of venom a +3 leather armour of cold resistance the +4 scimitar of the Grave {slice, +Rage Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It lets you go berserk. a +0 flail a +0 robe (26, 7, D) a +0 war axe a +0 chain mail (26, 12, D) a +0 falchion of protection (26, 22, D) an uncursed staff of power a +0 robe (27, -37, D) a lamp of fire (27, -36, D) the +7 trident of the Bouncing Coins {protect, +Fly rPois Str+3 Int-2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your intelligence (-2). It protects you from poison. It lets you fly. (27, -21, D) a +0 scimitar (27, -20, D) a lamp of fire (27, -3, D) a +2 dagger of speed (27, 4, D) a +0 battleaxe (still there?) a +0 glaive (still there?) (27, 12, D) the +8 whip "Fotemuc" {holy, rF++ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It protects you from negative energy. (27, 24, D) an uncursed staff of air (unseen) (28, -37, D) a +2 falchion of holy wrath (28, -36, D) a crystal ball of energy (28, -21, D) a +3 ring of strength a +6 ring of dexterity (28, -5, D) a +0 robe (28, -3, D) a +0 spear of piercing (28, 12, D) an uncursed staff of power (28, 22, D) a +5 flail the +6 scale mail "Yriamit" {MR- Regen+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (28, 26, D) an uncursed staff of summoning a +0 robe (28, 28, D) a +0 mace of protection (unseen) (29, -37, D) a +1 dagger of draining (29, -20, D) a +0 short sword (29, -5, D) a +2 pair of gloves of dexterity (29, -4, D) a +3 hand crossbow (29, 12, D) a +1 cloak of invisibility (29, 24, D) a +1 scythe of protection the +4 glaive "Oshreill" {freeze, Fragile rElec Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It will be destroyed if unequipped. a +1 leather armour of cold resistance (29, 26, D) a +0 quarterstaff of crushing a +0 robe a +4 ring of strength (29, 28, D) a necrophage corpse (skeletalised by now) (30, -37, D) a crystal ball of energy (30, -36, D) a +4 ring of intelligence (30, -21, D) an uncursed staff of wizardry (30, -20, D) an uncursed staff of air (30, -5, D) an uncursed staff of power (30, 13, D) a +2 chain mail of cold resistance (30, 20, D) a +5 war axe of freezing the cursed +3 hand crossbow "Cotas" {flame, MP+9 Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your magic capacity (+9). It has a curse placed upon it. the cursed +0 pearl dragon scales of the Dropbear {rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. the cursed ring "Edyithrum" {MR+ AC-3} [ring of protection] It affects your AC (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (30, 23, D) a +0 broad axe (30, 25, D) the +6 lajatang of the Ring {slice, rPois Int+7 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+4). It protects you from poison. a cursed +0 robe a +2 halberd of protection the cursed +0 robe of Sautopp {MP+9 Stlth+} It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. a +0 bardiche a +0 robe (30, 26, D) a +0 long sword a +0 chain mail a +0 hand axe a +0 robe an uncursed ring of protection from cold (30, 27, D) a +1 great sword a +0 plate armour a +6 ring of dexterity a +0 great mace a +0 plate armour (31, 13, D) a phial of floods (31, 26, D) a cursed +5 war axe a +0 robe (32, 11, D) an uncursed staff of air (32, 13, D) a +0 dagger (32, 27, D) a +2 battleaxe of chopping (unseen) (32, 28, D) a +1 short sword (unseen) (34, -5, D) an uncursed ring of resist corrosion a +1 dagger of distortion 10 curare-tipped darts (34, -2, D) a +0 rapier a +0 leather armour a scroll of brand weapon a +2 war axe of venom a +0 chain mail a +0 shield (34, -1, D) a +1 whip of electrocution a +3 leather armour of cold resistance a +0 rapier of electrocution a +0 leather armour a potion of ambrosia a +5 spear of flaming a +0 chain mail a +2 large shield a +2 dire flail of protection the +7 hunting sling of the Battered Yaks {velocity, rC+ Int+3 Dex+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. a +0 chain mail a wand of random effects (15) a +4 lajatang of venom a +0 robe a potion of flight an arrow (34, 0, D) a +0 buckler of positive energy an arrow (34, 12, D) a +0 scimitar (35, -9, D) a +3 trident of protection (35, -3, D) a +0 hand axe of venom a +0 chain mail a potion of might (35, -2, D) a cursed -2 quarterstaff (unseen) (35, 0, D) a cursed -3 giant club a +2 robe of positive energy an uncursed ring of see invisible (35, 13, D) a cursed staff of cold (36, -27, D) (unseen) (36, -23, D) an uncursed staff of death (36, -22, D) a +2 scimitar of flaming (37, -36, D) an uncursed staff of power (37, -23, D) the cursed ring of Nipn {MR+ EV-3} [ring of evasion] It affects your evasion (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (37, 1, D) a +1 longbow of flaming (unseen) (38, -37, D) a +0 shortbow of velocity (38, -36, D) a +6 ring of strength a cursed ring of wizardry (38, -23, D) a scroll of brand weapon (38, -22, D) a +1 ring of evasion (38, -9, D) an uncursed staff of wizardry (38, -8, D) a +1 scale mail of poison resistance (38, -5, D) a +1 rapier of protection (unseen) (39, -37, D) a +2 pair of gloves of archery (39, -22, D) a +0 plate armour of cold resistance (39, -9, D) a +6 ring of intelligence (39, -8, D) an uncursed staff of cold (39, 12, D) a +6 hand crossbow of velocity (40, -36, D) the ring "Tuusurph" {rN+ Str-4 Int+7 Dex+2 Stlth+} [ring of dexterity] It affects your strength (-4). It affects your intelligence (+7). It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. (40, -23, D) a +2 glaive of chopping (40, -22, D) a +1 quarterstaff of holy wrath (40, -8, D) a +0 dagger (40, 11, D) a +1 chain mail of cold resistance (41, -36, D) the +7 dagger of the Shore {antimagic, rElec rC- Dex+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (41, -23, D) a +3 rapier of freezing (41, -22, D) the +12 flail of Blood-Lust {drain, -Tele Str+2 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It prevents most forms of teleportation. (41, 11, D) an uncursed staff of wizardry (41, 13, D) a +2 demon whip of flaming (42, -37, D) a scroll of brand weapon (42, -36, D) a +0 dire flail of protection (42, -23, D) a cursed ring of wizardry (42, -22, D) the cursed +1 battleaxe of Daevymp {holy, rElec Dex+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (42, -9, D) a manual of Throwing (42, -8, D) a +0 mace (42, 11, D) a +2 chain mail of poison resistance (42, 13, D) a +1 hand axe of electrocution (43, -37, D) an uncursed amulet of magic regeneration (43, -36, D) an uncursed staff of poison (43, -23, D) a +2 rapier of freezing (43, -8, D) a +0 long sword (43, 12, D) the +6 hand axe of Dim Light {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (43, 13, D) a +1 pair of boots of stealth (44, -23, D) an uncursed staff of power (44, -22, D) the +9 rapier of Beeng {freeze, rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you see invisible. (44, -9, D) an uncursed staff of wizardry (44, 11, D) a +3 ring mail of fire resistance (44, 20, D) a +4 halberd of pain (unseen) (45, 11, D) a +2 chain mail of fire resistance (45, 13, D) a +2 chain mail of positive energy (45, 18, D) a +2 scimitar of flaming (45, 20, D) a +2 great sword of flaming (unseen) (45, 22, D) a fire dragon corpse (45, 26, D) a hell hound corpse (46, 12, D) a +5 short sword of speed (46, 13, D) an uncursed staff of power (46, 14, D) a +1 demon whip of draining (46, 17, D) a +3 scimitar of flaming (unseen) (46, 19, D) a +4 scimitar of flaming +2 pearl dragon scales a fire dragon corpse (46, 20, D) a +2 great sword of flaming the ring "Segrecyd" {MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. a +2 great sword of flaming 8 chunks of flesh a fire giant skeleton (46, 21, D) a +1 demon whip of electrocution a hell hound corpse (46, 22, D) a +0 demon whip of venom an uncursed ring of fire a +1 demon whip of venom (46, 26, D) a hell hound corpse (47, 11, D) an uncursed staff of death (47, 12, D) a +0 chain mail of poison resistance (47, 13, D) a +4 scimitar of flaming (47, 17, D) a hell hog corpse (47, 18, D) the +9 war axe "Xeliuwn" {antimagic, rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. an uncursed ring of resist corrosion a hell hound corpse (47, 19, D) a +3 scimitar of flaming (unseen) (47, 20, D) a +0 great sword of flaming (unseen) (47, 21, D) a hell hog corpse (47, 23, D) a hell hound corpse (48, -32, D) +0 steam dragon scales (unseen) (48, -18, D) a +0 dire flail a +4 whip of pain (48, -17, D) a +1 halberd of venom a +3 hand axe of flaming a +0 trident a cursed -2 hand axe the +3 whip "Ali Sir" {vamp, rF+ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your magic capacity (+9). (48, -2, D) a cursed ring of poison resistance a +0 shield a scroll of brand weapon (48, 5, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a cursed +0 robe (48, 6, D) an uncursed staff of cold (48, 13, D) a +2 ring of strength (48, 14, D) a +3 leather armour of positive energy (48, 20, D) a +3 scimitar of flaming (unseen) (48, 21, D) the +7 mace of Cocytus {speed, rElec Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. (49, -17, D) a +4 rapier of electrocution (49, -16, D) a +0 battleaxe a scroll of brand weapon a +0 dagger a +0 cloak (49, 7, D) a +2 short sword of venom the ring "Jonloomi" {rF+ Str+5 Stlth+} [ring of stealth] It affects your strength (+5). It protects you from fire. It makes you more stealthy. (49, 13, D) a cursed staff of wizardry (49, 17, D) a +4 scimitar of flaming (unseen) (49, 18, D) a +2 scimitar of flaming (50, -37, D) the cursed +1 chain mail "Loguuph" {rN+} It protects you from negative energy. It has a curse placed upon it. (50, -25, D) a +3 scale mail of magic resistance (50, -16, D) a +1 dagger of speed a +0 cloak the +3 buckler of Inviolability {-Tele MR+++ Str-5 Int+6} It affects your strength (-5). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +6 quarterstaff of speed (50, -13, D) an uncursed amulet of magic regeneration (50, 11, D) an uncursed staff of poison (50, 12, D) a +1 cloak of poison resistance (50, 18, D) a +2 scimitar of flaming (unseen) (51, -37, D) a +2 leather armour of poison resistance (51, -24, D) a +0 trident (51, -17, D) the +4 falchion of Wagaogihik {venom, Str+4 Int+6} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+6). (51, -13, D) an uncursed staff of death (51, -12, D) an uncursed staff of air (51, 3, D) a +0 dagger (unseen) (51, 12, D) a +4 quarterstaff of crushing (51, 13, D) a cursed staff of power (51, 18, D) a +0 scimitar of flaming (52, -37, D) the cursed +3 dagger "Waskiru" {pierce, rF+++ rN+ MR- Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It renders you almost immune to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, -36, D) the +3 dagger of the Red Skies {freeze, Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). (52, -25, D) a +0 scimitar (52, -24, D) a +0 trident (52, -12, D) an uncursed staff of poison (52, 0, D) a +4 dagger of venom (52, 4, D) a +0 lajatang of speed (unseen) (52, 12, D) a +1 dagger of speed (52, 13, D) an uncursed ring of protection from fire (53, -37, D) an uncursed staff of wizardry (53, -36, D) the cursed +0 hunting sling "Omangesu" {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (53, -25, D) a +0 hand axe (53, -24, D) a +1 chain mail of magic resistance (53, -13, D) the ring "Inuposuz" {rC- rN++ EV+3} [ring of evasion] It affects your evasion (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. (53, 11, D) an uncursed staff of power (53, 13, D) an uncursed staff of fire (54, -37, D) an uncursed staff of wizardry (54, -25, D) a +0 long sword (54, -12, D) the +7 spear of Juotruba {speed, rElec rF+ rN+} Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It protects you from negative energy. (54, -1, D) the +3 scale mail of the Lair of Beasts {rC+} It protects you from cold. (54, 0, D) a +0 dagger (54, 11, D) a +5 ring of intelligence (54, 12, D) a fan of gales (54, 13, D) a scroll of brand weapon (55, -37, D) an uncursed ring of flight (55, -36, D) a +2 hunting sling of flaming (55, -25, D) a +0 short sword (55, -12, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (55, -1, D) a +0 mace (55, 11, D) a +1 pair of gloves of strength (56, -37, D) a crystal ball of energy (56, -36, D) a +5 rapier of draining (56, -24, D) a +0 dagger (56, -13, D) an uncursed amulet of magic regeneration (60, 0, D) a +1 short sword of venom (60, 5, D) a +2 halberd of chopping a +0 robe (61, 0, D) a +5 triple sword a +6 ring of dexterity (61, 3, D) a +0 morningstar a +0 robe (62, -37, D) a +0 short sword (62, -34, D) the cursed +0 trident of Veessock {drain, rF+ MR+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (62, -29, D) an uncursed staff of death (62, -21, D) a cursed staff of poison (62, -1, D) an uncursed staff of earth (63, -36, D) a +8 giant spiked club (63, -35, D) a +0 dagger a +0 shortbow 16 arrows a +0 leather armour (63, -33, D) a +5 short sword of speed (63, -28, D) an uncursed staff of cold (63, -21, D) the +10 war axe "Nuh Mym" {chop, *Corrode rElec rPois rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (63, -20, D) a +5 long sword of electrocution (63, -11, D) a cursed ring of attention (63, -1, D) a +2 ring mail of cold resistance (63, 0, D) an uncursed staff of cold (64, -37, D) a +0 short sword (64, -33, D) a +2 battleaxe of venom (64, -29, D) a +1 antimagic lajatang (64, -21, D) a +1 glaive of chopping (64, -20, D) an uncursed ring of flight (64, -5, D) a +0 rapier a +0 robe (64, -1, D) an uncursed staff of fire (64, 13, D) a +6 quarterstaff of protection (64, 25, D) a titan corpse (65, -10, D) a +0 scale mail a +0 long sword (65, -6, D) a +0 spear (unseen) (65, 13, D) the Papyrus of Dusty Creation Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Call Canine Familiar Summoning 3 yes c - Petrify Transmutation/Earth 4 yes d - Malign Gateway Summoning/Translocation 7 no (66, -6, D) a +0 spear a +2 hunting sling of flaming (66, -5, D) a +0 short sword a +0 robe (66, 19, D) a wind drake corpse (67, 21, D) a +0 robe (unseen) (68, -37, D) a +4 ring mail of cold resistance (69, -37, D) an uncursed staff of death (70, -37, D) a +3 plate armour of fire resistance (70, -16, D) a +0 scale mail (70, -15, D) a +0 dagger a cursed +0 leather armour (70, -1, D) an uncursed staff of air (71, -29, D) an uncursed ring of positive energy (71, -28, D) an uncursed ring of protection from fire (71, -16, D) a +0 trident the +12 shortbow of Fufoxih {velocity, rPois} Any arrow fired from it inflicts extra damage. It protects you from poison. a +0 chain mail (71, -14, D) a cursed -2 hand axe (71, 0, D) a +4 glaive of protection (72, -25, D) a +0 rapier (unseen) (72, -11, D) a +3 spear of flaming (72, -10, D) a +3 mace of holy wrath (72, 0, D) a +4 rapier of electrocution (72, 2, D) a cursed +0 dagger a +0 robe (73, -29, D) a +2 scale mail of fire resistance (73, -28, D) an uncursed staff of power (73, -25, D) a +2 rapier of freezing (unseen) (73, -1, D) a +2 great sword of draining (73, 0, D) a +4 flail of protection (74, -21, D) an uncursed staff of conjuration (74, -11, D) a +0 great mace of holy wrath (74, -10, D) the +11 short sword "Xiomynal" {speed, MR- Int-5 Dex+8} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It affects your dexterity (+8). It affects your resistance to hostile enchantments. (74, -1, D) a +7 plate armour of ponderousness a +5 demon blade (76, -36, D) a +0 morningstar of draining