topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 18, D:1) a +0 chain mail (5, -6, D:1) a +0 sling (6, 3, D:1) a +0 short sword (15, 21, D:1) a +0 leather armour (29, 14, D:1) a +0 dagger 4 stones (39, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (6, -4, D:2) a +0 short sword (18, -28, D:2) a +0 mace (19, -20, D:2) a +0 mace (19, 3, D:2) a +0 hammer (23, -5, D:2) a +0 hand axe (34, 1, D:2) a +0 leather armour Level 3 of the Dungeon (11, -5, D:3) a +0 dagger a +0 dagger 4 stones (20, 22, D:3) 3 stones (21, 24, D:3) a +0 dagger 2 stones (23, 22, D:3) a +0 club (24, -12, D:3) a stone (25, -12, D:3) a +0 short sword 2 stones (26, 4, D:3) 7 stones (32, -8, D:3) a +0 mace (33, -9, D:3) a +0 dagger (34, -23, D:3) a +0 hand axe (35, -11, D:3) a +0 spear (58, 3, D:3) a stone Level 4 of the Dungeon (17, 25, D:4) a +0 robe (19, 6, D:4) a +0 dagger (22, 15, D:4) 3 poisoned darts (25, -4, D:4) a +0 whip (25, 19, D:4) a +0 club (26, 0, D:4) a +0 war axe (27, 2, D:4) a staff of earth (31, 18, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (14, -27, D:5) a +0 mace (14, -26, D:5) a +0 whip (14, -6, D:5) a +0 giant club (14, 18, D:5) a +0 shortbow (17, -26, D:5) a +0 dagger a +0 robe (18, -25, D:5) a +0 dagger a +0 robe (21, -9, D:5) a +0 robe (34, -17, D:5) a +0 flail Level 6 of the Dungeon [Shop] Wuxiopi's Book Boutique a book of Geomancy (198 gold) a book of Flames (330 gold) a book of the Tundra (374 gold) a book of Spectacle (352 gold) a book of Touch (286 gold) a book of Cantrips (132 gold) a book of Necromancy (264 gold) (0, 0, D:6) a +0 robe a +2 dagger of speed (2, -1, D:6) a +0 whip (4, -6, D:6) a +0 mace (10, 16, D:6) a +0 shortbow (24, -10, D:6) 4 stones (35, -16, D:6) 4 stones (35, -11, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Fatsezal's Weapon Shoppe a +0 mace (39 gold) a +0 arbalest (58 gold) the +6 arbalest "Wause" {speed, rElec Str+4} (856 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). rElec: It insulates you from electricity. 8 stones (10 gold) a +0 trident (45 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) a +0 spear (39 gold) (0, 0, D:7) a +0 giant club (0, 17, D:7) 4 stones (1, 7, D:7) a +0 mace a +0 ring mail a +0 flail (2, 5, D:7) a +0 whip (2, 7, D:7) a +0 short sword a +0 hand axe (5, 1, D:7) a +0 mace (6, -2, D:7) 8 poisoned darts a +0 short sword (6, 1, D:7) a +0 whip (14, 30, D:7) 9 stones (19, 30, D:7) a +0 pair of gloves (37, 2, D:7) a +0 scale mail a +0 flail a +0 dagger (39, -2, D:7) a +0 short sword (40, -4, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (5, 6, D:8) 3 stones (9, 15, D:8) a +0 flail a +2 chain mail of poison resistance a +1 vorpal hand axe a +0 ring mail (10, 15, D:8) a +0 hand axe (11, 2, D:8) a +0 club (12, 2, D:8) a +0 whip a +0 dagger (12, 6, D:8) a +0 ring mail (12, 7, D:8) a +0 rapier (13, 2, D:8) a +1 dagger of venom (29, -13, D:8) a +0 quarterstaff (32, 0, D:8) a +0 rapier (36, 2, D:8) a +0 dagger (37, 27, D:8) 8 stones (41, 29, D:8) a +0 chain mail (54, 34, D:8) a +0 dagger 4 stones a +0 whip 8 poisoned darts (55, 34, D:8) a +0 dagger a +0 short sword a stone Level 9 of the Dungeon (2, 16, D:9) a +0 ring mail (4, 5, D:9) a +0 arbalest (8, -13, D:9) a +0 dire flail a +0 giant club (14, -20, D:9) a +0 ring mail (24, -19, D:9) a +0 flail (26, -24, D:9) a +0 shortbow (33, 4, D:9) a +1 dagger of chaos a +0 robe (36, -28, D:9) a +0 robe (41, 4, D:9) a +0 trident (42, -28, D:9) a +0 robe a +2 battleaxe (43, -27, D:9) a +0 robe a +2 battleaxe (43, -26, D:9) a +0 robe a +0 falchion (43, -25, D:9) a +0 animal skin a -1 glaive (48, 5, D:9) a +0 battleaxe of distortion Level 10 of the Dungeon (0, 0, D:10) 4 poisoned darts (6, -25, D:10) a +0 mace (14, -35, D:10) a +0 robe (16, -28, D:10) a +0 dagger of speed (19, 2, D:10) a +0 shortbow (22, 3, D:10) 7 stones (31, -40, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (31, -22, D:10) a +0 whip (34, -28, D:10) a +0 whip (36, -25, D:10) a +0 halberd (38, -19, D:10) a +0 short sword a stone a +0 dagger (39, -18, D:10) a +0 club (39, -17, D:10) a +0 club 6 stones a +0 short sword (44, -23, D:10) a +0 flail (44, -20, D:10) a +0 club (44, -19, D:10) a +0 short sword a curare-tipped dart (46, 2, D:10) a +0 giant club (47, -20, D:10) a +0 flail a +0 club a +0 leather armour (48, -15, D:10) a +0 falchion (50, -27, D:10) 5 stones (56, 2, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, 11, D:11) 4 large rocks (4, 15, D:11) a +0 mace (16, 4, D:11) a +0 war axe (25, -10, D:11) the +4 scale mail of the Hidden Thickets {Rampage rPois rF- rCorr} rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (32, -3, D:11) a +0 quarterstaff (45, -4, D:11) a +0 giant club (48, 5, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (2, 47, D:12) a +0 pair of gloves (5, 0, D:12) a +0 club (6, 6, D:12) a +0 dagger (12, 4, D:12) a +0 club (13, 6, D:12) a +0 leather armour a +0 flail a ring of ice (14, 6, D:12) a +0 giant club (15, 5, D:12) a +0 mace a +0 animal skin (20, 2, D:12) a +0 giant spiked club a +0 giant club (20, 4, D:12) a +0 giant club (20, 38, D:12) a +0 leather armour (21, 54, D:12) a +0 quarterstaff (22, 4, D:12) a +0 club a +0 animal skin (23, 2, D:12) a +0 hand axe a +0 animal skin (23, 4, D:12) a +0 short sword (24, 0, D:12) a +0 leather armour a +0 mace (24, 56, D:12) a +0 robe a +0 dagger (27, 3, D:12) a +0 robe a +0 dagger a +0 dagger of venom a +0 short sword (28, 4, D:12) a +0 whip a +0 flail a +0 leather armour a +0 dagger a +0 animal skin (28, 5, D:12) a +0 flail a +0 robe a +0 plate armour a +0 scimitar (39, 54, D:12) a +0 pair of gloves (39, 56, D:12) a +0 scale mail (49, 45, D:12) a +0 giant club a +0 giant club (55, 32, D:12) a +2 robe of the Archmagi a +0 vorpal quarterstaff (57, 30, D:12) 3 large rocks (62, 29, D:12) a staff of death (64, 46, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 rapier a +0 scale mail (1, -48, D:13) a +2 dagger of electrocution (16, -26, D:13) 3 poisoned darts (24, -47, D:13) 7 stones (26, -48, D:13) a +10 plate armour of ponderousness (41, 6, D:13) a +0 quarterstaff a +7 shortbow a +2 robe (42, 4, D:13) a +2 leather armour a +8 quarterstaff (43, -23, D:13) a +0 war axe (44, 3, D:13) a +0 trident (49, -21, D:13) a +10 long sword (51, -27, D:13) a +0 robe (53, -26, D:13) a +7 long sword (54, -16, D:13) a +0 vorpal mace (55, -34, D:13) a +0 ring mail (60, -40, D:13) a +4 sling Level 14 of the Dungeon (0, 0, D:14) a ring of ice (5, 25, D:14) a +0 chain mail (6, 1, D:14) 4 stones (7, 25, D:14) a +0 longbow (9, 30, D:14) a +0 giant spiked club a +0 giant club (10, 29, D:14) 6 large rocks (18, 19, D:14) a +0 chain mail (19, 16, D:14) 6 stones (19, 19, D:14) 5 stones (24, 3, D:14) 9 stones (28, 27, D:14) a +0 plate armour (29, 8, D:14) a +0 robe (31, 11, D:14) a +0 shortbow (31, 12, D:14) a +0 shortbow (31, 13, D:14) a +0 shortbow (31, 14, D:14) a +0 shortbow (32, 14, D:14) a +0 shortbow (34, 32, D:14) 3 stones (41, 4, D:14) a +0 dagger (44, 14, D:14) a +0 hand axe (44, 29, D:14) a +0 plate armour a +2 vorpal dire flail (48, 28, D:14) a ring of fire Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (0, 2, D:15) a +0 giant club a +0 giant spiked club (0, 8, D:15) 9 stones (3, -19, D:15) a +0 long sword (12, 16, D:15) a +0 dire flail a +0 giant spiked club (15, 19, D:15) a +0 club a +0 robe (17, 16, D:15) a +0 giant club (20, 30, D:15) a +0 hand axe (20, 31, D:15) 4 stones (21, 29, D:15) a +0 club (23, 30, D:15) a +0 buckler (24, -14, D:15) a +0 shortbow (30, -5, D:15) a +0 buckler (32, 27, D:15) a +0 robe (35, 13, D:15) a +0 giant spiked club (40, -15, D:15) a +0 longbow (43, 14, D:15) 5 atropa-tipped darts (43, 29, D:15) a +0 chain mail a +0 war axe (48, 29, D:15) a +0 flail (50, 27, D:15) a +0 robe a +0 dagger (51, -19, D:15) a +1 dagger of speed a +0 robe (53, 19, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 plate armour 2 boomerangs a +0 flail (2, 2, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 ring mail (15, -27, Orc:1) a +0 giant spiked club (16, -25, Orc:1) a +0 giant spiked club a +0 giant spiked club (18, -23, Orc:1) a +0 giant club a +0 dire flail a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (19, -23, Orc:1) a +0 whip (19, -22, Orc:1) a +0 troll leather armour a +0 dagger (19, -19, Orc:1) a +0 short sword (20, -22, Orc:1) a +0 club a +0 chain mail a +0 halberd (20, -19, Orc:1) a +0 club (21, -23, Orc:1) a +0 robe a +0 dagger (21, -22, Orc:1) a +0 robe a +0 dagger a +0 hand axe (22, -24, Orc:1) a +0 leather armour a +0 trident (22, -23, Orc:1) a +0 club (23, -23, Orc:1) a +1 dire flail of holy wrath a +0 dire flail (24, -23, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club (25, -23, Orc:1) a +0 robe a +0 club (26, 6, Orc:1) a +0 ring mail a +0 whip (28, -23, Orc:1) a +0 flail a +0 flail (29, -23, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club (30, -23, Orc:1) a +0 giant club (30, -22, Orc:1) a +0 robe a +0 club (30, -21, Orc:1) a +0 giant club a +0 giant spiked club (30, -11, Orc:1) a +0 robe a +0 dagger (30, -10, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 halberd (30, -2, Orc:1) 11 gold pieces (30, 3, Orc:1) 22 gold pieces (31, -9, Orc:1) a +0 leather armour a +0 mace (31, -1, Orc:1) a +0 chain mail (31, 0, Orc:1) 2 potions of magic (31, 1, Orc:1) a potion of ambrosia (34, 2, Orc:1) 29 gold pieces (43, 2, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Etruigra's Antique Weapon Emporium a +1 dagger of venom (263 gold) a +0 club (28 gold) a +0 arbalest (126 gold) a +2 vorpal morningstar (504 gold) a +2 flail of protection (453 gold) a +0 vampiric broad axe (392 gold) a +0 trident (98 gold) a +1 great sword of protection (414 gold) [Shop] Gischah's Antique Armour Shop a +0 robe (21 gold) a +0 pair of boots (139 gold) the +2 robe of Clean Creativity {Slay+2} (809 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). the +5 robe of Night {Dark Will+ SInv} (1860 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +2 chain mail of fire resistance (666 gold) a +0 ring mail (124 gold) the +4 scale mail "Tahurr" {Slay+3} (1351 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). [Shop] Gerghutom's Book Shoppe a book of Power (504 gold) a book of Misfortune (432 gold) a book of Necromancy (288 gold) a book of Beasts (456 gold) the Anthology of Weather and Transposition (336 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Corpse Rot Necromancy/Poison/Air 4 a book of Changes (216 gold) (2, -4, Orc:2) a +0 sling (5, -1, Orc:2) a +0 scale mail a +0 trident of freezing (6, 0, Orc:2) a +0 chain mail a +0 halberd (6, 1, Orc:2) a +0 giant spiked club a +0 giant spiked club (6, 6, Orc:2) a +0 barding a +1 longbow of flaming (7, 0, Orc:2) a +0 club a large rock (7, 1, Orc:2) a +0 giant club (8, -3, Orc:2) a +0 giant club 7 stones a +0 giant club (8, -1, Orc:2) 5 stones (8, 0, Orc:2) a stone (8, 2, Orc:2) a +0 hand axe a +0 sling (8, 3, Orc:2) a +1 leather armour of fire resistance a +0 war axe (9, -5, Orc:2) 6 stones (10, -3, Orc:2) 6 stones (10, -2, Orc:2) a +0 giant spiked club (10, -1, Orc:2) 7 stones (10, 0, Orc:2) a large rock (10, 2, Orc:2) a +0 giant spiked club a +0 dagger a +1 robe of resistance a +0 sling a +0 giant spiked club a +0 giant club (11, -7, Orc:2) a +0 plate armour a +0 dire flail (11, -2, Orc:2) 6 stones a +0 giant spiked club (11, 0, Orc:2) 9 stones (13, -6, Orc:2) a +0 robe a +1 dagger of venom a +0 leather armour a +0 club a +0 club (13, 6, Orc:2) a +0 giant spiked club (14, 1, Orc:2) a +0 plate armour a +0 long sword (15, -6, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (16, -6, Orc:2) a +0 giant club (16, 0, Orc:2) a +0 giant club (17, 3, Orc:2) a +0 giant club a +0 giant club (18, -9, Orc:2) a +0 robe a +0 club (18, 2, Orc:2) a +0 giant spiked club (23, -9, Orc:2) a +0 giant spiked club (29, 1, Orc:2) a +0 giant club a +0 giant spiked club (31, -12, Orc:2) a +0 giant club a +0 flail a +0 robe (35, -11, Orc:2) a +0 dagger a +0 robe (36, -12, Orc:2) a +0 scimitar a +0 chain mail (38, -1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (39, 0, Orc:2) a +0 giant spiked club (40, 1, Orc:2) a +0 giant club (40, 2, Orc:2) a +0 giant club a +0 dire flail (42, -10, Orc:2) a +0 hand axe a +0 scale mail (43, -12, Orc:2) a +0 giant spiked club a +0 giant club (48, -17, Orc:2) a +0 whip 3 boomerangs of dispersal a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (48, -16, Orc:2) a +0 short sword a +0 chain mail a +0 flail a +0 chain mail a +0 giant club (49, -18, Orc:2) a +0 flail (50, -18, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (2, -18, Lair:1) a +2 lajatang of electrocution (29, -19, Lair:1) a +0 quarterstaff (42, -17, Lair:1) a +0 falchion (49, -28, Lair:1) a +4 dagger (49, -23, Lair:1) a +0 falchion (64, -28, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 giant club (30, 21, Lair:2) a +0 spear (32, 24, Lair:2) a +0 trident (33, 24, Lair:2) a +0 trident a +0 trident (35, 8, Lair:2) 5 stones (51, 27, Lair:2) a +0 dagger a +0 robe (53, -24, Lair:2) a +0 ring mail (55, 0, Lair:2) a +0 morningstar (56, -31, Lair:2) a +1 dagger of protection a +1 vampiric short sword a +1 dagger of venom a +0 robe (58, -3, Lair:2) a +2 vorpal halberd +0 acid dragon scales Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (3, -3, Lair:3) 7 stones (16, 12, Lair:3) a +1 trident of protection (27, -17, Lair:3) a +0 mace (33, 15, Lair:3) a +0 sling Level 4 of the Lair of Beasts (5, 29, Lair:4) a +0 giant spiked club (23, 12, Lair:4) a +0 ring mail (31, 53, Lair:4) 3 javelins (32, 37, Lair:4) 4 stones (35, 6, Lair:4) a +0 robe (45, 9, Lair:4) a +0 robe (54, 60, Lair:4) a +0 shortbow (57, 24, Lair:4) 6 large rocks (57, 25, Lair:4) 26 gold pieces (57, 29, Lair:4) a potion of mutation (57, 50, Lair:4) a +0 robe (59, 28, Lair:4) a stone (59, 29, Lair:4) a +0 rapier (60, 24, Lair:4) a stone (60, 25, Lair:4) a stone (61, 29, Lair:4) a stone (64, 14, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) the +3 leather armour of Virtue {Harm rN++ Dex-4 Stlth+} Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (23, -13, Lair:5) a +0 chain mail (34, -25, Lair:5) a book of Blasting (35, -28, Lair:5) a +0 barding (38, -39, Lair:5) +0 steam dragon scales (39, -43, Lair:5) a +0 flail (40, -29, Lair:5) a +0 dire flail (49, -47, Lair:5) a +0 scale mail (54, -45, Lair:5) a +0 short sword (56, -51, Lair:5) 2 stones (57, -6, Lair:5) a ring of willpower a ring of protection from fire a ring of willpower a ring of willpower Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (2, 2, Shoals:1) a +0 falchion (6, -23, Shoals:1) a +0 spear (9, -10, Shoals:1) a +0 falchion (13, -9, Shoals:1) a +0 robe (17, -11, Shoals:1) 6 boomerangs of dispersal (26, -5, Shoals:1) a +0 trident (26, 1, Shoals:1) a +0 robe a +5 trident of protection (27, -21, Shoals:1) a +0 whip (32, -35, Shoals:1) a +0 chain mail (40, -19, Shoals:1) a +0 sling a +0 spear (44, -19, Shoals:1) 7 stones (44, -14, Shoals:1) a +0 trident (45, -4, Shoals:1) a +0 trident a +0 leather armour (48, -2, Shoals:1) a +0 trident 2 boomerangs (49, -30, Shoals:1) a +0 battleaxe (56, -25, Shoals:1) a +0 whip Level 2 of the Shoals (11, 1, Shoals:2) a +0 longbow a +0 quarterstaff a +1 sling of flaming a +0 spear (11, 2, Shoals:2) a +0 sling a +0 spear (12, 1, Shoals:2) a +0 sling a +0 vorpal spear (12, 2, Shoals:2) a +0 spear a +0 sling (14, -8, Shoals:2) a potion of cancellation (16, -6, Shoals:2) a +2 dagger of electrocution (unseen) (20, -6, Shoals:2) 25 gold pieces (22, -8, Shoals:2) a scroll of teleportation (24, -33, Shoals:2) a +0 buckler (26, -38, Shoals:2) a +0 trident (28, -17, Shoals:2) 5 stones (35, -10, Shoals:2) a +0 flail (35, -6, Shoals:2) a tin of tremorstones (2/2) (49, -33, Shoals:2) a +0 ring mail