Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1995776303233312071 594 topfpfpflanze the Conjurer (level 7, 0/52 HPs) Began as a Demonspawn Conjurer on Oct 15, 2022. Succumbed to a wight's poison ... on level 4 of the Dungeon. The game lasted 00:06:05 (7149 turns). topfpfpflanze the Conjurer (Demonspawn Conjurer) Turns: 7149, Time: 00:06:05 Health: 0/52 AC: 5 Str: 8 XL: 7 Next: 16% Magic: 1/14 EV: 12 Int: 21 God: Gold: 173 SH: 0 Dex: 9 Spells: 8/15 levels left rFire . . . SeeInvis . h - +3 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . C - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . o - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -5) A: rugged brown scales 1, ignite blood 2, demonic magic 2, clumsy 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons h - a +3 short sword (weapon) i - a +0 dagger of distortion n - a +0 sling A - a +0 dagger of electrocution Missiles D - a boomerang Armour a - a +0 robe (worn) o - a +0 pair of gloves (worn) C - a +0 helmet (worn) Magical Staves d - a staff of air Jewellery m - a +4 ring of protection u - a ring of ice z - an amulet of faith E - a ring of willpower Wands B - a wand of roots (12) Scrolls e - a scroll of noise {unknown} f - 6 scrolls of identify {unknown} g - 3 scrolls of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} l - 3 scrolls of teleportation {unknown} t - a scroll of acquirement {unknown} x - a scroll of immolation {unknown} y - a scroll of magic mapping {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} p - a potion of mutation q - 2 potions of heal wounds {unknown} r - a potion of lignification {unknown} s - a potion of cancellation {unknown} v - 3 potions of haste {unknown} w - a potion of attraction {unknown} Skills: + Level 2.3 Fighting + Level 3.6 Dodging - Level 2.0 Stealth * Level 4.9 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Passwall Tmut/Erth 4% N/A 17% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Animate Dead Necr 5% N/A 73% 4 Haunt Necr/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Your demonic aura often causes spilled blood to erupt in flames. Spells you cast may paralyse nearby enemies. You are clumsy. (Dex -2) Message History The wight is heavily damaged. (Press . to maintain the ray.) Malevolent energies surge around you. The wight suddenly stops moving! You feel very sick. The searing ray hits the wight but does no damage. The wight is heavily damaged. You feel very sick. The wight is no longer paralysed. The wight barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The helpless wight fails to defend itself. You hit the wight. The wight is almost destroyed. You feel very sick. The wight barely misses you. The helpless wight fails to defend itself. You hit the wight. You destroy the wight! You feel very sick. The wight closely misses you. You have reached level 7! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the wight. The grasping roots constrict the wight. You feel sick. The wight hits you with a +4 dire flail! * * * LOW HITPOINT WARNING * * * The grasping roots constrict the wight, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The wight is engulfed in blazing flames. You destroy the wight! Your life force feels restored. It was a potion of mutation. You feel extremely strange. You feel clumsy. You die... ##.#####.# ####.# ##. #.######.# #....# #.. ......##.# #.#### #.# #.###.##.# #########.# #.# #.###.##.## #.......#.# ###.# #...<.....###.......#.#######.... #..###........................... ...# #..............#..#.####.#.. ##.###.#.####...@......#.# #.#.. #.....#.# #..☼)...#.##.## #.#>. #####.##.# #.☼.....#.#...###.#.. .# #.##.# #....)..#......##.##. .####.##.# #.......#......##.#.. ......##)# #.......##........... .#######)# ##................... .# #.# ##...............#.. ## #.######...#############.. There were no monsters in sight! Vanquished Creatures A black bear (D:4) A gnoll sergeant (D:4) A scorpion (D:4) 2 wights (D:4) An iguana (D:4) 2 orc wizards Robin (D:4) 4 gnolls 2 adders 5 worms 4 dart slugs 18 orcs 7 ball pythons 7 endoplasms A giant cockroach (D:1) 11 goblins 12 hobgoblins 5 quokkas 6 bats 2 frilled lizards (D:1) 4 kobolds 3 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 867 | D:2 | Got Lippurya's Codex of Despicable Mysteries 947 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 947 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/6 950 | D:2 | Learned a level 2 spell: Searing Ray 2157 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2157 | D:2 | Reached XP level 4. HP: 28/30 MP: 0/8 3441 | D:4 | Noticed a gnoll sergeant 3963 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 4304 | D:3 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 4304 | D:3 | Reached XP level 5. HP: 32/36 MP: 1/10 5334 | D:4 | Noticed Robin 5451 | D:4 | Noticed a black bear 5843 | D:4 | Reached skill level 1 in Fighting 6228 | D:4 | Killed a black bear 6229 | D:4 | Reached skill level 5 in Conjurations 6229 | D:4 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 6229 | D:4 | Reached XP level 6. HP: 38/44 MP: 4/12 6408 | D:4 | Killed Robin 7110 | D:5 | Entered Level 5 of the Dungeon 7147 | D:4 | Reached XP level 7. HP: 15/49 MP: 0/14 7147 | D:4 | HP: 2/49 [wight/+4 dire flail (11)] 7149 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 7149 | D:4 | Succumbed to a wight's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, minmay_misc_feat_doors D:2: layout_basic D:3: layout_rooms D:4: layout_loops_ring, uniq_robin D:5: layout_rooms, nicolae_uskayaw_dance_hall, minmay_temple_entry_proselytizer Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.6 Stealth | 2 | 2.0 Spellcasting | 3 4 | 4.9 Fighting | 1 2 | 2.3 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 12 | 34 | || 46 Staff | 3 | | || 3 Cast: Magic Dart | 71 | 58 | || 129 Searing Ray | 4 | 49 | || 53 Evoke: Wand | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Paralysed | | 13 | || 13 Armor: Robe | 6 | 21 | || 27 Dodge: Dodged | 13 | 75 | || 88