topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, -1, D:1) 6 stones (2, 7, D:1) a +0 club (4, 3, D:1) a +0 spear (9, 6, D:1) 4 stones (9, 7, D:1) 3 stones (11, 24, D:1) a +0 whip (14, 21, D:1) a +0 club (15, 20, D:1) a +0 scale mail (26, 7, D:1) a +0 pair of gloves (26, 9, D:1) a +0 club (27, 9, D:1) a +0 club a +0 short sword (28, 9, D:1) a +0 dagger 3 stones (35, 14, D:1) a +0 ring mail (37, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (3, 6, D:2) a +0 whip 2 stones a +0 scale mail (7, 12, D:2) 4 stones (10, -26, D:2) a +1 pair of gloves (19, -9, D:2) a +0 dagger (20, 17, D:2) a +0 flail (29, 4, D:2) a +0 robe (30, -24, D:2) 5 stones (30, -14, D:2) a +0 short sword (32, -8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 stones (16, 28, D:3) a +0 ring mail (16, 31, D:3) a +0 chain mail (17, 2, D:3) a +0 mace (17, 27, D:3) a +0 short sword 2 stones (22, 36, D:3) a +0 short sword (26, 31, D:3) a +0 scale mail (28, 34, D:3) a +0 whip (31, 18, D:3) 6 stones (48, -8, D:3) a +0 ring mail (49, 29, D:3) a +1 pair of gloves of stealth (unseen) (49, 31, D:3) the +1 pair of gloves of the New World {rC+} rC: It protects you from cold. (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (8, -11, D:4) a +0 dagger (13, 11, D:4) a +0 long sword (15, -27, D:4) a +0 club (18, -32, D:4) a +0 dagger (52, -9, D:4) a +0 club a +0 halberd (52, -7, D:4) a +0 whip a +0 robe (53, -5, D:4) a +0 flail a +0 flail Level 5 of the Dungeon [Shop] Dyqe's Assorted Antiques a +0 scale mail (116 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1838 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 scale mail (116 gold) the +8 arc blade {discharge, rElec} (1740 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 chain mail (130 gold) (0, 0, D:5) a +0 falchion (1, -21, D:5) a +0 giant club (4, -22, D:5) a +0 hand axe (10, -29, D:5) 3 large rocks (14, -37, D:5) a +0 pair of gloves (29, 1, D:5) a +0 shortbow Level 6 of the Dungeon (7, -12, D:6) a +0 helmet (9, -20, D:6) a +0 whip (10, -20, D:6) a +0 club a +0 spear a +0 ring mail a +2 vorpal trident (11, -20, D:6) a +0 spear (15, 12, D:6) a +0 chain mail (21, -9, D:6) 2 stones (24, -30, D:6) a +0 dagger a +0 flail a +0 leather armour (24, -28, D:6) a +0 trident a +0 leather armour (32, -15, D:6) a +0 club (38, 16, D:6) a +0 shortbow (38, 18, D:6) 4 stones (46, -31, D:6) a +0 dagger a +0 leather armour (46, -29, D:6) a +0 whip (47, -27, D:6) a +0 war axe a +0 leather armour (48, -26, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (6, -15, D:7) 7 stones (21, -18, D:7) a +0 sling (22, -18, D:7) a +0 leather armour (24, 3, D:7) 6 stones (26, 1, D:7) a +5 falchion of freezing a +0 robe (29, 9, D:7) a +4 falchion a +0 robe (32, 7, D:7) a +0 trident a +0 robe (33, 7, D:7) a +3 great sword a +0 robe (35, -20, D:7) 5 poisoned darts (38, 8, D:7) a +2 mace a +0 robe (41, -24, D:7) a +0 whip (42, -19, D:7) a +0 club a +0 robe (42, -18, D:7) a +0 dagger a +0 ring mail (42, -17, D:7) a +0 spear (42, -16, D:7) a +0 club (43, -25, D:7) a +0 spear a +0 whip (43, -22, D:7) a +1 dagger of draining a +0 robe (43, -21, D:7) a +0 dire flail a +0 chain mail (43, -18, D:7) a +0 spear (44, -25, D:7) a +1 whip of electrocution a +0 ring mail (44, -23, D:7) a +0 club a +0 ring mail (45, -26, D:7) a +0 flail (45, -16, D:7) a +0 robe (46, -25, D:7) a +0 club (47, -26, D:7) a +0 spear (56, -16, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club (4, 5, D:8) a +0 spear a +0 robe (5, -6, D:8) a +3 hand axe a +0 robe a +3 trident of flaming a +0 robe (5, -4, D:8) a +1 morningstar a +0 robe (8, 31, D:8) a +0 whip (9, 15, D:8) a staff of cold (10, 1, D:8) 6 stones (12, 18, D:8) a +1 falchion of flaming (12, 19, D:8) a +0 club 3 boomerangs (12, 30, D:8) 3 poisoned darts (13, 29, D:8) a +0 dagger 5 poisoned darts (15, 22, D:8) a +0 short sword a +0 club a +0 leather armour a +0 dagger a +0 robe (25, 20, D:8) a +0 short sword (29, -1, D:8) a +0 quarterstaff (29, 0, D:8) a +0 flail a +0 scale mail a +0 hand axe (30, 0, D:8) a +0 hand axe a +2 antimagic trident (30, 17, D:8) a +0 quarterstaff (32, -9, D:8) a +0 leather armour (32, 27, D:8) a +3 falchion of holy wrath (40, 18, D:8) a +0 falchion (45, 18, D:8) a +4 scimitar of flaming (46, 14, D:8) a +0 ring mail a +0 flail a +2 short sword of holy wrath a +0 robe a +0 dagger a +0 plate armour a +1 hand axe of freezing (52, 12, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 club (10, -48, D:9) a +0 scale mail (16, -7, D:9) a +0 scale mail (22, 11, D:9) a +0 scale mail (23, -48, D:9) a stone (42, -23, D:9) a +0 troll leather armour (45, -36, D:9) a +0 dire flail (45, -27, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Wyrph's Mass Market a +0 plate armour (276 gold) a +0 giant club (20 gold) a +0 plate armour (276 gold) a +0 giant spiked club (22 gold) the +1 plate armour of Disaster {rPois} (470 gold) rPois: It protects you from poison. a +0 giant club (20 gold) (0, 0, D:10) a +0 scale mail (6, -33, D:10) a +0 shortbow a +0 shortbow a +0 shortbow (9, -10, D:10) a +0 long sword (9, -5, D:10) a scroll of enchant weapon (13, -12, D:10) a +0 plate armour (16, -7, D:10) a +0 robe a +0 dagger (28, -47, D:10) a +0 sling (35, -19, D:10) a +0 hand axe (36, -20, D:10) a +0 dagger (36, -18, D:10) a +0 hand axe (37, -19, D:10) a +0 dagger (40, -8, D:10) a +0 leather armour (43, -48, D:10) a +0 robe (48, -21, D:10) a +0 short sword a +0 shortbow (50, -29, D:10) a +0 hand axe (50, -25, D:10) a +0 hand axe (51, -35, D:10) a +0 morningstar a +0 plate armour (53, -40, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (1, 1, D:11) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (5, 5, D:11) 6 atropa-tipped darts a +0 mace (5, 6, D:11) a +0 chain mail a +0 whip (5, 7, D:11) a +0 hand axe (5, 8, D:11) a +0 ring mail a +0 flail (6, 9, D:11) a +0 leather armour a +0 war axe a +2 ring mail of fire resistance a +0 hand axe (6, 10, D:11) a +0 dagger a +0 plate armour a +0 dire flail (6, 11, D:11) a +0 dagger (6, 13, D:11) a +0 ring mail a +0 dagger (6, 16, D:11) a +2 plate armour of fire resistance a +0 short sword (7, 6, D:11) a +0 ring mail a +0 club (7, 7, D:11) a +0 scale mail a +0 hand axe a +0 flail a +0 scale mail a +0 flail (7, 8, D:11) a +0 chain mail a +1 trident of flaming a +0 scale mail a +0 club (7, 10, D:11) a +0 hand axe (7, 17, D:11) a +0 short sword a +0 leather armour a +0 whip (8, 18, D:11) a +0 hand axe a +0 plate armour a +0 mace a +0 chain mail (11, 16, D:11) a +0 club (11, 17, D:11) a +0 trident a +0 ring mail a +0 whip a boomerang (12, 17, D:11) a +0 flail a +0 dagger a +0 robe (18, 10, D:11) a +0 short sword a +0 chain mail (19, -28, D:11) a +0 troll leather armour (45, -10, D:11) a +0 shortbow (46, -10, D:11) a +0 shortbow (46, -9, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) 18 gold pieces (3, 3, D:12) a potion of lignification (12, -2, D:12) 9 gold pieces (13, 12, D:12) a +0 long sword (14, -2, D:12) a +0 mace (23, 35, D:12) a +0 rapier (25, -15, D:12) a +0 whip (30, 16, D:12) a +0 club a +0 hand axe a +0 club a +0 flail (31, 28, D:12) a +0 mace (32, 13, D:12) a +0 robe a +0 dagger (33, 28, D:12) a +0 flail a +0 ring mail a +0 mace (34, -25, D:12) 10 gold pieces (34, 29, D:12) a +0 dagger a +0 robe (40, -15, D:12) a +0 long sword (41, 11, D:12) the ring "Keegu" {Contam rPois rC+ SInv Stlth+} [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (unseen) (42, 0, D:12) a potion of ambrosia (43, -1, D:12) a +0 shortbow (44, 0, D:12) a +0 vorpal shortbow a +0 shortbow a +0 shortbow a +0 shortbow a scroll of identify (44, 3, D:12) a scroll of identify (61, -1, D:12) 28 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant spiked club (0, 14, D:13) a +0 troll leather armour (1, 15, D:13) a +0 long sword (3, 18, D:13) a +0 plate armour (4, 13, D:13) a +2 great sword a +0 ring mail (6, 6, D:13) a scroll of noise (28, 13, D:13) a +0 hand axe (37, 26, D:13) a +1 battleaxe of flaming a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 dire flail (10, 25, D:14) 3 silver boomerangs (17, 35, D:14) a +0 trident (18, 12, D:14) a +0 longbow of flaming (19, 34, D:14) 8 stones (19, 38, D:14) a +0 chain mail (26, 32, D:14) a +0 short sword a +0 short sword (27, 32, D:14) a +0 club a +0 robe a +1 dagger of draining (28, 18, D:14) a ring of fire (28, 33, D:14) a +0 whip (29, 33, D:14) a curare-tipped dart a +0 club (29, 34, D:14) a +1 short sword of draining 2 stones a +0 short sword (30, 34, D:14) a +0 dagger (33, 34, D:14) a +0 leather armour (38, 22, D:14) a +0 rapier (38, 34, D:14) a +0 robe (49, 3, D:14) 3 boomerangs of dispersal (49, 19, D:14) a +0 giant club a +0 giant spiked club (52, 7, D:14) a +7 long sword (52, 8, D:14) a +9 long sword Level 15 of the Dungeon (0, 0, D:15) the +9 ring mail of Cyumul {Rampage rC++} rC: It greatly protects you from cold. Rampage: It bestows one free step when moving towards enemies. (1, -6, D:15) a +0 arbalest a +0 great mace a +0 leather armour (6, -9, D:15) a +2 great sword of flaming (11, -27, D:15) a +0 war axe (11, 19, D:15) a +0 great sword (17, 15, D:15) a +0 mace (18, -1, D:15) a +0 short sword a +0 ring mail (22, -13, D:15) a ring of fire (27, -31, D:15) a +0 leather armour (31, -26, D:15) 6 javelins (34, 1, D:15) a +0 short sword (35, 3, D:15) 3 large rocks (36, 2, D:15) a +0 trident a +0 robe (37, -29, D:15) a +0 flail (42, -22, D:15) a +0 great sword a +0 ring mail (42, -18, D:15) a +4 ring of protection (45, 0, D:15) a +0 giant club (51, 2, D:15) a +2 robe a +0 dagger a +0 dagger of flaming a +0 chain mail a +0 hand axe (51, 3, D:15) a +0 mace (51, 4, D:15) a +0 chain mail a +3 great mace a +2 arbalest of freezing (54, -14, D:15) a staff of death the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 dire flail a +0 arbalest (2, 6, Orc:1) a +0 robe a +0 dagger (5, 0, Orc:1) a +0 chain mail a +4 short sword (5, 1, Orc:1) a +0 ring mail a +0 short sword (6, -2, Orc:1) a +0 plate armour a +0 glaive (7, -4, Orc:1) a +0 ring mail a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 34 gold pieces (0, 3, Orc:2) a +0 long sword a +0 plate armour an orc corpse (1, 1, Orc:2) a +0 chain mail a +0 glaive (1, 2, Orc:2) a +0 chain mail a +0 morningstar (1, 3, Orc:2) a +0 plate armour a +0 hand axe (2, 2, Orc:2) a +0 plate armour (still there?) a +1 battleaxe (still there?) (3, 2, Orc:2) a +0 robe a +0 dagger an orc corpse (4, 2, Orc:2) a +0 mace a +0 plate armour (4, 3, Orc:2) a +0 club a +0 chain mail a +0 long sword an orc corpse (5, 3, Orc:2) a +0 halberd a +0 ring mail a +0 mace an orc corpse (5, 4, Orc:2) a +0 trident a +0 leather armour an orc corpse (6, 3, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (2, -20, Lair:1) 5 silver javelins (2, 15, Lair:1) 6 boomerangs (11, -34, Lair:1) a +0 ring mail (11, -33, Lair:1) a +3 chain mail (16, -17, Lair:1) a +0 leather armour (19, -20, Lair:1) a +0 ring mail (31, -5, Lair:1) a +0 falchion (35, 10, Lair:1) 19 gold pieces (38, 10, Lair:1) a +0 sling (49, -23, Lair:1) a +0 sling a +1 quarterstaff of draining a +0 ring mail (53, -19, Lair:1) the +1 pair of gloves of Pride {-Tele rCorr Dex+2} Dex: It affects your dexterity (+2). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (54, -21, Lair:1) a +0 hand axe (58, -21, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (16, 27, Lair:2) a +0 mace (31, 13, Lair:2) 5 stones (47, 14, Lair:2) a +0 spear (48, -9, Lair:2) +0 steam dragon scales (48, 13, Lair:2) a +0 robe (49, 19, Lair:2) a +0 rapier (50, 19, Lair:2) a stone Level 3 of the Lair of Beasts (5, -30, Lair:3) a +0 kite shield (23, -31, Lair:3) a ring of flight (34, -32, Lair:3) a +0 quarterstaff (38, 19, Lair:3) the +8 halberd of Regicide {venom, SInv} It poisons the flesh of those it strikes. SInv: It lets you see invisible. (43, -35, Lair:3) 5 poisoned darts (51, 20, Lair:3) a staff of earth (53, -28, Lair:3) a ring of positive energy (59, -20, Lair:3) a +4 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 great sword (3, -7, Lair:4) a staff of fire (5, -13, Lair:4) 5 stones (7, 17, Lair:4) a +0 chain mail (8, -18, Lair:4) 3 scrolls of noise (8, -1, Lair:4) a +1 hat (9, 21, Lair:4) 2 stones (11, 16, Lair:4) an amulet of regeneration (20, -10, Lair:4) a potion of invisibility (21, -10, Lair:4) a +0 cloak (21, -8, Lair:4) a +2 scimitar of electrocution (unseen) (22, -10, Lair:4) a scroll of fog (25, 3, Lair:4) a +0 quarterstaff (64, 17, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +6 ring of strength (4, 39, Lair:5) a staff of cold (8, 20, Lair:5) a staff of poison (11, 29, Lair:5) 5 scrolls of enchant weapon (16, 53, Lair:5) a ring of ice a ring of fire (18, 49, Lair:5) a +1 flail of draining (31, 38, Lair:5) a ring of magical power (31, 39, Lair:5) an amulet of the acrobat (37, 32, Lair:5) a +0 robe (40, 1, Lair:5) a +0 dagger (48, 13, Lair:5) a +0 club (57, 1, Lair:5) a +0 dagger