topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 16, D:1) a +0 club (21, -18, D:1) 3 poisoned darts (24, 8, D:1) 9 stones (28, -18, D:1) a +0 ring mail (34, -8, D:1) 7 stones (36, -29, D:1) a +0 club (45, 5, D:1) a +0 whip (53, 14, D:1) 3 stones Level 2 of the Dungeon [Shop] Cexkasch's Antique Weapon Shoppe a +0 quarterstaff (92 gold) a +0 rapier (92 gold) a +0 hand axe (69 gold) a +0 whip (57 gold) the +7 mace of Twisting Slow Death {freeze, Will+} (1219 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a +0 mace (69 gold) a +0 falchion (69 gold) a +0 long sword (80 gold) a +1 vorpal great sword (384 gold) (0, 0, D:2) 6 stones (9, 14, D:2) a +0 club (16, 11, D:2) 4 stones (28, 13, D:2) 3 stones (31, 13, D:2) a +0 plate armour (31, 43, D:2) a +0 leather armour (51, 22, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Boluewez's Antique Armour Emporium a +0 chain mail (135 gold) a scarf of resistance (960 gold) the +0 scale mail "Myisah" {rF+} (540 gold) rF: It protects you from fire. a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +2 chain mail of poison resistance (555 gold) a +0 leather armour (60 gold) a +0 pair of boots (135 gold) (0, 0, D:3) a +0 flail a +0 ring mail (1, 4, D:3) a +0 dagger (7, -30, D:3) a +0 dagger a +0 robe (7, -23, D:3) a +0 club a +0 war axe (8, -3, D:3) 5 stones (14, -6, D:3) 5 boomerangs (16, -1, D:3) a +0 leather armour (17, -15, D:3) a +0 dagger (19, -41, D:3) a +0 club a +0 sling (20, 3, D:3) a +0 club (24, -36, D:3) a stone a +0 short sword (42, -37, D:3) a +0 robe (43, -18, D:3) a +0 rapier a +0 leather armour (44, -23, D:3) a +0 short sword (65, -9, D:3) a +0 whip (66, -1, D:3) a +0 spear (66, 0, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -24, D:4) a +0 mace (9, -27, D:4) a +0 spear (9, 0, D:4) a +0 trident a stone (12, -40, D:4) a +0 robe (14, -41, D:4) 5 stones (15, -25, D:4) a +0 club (16, -40, D:4) a +0 dagger 5 stones (16, -6, D:4) a +0 leather armour (17, -23, D:4) 6 stones (17, 4, D:4) a +0 robe (19, -44, D:4) a +0 short sword (19, -41, D:4) 4 stones (19, -36, D:4) a +0 club (19, -12, D:4) a +0 trident (21, -41, D:4) a +0 club (22, -12, D:4) a +0 giant club (34, -13, D:4) 4 stones (39, -24, D:4) a +0 club (39, -3, D:4) 6 poisoned darts (46, -25, D:4) a +0 sling a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (3, 18, D:5) a +0 whip a +0 spear (3, 19, D:5) a +0 whip (5, 21, D:5) 4 stones (12, -3, D:5) a +0 trident a +0 leather armour (18, -24, D:5) a +0 pair of gloves (21, 7, D:5) a +0 spear a +0 club a +0 flail (21, 19, D:5) a +0 spear (25, 3, D:5) the +1 ring mail of Chimes {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (26, 2, D:5) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 club (43, 2, D:5) a +0 war axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -1, D:6) a +0 trident a +0 leather armour (2, -1, D:6) a +0 flail (2, 2, D:6) a +0 short sword (5, 8, D:6) a +0 trident a +0 ring mail (6, 0, D:6) 20 gold pieces (12, -6, D:6) the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (unseen) (14, 1, D:6) a scroll of identify (15, -24, D:6) a +0 ring mail (24, -8, D:6) a +0 sling a +0 war axe a +0 chain mail (25, -11, D:6) a +0 broad axe (25, 9, D:6) a +0 hand axe (26, 11, D:6) a +0 plate armour a +0 dagger (27, 16, D:6) a +0 mace a +0 dagger a +0 robe (30, 18, D:6) a +0 club a +0 leather armour (31, 7, D:6) a +0 club (32, 9, D:6) a +0 short sword a +0 chain mail (37, -20, D:6) a +0 battleaxe 3 javelins (44, 22, D:6) a +0 troll leather armour (46, 23, D:6) a stone (47, -17, D:6) a +0 flail (48, -15, D:6) a +3 spear a +0 robe (50, -13, D:6) a +4 halberd a +0 robe (50, -12, D:6) a +0 battleaxe a +0 robe (52, 7, D:6) a +3 dagger a +0 robe (54, 9, D:6) a +0 dire flail a +0 robe (58, 19, D:6) a +0 shortbow (60, -28, D:6) a +0 helmet (60, -13, D:6) a +0 mace Level 7 of the Dungeon [Shop] Tocitez's Weapon Emporium a +0 flail (42 gold) 5 stones (6 gold) a +0 spear (36 gold) the +9 dire flail of Infinity {vorpal, rElec rF- Will+++ MP+9} (1240 gold) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. a +0 sling (18 gold) 8 stones (9 gold) a +0 war axe (42 gold) (10, -2, D:7) a +0 club a +0 leather armour a +0 short sword (12, -25, D:7) a +0 dagger (13, -12, D:7) a +0 shortbow (21, -2, D:7) a +0 spear a +0 robe (22, -3, D:7) a +0 flail a +0 robe (26, -2, D:7) a +4 dagger a +0 robe a +4 battleaxe a +0 robe (27, 23, D:7) a +3 morningstar a +0 robe (43, -14, D:7) a +0 hand axe (45, -3, D:7) a +0 club (48, -28, D:7) a +0 shortbow (48, 3, D:7) a +0 chain mail (49, -23, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 1, D:8) a +0 dagger (1, 2, D:8) a +1 dagger of venom a +0 robe (2, -2, D:8) a +0 club (2, 1, D:8) a +0 dagger a +0 robe (4, 1, D:8) 6 stones (6, -39, D:8) a +0 short sword (7, -38, D:8) a +0 long sword a +0 chain mail (7, -37, D:8) a +1 dagger of protection a +0 robe (9, -34, D:8) a +0 dagger a +0 robe (9, -33, D:8) a +0 dagger a +0 robe (9, -32, D:8) a +0 shortbow a +0 dagger (10, -30, D:8) a +0 whip (15, 5, D:8) the +3 leather armour "Niewk" {rElec rF+ rC-} rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (16, -12, D:8) a +0 leather armour (17, -9, D:8) a +0 ring mail a +0 whip (18, -7, D:8) a +0 spear a +0 club (18, -6, D:8) a +0 spear (19, -5, D:8) a +0 whip (29, -1, D:8) a +0 giant club a +0 giant club (36, -22, D:8) 3 stones (39, -15, D:8) 13 gold pieces (39, -14, D:8) a scroll of enchant armour (39, -13, D:8) 21 gold pieces (43, -9, D:8) 5 stones (48, -24, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (4, 2, D:9) a +0 dagger of chaos a +0 robe (7, -1, D:9) 3 stones (10, -11, D:9) 15 gold pieces (10, -10, D:9) 15 gold pieces (11, -11, D:9) 19 gold pieces (11, -10, D:9) 22 gold pieces (11, -9, D:9) 24 gold pieces (12, -11, D:9) 24 gold pieces (12, -10, D:9) 14 gold pieces (23, 41, D:9) a +0 shortbow (27, 8, D:9) a +0 trident (29, 41, D:9) a +0 spear a +0 scale mail a +0 spear (29, 43, D:9) a +0 flail (30, 40, D:9) a +0 spear (30, 43, D:9) a +0 spear (32, 20, D:9) a +0 hand axe of venom a +0 leather armour a +0 whip (34, 20, D:9) a +0 chain mail a +0 trident a +0 arbalest (36, 25, D:9) a +0 spear (37, 38, D:9) a +0 giant club a +0 giant spiked club (43, 26, D:9) a +0 giant spiked club a +0 giant club (46, -6, D:9) a +0 leather armour a +0 whip a +0 hand axe (47, -8, D:9) a +0 dagger a +0 robe (47, -7, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 12, D:10) a +0 robe (1, -6, D:10) a +4 vorpal sling a +0 quarterstaff a +0 ring mail (10, 41, D:10) a staff of conjuration a +0 robe (13, 30, D:10) a +0 flail (13, 38, D:10) a +0 hand axe (14, 24, D:10) a +0 robe a +2 dagger of protection (14, 26, D:10) a +0 plate armour a +0 quarterstaff (15, 19, D:10) a +0 dagger (15, 24, D:10) a +0 robe a +0 dagger (16, 19, D:10) a +0 dagger (16, 20, D:10) a +0 dagger (17, 20, D:10) 3 boomerangs a +0 flail (17, 35, D:10) a +0 chain mail a +0 trident (18, 19, D:10) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. 2 potions of degeneration a +0 arbalest (18, 24, D:10) a +0 robe a +0 dagger (24, 1, D:10) 14 gold pieces (25, 1, D:10) a +0 pair of boots (26, 1, D:10) a scroll of immolation (29, 6, D:10) a +0 hand axe (29, 35, D:10) a +0 chain mail a +0 war axe (30, 32, D:10) a +0 club (31, 32, D:10) a +0 leather armour a +0 trident (35, 28, D:10) a +0 demon whip of venom (38, 27, D:10) 6 stones (40, 28, D:10) 5 boomerangs (43, 26, D:10) a +0 spear (53, -3, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) 5 stones (1, -10, D:11) a lightning rod (4/4) (5, 28, D:11) a +0 long sword (11, 19, D:11) a +0 trident (12, 26, D:11) 4 stones (13, 9, D:11) a +0 giant spiked club a +0 giant club (14, 11, D:11) a +0 robe (18, 4, D:11) 5 stones (22, 29, D:11) a +0 robe a +0 dagger (22, 36, D:11) a +1 halberd a +0 animal skin (24, 30, D:11) a +0 plate armour a +0 halberd (26, 15, D:11) a +0 club (28, 16, D:11) a +0 hand axe a +0 robe a +0 dagger (29, 13, D:11) a +0 dagger a +0 robe of cold resistance (29, 14, D:11) a +0 dagger a +0 robe (30, 14, D:11) a +4 dagger of venom Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (7, 11, D:12) a +0 plate armour (7, 24, D:12) 3 stones (32, 2, D:12) a +0 helmet (33, 16, D:12) a +0 dagger of protection (33, 17, D:12) a +0 plate armour a +0 battleaxe a +0 whip (34, 15, D:12) 5 stones a +0 ring mail a +0 whip a +1 mace of protection (34, 16, D:12) a +0 club (35, 14, D:12) a +0 leather armour a +3 flail (37, -10, D:12) the +8 scimitar "Quyklac" {speed, rElec rCorr Str+5} Attacks with this weapon are significantly faster. Str: It affects your strength (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (38, 23, D:12) a +0 cloak (40, 10, D:12) 8 stones (42, 28, D:12) a +0 spear (44, 2, D:12) a +0 giant club a +0 giant club (45, 20, D:12) a +2 vorpal flail (45, 21, D:12) a +0 scale mail a +0 spear (45, 23, D:12) 5 stones a +0 spear (46, 22, D:12) a +0 whip of electrocution (54, 25, D:12) a +0 club (57, 46, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (6, -5, D:13) 2 boomerangs (6, -1, D:13) a +0 ring mail (21, -1, D:13) a +0 shortbow (21, 1, D:13) a +2 shortbow of freezing (22, -4, D:13) a +0 shortbow (25, -16, D:13) a +0 short sword (26, -25, D:13) 6 stones (26, -20, D:13) a +0 leather armour (26, -16, D:13) a +0 short sword a +0 leather armour (27, -2, D:13) a +0 shortbow (27, -1, D:13) a +0 shortbow (27, 23, D:13) 2 curare-tipped darts (30, -40, D:13) a +0 war axe (31, -23, D:13) the +9 rapier of Seakhleh {vorpal, rF- SInv Stlth+} It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (44, 0, D:13) a +0 hand axe (59, -2, D:13) a ring of see invisible an amulet of regeneration (60, -4, D:13) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a phantom mirror (inert) (0, 1, Orc:1) 18 gold pieces (1, -2, Orc:1) 16 gold pieces (2, 1, Orc:1) a potion of flight (3, 1, Orc:1) 14 gold pieces (8, 5, Orc:1) a +0 dagger a +0 club (9, 6, Orc:1) a +0 robe a +0 dagger a +0 robe a +2 dagger of speed (10, 10, Orc:1) a +0 plate armour a +0 vorpal dire flail (24, 27, Orc:1) a +0 giant spiked club (24, 32, Orc:1) a +0 scale mail a +0 mace (25, 26, Orc:1) a +0 ring mail a +0 trident (25, 27, Orc:1) a +0 chain mail a +0 dire flail a +0 dagger 3 boomerangs a +0 hand axe (25, 28, Orc:1) 3 silver boomerangs a +0 whip of venom (25, 29, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 26, Orc:1) a +0 whip (26, 27, Orc:1) a +0 club a +0 robe a +0 dagger (26, 28, Orc:1) a +0 chain mail a +0 battleaxe a +1 vampiric hand axe (26, 29, Orc:1) a +1 robe of willpower a +0 dagger a +0 robe a +0 dagger (26, 31, Orc:1) a +0 club (27, 24, Orc:1) a +0 dire flail a +0 dire flail (27, 26, Orc:1) a +0 plate armour a +0 dire flail (27, 28, Orc:1) a +0 whip (27, 29, Orc:1) a +0 robe a +0 dagger of venom a +0 chain mail 3 boomerangs a +0 flail a +0 whip (27, 31, Orc:1) a +0 leather armour a +0 whip a +0 whip (28, 11, Orc:1) 17 gold pieces (28, 26, Orc:1) a +0 flail (28, 28, Orc:1) a +0 whip (28, 29, Orc:1) a +0 hand axe (28, 30, Orc:1) a +0 hand axe (29, 12, Orc:1) 21 gold pieces (29, 29, Orc:1) a +0 chain mail a +0 short sword (31, 29, Orc:1) a +0 flail a +0 robe a +0 dagger (32, 29, Orc:1) a +0 robe a +0 dagger (33, 12, Orc:1) a scroll of enchant weapon (33, 31, Orc:1) a +0 club (34, 9, Orc:1) 23 gold pieces (34, 11, Orc:1) a +2 hat of see invisible (unseen) (48, -9, Orc:1) a boomerang a +0 flail of venom (49, -15, Orc:1) a +0 dagger (49, -7, Orc:1) a +0 ring mail a +0 flail (50, -18, Orc:1) a +0 scimitar 2 boomerangs a +0 plate armour a +0 war axe (50, -15, Orc:1) a +0 arbalest a +0 halberd a +0 chain mail a +0 hand axe a +0 ring mail a +0 plate armour a +0 glaive (50, -10, Orc:1) a +0 short sword (51, -16, Orc:1) a +0 scimitar (51, -15, Orc:1) a +0 robe a +0 dagger (51, -8, Orc:1) a +0 mace (52, -15, Orc:1) a +0 whip (52, -9, Orc:1) a +0 short sword (53, -15, Orc:1) a +0 war axe a +0 chain mail (53, -14, Orc:1) a +0 chain mail a +0 flail (54, -15, Orc:1) a +0 robe a +0 dagger (54, -13, Orc:1) a +0 chain mail a +0 war axe (55, -18, Orc:1) a +0 dagger a +0 robe (55, -12, Orc:1) a +0 whip (56, -18, Orc:1) a +0 dagger of freezing a +0 robe a +0 dagger a +0 ring mail (56, -17, Orc:1) a +0 war axe (56, -16, Orc:1) a +0 hand axe (56, -15, Orc:1) a +0 chain mail a +0 short sword a +1 robe of cold resistance a +0 dagger a +0 scale mail a +0 club (57, -17, Orc:1) a +0 dagger a +0 robe (57, -16, Orc:1) a +0 robe a +0 dagger (57, -15, Orc:1) a +0 mace (57, -14, Orc:1) a +0 hand axe (58, -14, Orc:1) a +0 hand axe (60, -15, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Opluihaa's Armour Emporium a +0 helmet (58 gold) a +0 ring mail (52 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1383 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 plate armour (299 gold) a +0 robe (9 gold) a +2 robe of willpower (230 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) [Shop] Said's Jewellery Boutique a ring of protection from cold (400 gold) an amulet of the acrobat (480 gold) an amulet of magic regeneration (480 gold) [Shop] Lyhedwor's Antique Armour Boutique a +0 leather armour (70 gold) a +0 scale mail (140 gold) the +2 leather armour "Korrui" {rPois Slay+2} (1106 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. a +0 cloak of stealth (402 gold) a +1 barding of fire resistance (1225 gold) a +0 scale mail (140 gold) a scarf of resistance (1120 gold) a +0 robe (24 gold) a +0 plate armour (805 gold) a +0 robe (24 gold) a +0 cloak (157 gold) [Shop] Eppa Eps's Antique Weapon Shop the +4 war axe of the Shrieking God {flame, rC+ Will- Str+3} (1144 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rC: It protects you from cold. Will: It decreases your willpower. a +0 shortbow (81 gold) a +4 long sword (688 gold) a +0 shortbow (81 gold) a +0 falchion of holy wrath (199 gold) a +0 long sword (94 gold) the +7 flail "Golips" {antimagic, *Rage Int+7 Dex+3} (1927 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 war axe (94 gold) (0, 0, Orc:2) a +0 flail (0, 1, Orc:2) a +0 hand axe a +0 hand axe a +0 robe a +0 dagger (0, 2, Orc:2) a +0 mace (1, -8, Orc:2) a +0 robe a +0 dagger of venom (1, 0, Orc:2) a +0 ring mail a +1 morningstar of freezing (1, 1, Orc:2) a +0 scale mail a +0 whip (2, -8, Orc:2) a +0 club (2, -1, Orc:2) a +0 short sword (3, -30, Orc:2) a +0 mace a +0 arbalest a +0 chain mail (3, -25, Orc:2) a +0 dagger (3, -24, Orc:2) a +0 plate armour a +0 dire flail (3, -23, Orc:2) a +1 robe of cold resistance a +1 dagger of draining (4, -25, Orc:2) a +0 flail (4, -17, Orc:2) a +0 giant club (4, -15, Orc:2) a +0 leather armour a +0 dagger (5, -13, Orc:2) a +0 giant spiked club (6, -29, Orc:2) a +0 dire flail a +0 chain mail (6, -25, Orc:2) a +0 dire flail a +0 plate armour (6, -16, Orc:2) a +0 chain mail a +0 trident (6, -12, Orc:2) a +0 leather armour a +0 short sword a +0 chain mail a +0 battleaxe (6, -8, Orc:2) a boomerang a +1 war axe of flaming (6, -4, Orc:2) a +0 dagger (6, 0, Orc:2) a +0 leather armour a +0 mace (7, -14, Orc:2) a +3 plate armour of fire resistance a +0 battleaxe (8, -4, Orc:2) a +0 leather armour a +0 club (8, -3, Orc:2) a +0 short sword (9, -3, Orc:2) a +1 dagger of speed (10, -3, Orc:2) a +0 trident a +0 war axe (11, -4, Orc:2) a +0 glaive (12, -4, Orc:2) a +0 chain mail a +0 war axe (12, -3, Orc:2) a +0 chain mail a +0 short sword a +0 arbalest (13, -2, Orc:2) a +0 leather armour a +0 dagger (14, -4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, -16, Orc:2) a +4 ring mail of cold resistance a +0 club (15, -15, Orc:2) a +0 short sword (15, -4, Orc:2) a +0 leather armour a +0 war axe of freezing a +0 whip a +0 robe a +0 dagger (15, -3, Orc:2) a +0 scale mail a +0 whip (16, -15, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 morningstar (19, -23, Orc:2) a +0 dagger a +0 robe (21, -25, Orc:2) a +0 mace (29, -24, Orc:2) a +0 leather armour a +0 dagger (30, -24, Orc:2) a +0 plate armour a +0 glaive (32, -23, Orc:2) a +0 robe a +0 dagger (33, -16, Orc:2) a +0 chain mail a +0 hand axe (35, -5, Orc:2) a +0 giant spiked club a +0 giant club (38, -24, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (38, -9, Orc:2) a +0 plate armour 3 boomerangs a +2 glaive of protection (38, 12, Orc:2) a +0 trident (38, 15, Orc:2) a +0 robe a +0 dagger a +0 dagger (39, -22, Orc:2) a +0 flail (39, -20, Orc:2) a +0 plate armour a +0 hand axe (39, 15, Orc:2) a +0 hand axe (40, -12, Orc:2) a +0 short sword (40, 1, Orc:2) a +0 chain mail a +0 halberd (40, 15, Orc:2) a +0 plate armour a +0 flail (41, 0, Orc:2) a +0 club a +0 plate armour a +0 dire flail a +0 arbalest (41, 13, Orc:2) a +0 giant club (41, 14, Orc:2) a +0 giant club a +0 giant club (41, 15, Orc:2) a +0 plate armour a +0 scimitar (43, -7, Orc:2) a +0 robe a +0 dagger (44, -3, Orc:2) a +0 falchion (44, -2, Orc:2) a +0 flail (45, -7, Orc:2) a +0 chain mail a +0 war axe (45, -3, Orc:2) a +0 giant club a +0 giant club (45, -1, Orc:2) a +0 plate armour a +2 vorpal scimitar (46, -5, Orc:2) a +0 club (46, -1, Orc:2) a +0 leather armour a +1 hand axe of electrocution (46, 15, Orc:2) a +0 giant club (47, 3, Orc:2) a +0 hand axe (47, 7, Orc:2) a +0 giant club (48, -5, Orc:2) a +0 leather armour 3 boomerangs a +0 short sword a +0 ring mail a +0 flail (48, 2, Orc:2) a +0 plate armour a +0 scimitar (48, 6, Orc:2) a +0 giant club a +0 robe a +0 whip of venom a +0 whip (49, 6, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (50, -4, Orc:2) a +0 club (50, 7, Orc:2) a +0 robe a +0 dagger (52, 6, Orc:2) a +0 plate armour a +0 broad axe a +0 arbalest (52, 7, Orc:2) a +0 falchion (52, 10, Orc:2) an amulet of the acrobat a ring of ice (53, 5, Orc:2) a +0 ring mail a boomerang a +1 short sword of electrocution (54, 5, Orc:2) a +0 plate armour a +1 short sword of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (3, -11, Lair:1) 9 stones (6, -35, Lair:1) 4 poisoned darts (7, -46, Lair:1) a +0 leather armour (10, -12, Lair:1) a +0 arbalest (11, -20, Lair:1) a +2 robe of resistance (22, -43, Lair:1) a +0 hand axe (46, 2, Lair:1) a staff of poison (52, -49, Lair:1) an amulet of faith (52, -42, Lair:1) a +0 scale mail (53, -32, Lair:1) the +2 scale mail "Decob" {Rampage rN+} rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, -42, Lair:2) a +0 hand axe (10, 2, Lair:2) the +4 scale mail of Sara {rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (28, -37, Lair:2) a +0 helmet (29, -32, Lair:2) a +0 shortbow (43, -12, Lair:2) a +0 flail (50, -17, Lair:2) a +0 shortbow (58, -7, Lair:2) a +0 ring mail (61, -16, Lair:2) 3 stones Level 3 of the Lair of Beasts (3, 12, Lair:3) 5 poisoned darts (15, 29, Lair:3) a +0 hand axe (22, -6, Lair:3) a +0 leather armour (26, 29, Lair:3) a +0 spear (30, 20, Lair:3) a +0 halberd (48, 17, Lair:3) a +0 short sword (51, 10, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (1, 28, Lair:4) a +2 vorpal flail a +0 morningstar (22, 24, Lair:4) 8 stones (52, 16, Lair:4) 7 stones (55, -4, Lair:4) the +0 ring mail of the Fiend {rPois rF++ Will- Int+4} Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. Will: It decreases your willpower. (58, -5, Lair:4) a +0 robe (60, 8, Lair:4) a +0 long sword (62, -1, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 28 gold pieces (0, 1, Lair:5) 17 gold pieces (0, 2, Lair:5) a potion of brilliance (1, 0, Lair:5) 8 gold pieces (1, 1, Lair:5) 21 gold pieces (1, 2, Lair:5) 5 gold pieces (2, 2, Lair:5) 39 gold pieces (3, -1, Lair:5) 19 gold pieces (3, 0, Lair:5) 5 gold pieces (still there?) a +0 short sword of venom (still there?) 5 curare-tipped darts (still there?) (3, 2, Lair:5) 3 gold pieces (3, 3, Lair:5) 4 gold pieces (4, 3, Lair:5) 8 gold pieces (8, -17, Lair:5) a scroll of teleportation (8, 0, Lair:5) a potion of might (18, -27, Lair:5) a potion of berserk rage (39, -15, Lair:5) 19 gold pieces (39, -2, Lair:5) 6 boomerangs