Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17099941363017327517 21 topfpfpflanze the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Oct 6, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (1121 turns). topfpfpflanze the Caller (Octopode Summoner) Turns: 1121, Time: 00:01:12 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 87% Magic: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of enchant armour {unknown} c - a scroll of blinking {unknown} Potions b - 3 potions of might {unknown} Skills: - Level 2.3 Dodging - Level 3.2 Stealth - Level 2.2 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * Your crimson imp disappears in a puff of smoke! Your bat closely misses the jackal. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal closely misses your bat. The jackal closely misses you. You see here a jackal corpse. Unknown command. Unknown command. Unknown command. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your bat completely misses the jackal. The jackal misses you. Your bat completely misses the jackal. Your bat barely misses the jackal. x2; The jackal barely misses you. Your crimson imp blinks! Unknown command. Your bat completely misses the jackal. Your bat hits the jackal. The jackal attacks as you move away! The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal closely misses your crimson imp. The jackal bites your crimson imp but does no damage. Your crimson imp barely misses the jackal. The jackal barely misses your crimson imp. Your bat barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your crimson imp. Unknown command. Unknown command. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal bites you. You die... #.##.## ######### ###+#...####..[....# #....##.5..#.......# #....#####.#.......#### #....#.....#....h# #..## #....#.#..b#†###.# #.... #....#....h......# #.... #....'..h...#......#.... #....##@#.....#.##.#.... ####....##.h..#.......#.... .........####.#....#..##.... .................#.#..#..... #..............#............. ####...........##...###.#...) ########....##.......#.... #.##...>.....##.... #.##..#.#.#..##.... You could see 3 jackals and a friendly bat (summoned). Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) A dart slug (D:1) An endoplasm (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 926 | D:1 | Learned a level 2 spell: Call Imp 1121 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, minmay_tetromino_t4 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.3 Spellcasting | | 2.2 Summonings | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 10 Tentacles || 4 Constrict || 4 Cast: Summon Small Mamm || 21 Call Imp || 3 Use: Potion || 1 Armor: Skin || 3 Dodge: Dodged || 36