topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 1, D:1) a +0 sling (15, 1, D:1) 4 poisoned darts (15, 24, D:1) a +0 whip (17, 7, D:1) 9 stones (18, 1, D:1) a +0 club (22, 2, D:1) 3 stones (26, 10, D:1) a +0 dagger (27, 27, D:1) a +0 short sword 5 stones (27, 36, D:1) a +0 short sword (28, 14, D:1) 3 stones (29, 2, D:1) a +0 club (30, 16, D:1) a +0 sling (30, 18, D:1) a +0 leather armour (38, 32, D:1) a +0 dagger (40, 13, D:1) a +0 sling (52, 3, D:1) a +0 dagger (56, 12, D:1) a +0 robe (59, 16, D:1) a +0 hand axe (64, 17, D:1) a +0 dagger of flaming 2 stones Level 2 of the Dungeon [Shop] Loq Cem's Magic Scroll Emporium a scroll of vulnerability (56 gold) a scroll of silence (133 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of vulnerability (56 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) [Shop] Jocireum's Antique Weapon Boutique a +0 sling (36 gold) a +7 giant spiked club (933 gold) the +6 flail of Xom's Regard {speed, Fragile rC++ Int+3} (1576 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rC: It greatly protects you from cold. Fragile: It will be destroyed if unequipped. a +0 mace (72 gold) a +0 dagger (48 gold) a +0 trident (84 gold) the +5 short sword "Maumufy" {pain, rF+ rN+} (1216 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rN: It protects you from negative energy. a +0 dagger (48 gold) [Shop] Laiboics's Distillery a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) [Shop] Bymus's Magic Scroll Emporium a scroll of brand weapon (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (21, -29, D:2) a +0 flail (25, -14, D:2) a +0 dagger (27, -8, D:2) a +0 hand axe (28, 3, D:2) a +0 dagger 2 stones (45, -7, D:2) a +0 whip 2 stones (47, -25, D:2) a stone (49, -10, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -19, D:3) a +0 short sword 4 stones a +0 short sword (4, -18, D:3) a +0 short sword (5, -20, D:3) a +0 dagger 10 stones a +0 dagger (5, -3, D:3) a +0 club (8, -15, D:3) a +0 short sword (8, -2, D:3) a +0 dagger (9, -27, D:3) a +0 club a +3 leather armour of poison resistance (9, -17, D:3) the +7 hand axe of Spontaneous Combustion {drain, rElec Str-4 Dex+5 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-4). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (9, 3, D:3) a +0 dagger (15, -16, D:3) a +0 whip 3 stones (17, 8, D:3) a +0 robe (23, -32, D:3) a +0 club (29, -2, D:3) 2 stones a +0 short sword (31, 2, D:3) a +0 trident (31, 21, D:3) a +0 kite shield (33, -23, D:3) 2 stones (39, -27, D:3) 6 poisoned darts (still there?) a +0 dagger (still there?) (55, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (18, 0, D:4) a staff of earth (23, -21, D:4) a +0 dagger a +0 robe (24, -24, D:4) a +0 dagger a +0 robe (24, -20, D:4) a +0 mace a +0 dagger a +0 leather armour (24, 21, D:4) a +0 hand axe (28, -20, D:4) 2 stones (30, 18, D:4) a +0 helmet (34, -28, D:4) a +0 dagger (34, -5, D:4) 4 stones (35, -28, D:4) a +0 short sword (36, -28, D:4) a +0 hand axe (47, -1, D:4) a +0 whip (49, -1, D:4) 5 stones a +0 short sword (53, 0, D:4) a +0 falchion (54, -3, D:4) a +0 club (55, 0, D:4) a +0 dagger Level 5 of the Dungeon (8, 4, D:5) 2 stones (9, 1, D:5) a +0 scale mail (19, 17, D:5) a +0 scale mail a boomerang a +0 vorpal mace (22, 18, D:5) a +0 leather armour a +0 trident (30, 23, D:5) a +0 scale mail a +0 dagger (32, 24, D:5) a +0 mace (33, -2, D:5) a staff of earth (47, -7, D:5) a +0 mace Level 6 of the Dungeon (4, 2, D:6) a +0 robe (16, -9, D:6) 6 stones (19, 11, D:6) a +0 club 5 stones (25, 5, D:6) 19 gold pieces (27, -3, D:6) a +3 short sword a +0 club a curare-tipped dart (27, 4, D:6) a +0 sling (28, -2, D:6) a +0 dagger 3 poisoned darts (29, -28, D:6) a +0 leather armour (30, -10, D:6) 2 boomerangs (31, -34, D:6) 6 stones (34, 22, D:6) 6 atropa-tipped darts (35, -6, D:6) a +0 club (40, -7, D:6) a +0 mace a +0 robe (42, -5, D:6) a +0 robe a +4 long sword (45, -3, D:6) a +0 flail a +0 robe (46, -16, D:6) a +0 short sword a +0 dagger (48, -16, D:6) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (49, -5, D:6) a +2 vorpal flail a +0 robe (51, 7, D:6) a +0 battleaxe a +0 robe Level 7 of the Dungeon [Shop] Feusuong's Armour Emporium +2 ice dragon scales (1008 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) an orb of wrath (182 gold) a +3 leather armour of cold resistance (336 gold) a +0 robe of willpower (107 gold) a +0 cloak (63 gold) (0, 0, D:7) a +0 robe (1, -20, D:7) a +0 morningstar a +0 robe a +0 dire flail (1, 0, D:7) a +0 spear (2, -24, D:7) 6 poisoned darts (2, -7, D:7) a +0 ring mail (2, -4, D:7) a +0 robe a +0 club (3, -19, D:7) a +0 robe a +0 scimitar (3, 2, D:7) a +0 club (4, 2, D:7) a +0 shortbow (7, -25, D:7) 5 stones (8, 6, D:7) a +0 club (15, -19, D:7) a +0 dagger of electrocution (18, -20, D:7) a +0 ring mail (22, -18, D:7) a +0 robe a +2 long sword (25, -6, D:7) a +1 helmet (37, -19, D:7) a +0 robe a +0 falchion (39, -16, D:7) a +0 robe a +0 halberd (51, 9, D:7) a +0 shortbow (51, 12, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (8, 11, D:8) a +1 cloak (11, 8, D:8) a +2 whip of flaming a +0 robe (16, -5, D:8) 5 stones (16, 28, D:8) a +0 robe (17, 9, D:8) a +1 dagger of draining a +0 leather armour (23, 28, D:8) a scroll of teleportation (23, 34, D:8) a scroll of teleportation (24, 19, D:8) a +0 animal skin a +1 glaive of venom (24, 30, D:8) an amulet of guardian spirit (25, 29, D:8) 27 gold pieces (25, 30, D:8) a scroll of identify (25, 31, D:8) 14 gold pieces (28, 22, D:8) the +11 mace "Teehisoh" {speed, rF++} Attacks with this weapon are significantly faster. rF: It greatly protects you from fire. a +0 leather armour 2 stones (30, 20, D:8) a curare-tipped dart a +0 short sword (30, 31, D:8) 6 atropa-tipped darts a +0 short sword a +0 short sword (30, 33, D:8) a +0 robe a +5 scimitar of freezing a +0 club (30, 34, D:8) a +0 robe a +4 long sword 2 stones a +0 club (33, 25, D:8) a +0 club (37, 24, D:8) a +0 robe a +2 spear of freezing (38, 12, D:8) a +0 short sword (40, 12, D:8) a +0 ring mail 2 boomerangs a +0 dagger (40, 18, D:8) a +0 club (40, 37, D:8) a +0 robe a +3 dire flail (41, 12, D:8) a +0 robe a +0 dagger (43, 11, D:8) a +0 ring mail (45, 13, D:8) a +0 plate armour a +0 hand axe (45, 14, D:8) a +0 flail (45, 17, D:8) a +0 mace (47, 13, D:8) a +0 robe a +0 trident a +0 leather armour a +1 dagger of draining (48, 24, D:8) a +4 battleaxe a +0 robe (48, 25, D:8) a +0 hand axe (49, 26, D:8) a +4 great sword a +0 robe (50, 14, D:8) a +0 flail (50, 15, D:8) a +0 spear a +0 robe (51, 16, D:8) a +3 dagger a +0 robe (51, 22, D:8) a +2 long sword a +0 robe (53, 16, D:8) a +0 hand axe (56, -5, D:8) a +0 trident a +0 robe (57, -12, D:8) a +0 leather armour Level 9 of the Dungeon (2, -13, D:9) a +0 scimitar (3, -10, D:9) a +0 hand axe 2 stones (7, -17, D:9) a +2 vorpal hand axe (8, -20, D:9) a +0 short sword (8, -16, D:9) a +0 rapier (8, -13, D:9) a +2 dagger of distortion (8, 6, D:9) a +0 scale mail 3 throwing nets a +0 scimitar (10, -22, D:9) a +0 robe a +0 whip (10, -13, D:9) a +0 robe (10, -1, D:9) a +0 chain mail (13, 9, D:9) a throwing net (13, 12, D:9) a +0 giant club a +0 giant spiked club (19, -18, D:9) a +0 dagger (22, 16, D:9) a +0 giant spiked club (24, 20, D:9) a +0 giant club a +0 giant club (27, -14, D:9) a +0 robe a +0 war axe (29, -3, D:9) 4 poisoned darts a +0 short sword (36, -22, D:9) a +0 robe a +0 dagger (37, -35, D:9) a +2 mace of protection a +0 leather armour (38, -35, D:9) a +0 dagger a +0 flail (40, -35, D:9) a +0 scimitar a +0 plate armour (47, -29, D:9) a +0 shortbow (49, -13, D:9) a +0 club (49, -11, D:9) a +0 long sword a +0 chain mail (50, -11, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 29, D:10) a +0 long sword (1, 32, D:10) a +0 flail (2, 30, D:10) 2 poisoned darts (2, 32, D:10) a +0 spear (3, 4, D:10) 2 boomerangs a +0 dagger (3, 37, D:10) a +1 pair of gloves (unseen) (5, 36, D:10) a +0 long sword of freezing (unseen) (6, 38, D:10) a potion of might (7, 37, D:10) 7 gold pieces (8, 24, D:10) a +0 chain mail a +0 short sword (8, 28, D:10) a +0 ring mail a +0 flail (10, 18, D:10) a +0 spear (10, 25, D:10) a +3 spear (14, 3, D:10) a +1 cloak (17, -2, D:10) a +0 short sword a +0 plate armour a +0 war axe (17, 1, D:10) a +0 leather armour a +0 club (27, 16, D:10) a +0 robe a +0 dagger (37, 21, D:10) a potion of degeneration (37, 22, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 whip (5, -4, D:11) a +0 ring mail (9, 3, D:11) a +0 falchion the +1 ring mail of Inference {Harm rElec Dex+8 Slay-3} Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (13, 30, D:11) 4 stones (15, -2, D:11) a +0 dagger a +0 robe (22, -8, D:11) 4 large rocks (25, 22, D:11) the +0 quarterstaff "Redwof" {elec, rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. (31, 21, D:11) a +0 dagger (32, 22, D:11) a +0 war axe (32, 24, D:11) a +0 flail a +0 leather armour (33, 40, D:11) 5 stones (36, 34, D:11) 6 large rocks (38, -5, D:11) 4 stones (38, 26, D:11) 2 poisoned darts (38, 30, D:11) 7 stones (42, -8, D:11) a +0 shortbow (42, 46, D:11) a +0 robe a +0 dagger (43, 10, D:11) a +0 scale mail (43, 28, D:11) 3 javelins (43, 46, D:11) a +0 robe a +1 dagger of protection (44, -7, D:11) 5 stones (45, -8, D:11) a +0 shortbow a +0 shortbow (46, -7, D:11) a +0 shortbow a +0 shortbow (50, 36, D:11) 5 javelins (51, 43, D:11) a +0 mace (55, 5, D:11) a +0 rapier (63, 2, D:11) a +0 robe a +0 dagger (65, 1, D:11) a +0 club a +0 hand axe a +0 hand axe (65, 2, D:11) a +0 robe a +0 dagger (66, 0, D:11) a +1 vampiric whip (67, -1, D:11) a +0 short sword (68, -15, D:11) a +0 club (68, -8, D:11) a +0 ring mail a +0 hand axe (68, -2, D:11) a +0 plate armour a silver boomerang a +0 mace (69, -15, D:11) a +0 leather armour a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (5, -2, Orc:1) a +0 club a +0 robe (9, 15, Orc:1) a +0 dagger a +0 robe (26, 16, Orc:1) 20 gold pieces (28, 15, Orc:1) a +0 giant club an ogre corpse Level 1 of the Lair of Beasts (2, -28, Lair:1) 5 poisoned darts (10, -41, Lair:1) a +0 robe (28, -23, Lair:1) a +0 short sword (33, 9, Lair:1) a +0 shortbow (36, -10, Lair:1) a +0 scale mail (36, 5, Lair:1) a potion of degeneration (44, 1, Lair:1) 3 silver javelins (45, -13, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (0, 13, Lair:2) 21 gold pieces (6, -18, Lair:2) a +0 ring mail (8, -18, Lair:2) a wand of digging (3)