Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1505123437216968263 6 topfpfpflanze the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 14, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (177 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 177, Time: 00:00:17 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 20 God: Gold: 19 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Scrolls b - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions c - 2 potions of cancellation {unknown} e - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.8 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The quokka twitches its whiskers. The endoplasm barely misses you. There is an open door here. Unknown command. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Unknown command. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. Unknown command. Magic courses through your body. The endoplasm freezes you. You are frozen. You die... #..≈≈.##.<.##.§§..# #..§≈.##...##§≈§..# #...≈..##'##.§§§..# #. ##..≈§.......≈≈..## #.. #...≈≈§≈≈≈≈≈≈...# ..##.. ##....§≈≈≈≈....## ...#..# ##...........## ..)....# ###.......### ........########@#### . ...........#####J#####.... ..[.............r......... ..†.####.......#.......... ..............#########... ....####.†.....# # .$.. #.......# .... #.......# .... ##.....## You could see an endoplasm and a quokka. Vanquished Creatures 3 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 177 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 11 Use: Potion || 1 Dodge: Dodged || 2