topfpfpflanze Level 1 of the Dungeon [Shop] Xeliwom's General Store a +2 plate armour of poison resistance (370 gold) the +4 sling of Ecoitous {drain, rPois rN+ MP+9 Dex-2} (528 gold) Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). 5 datura-tipped darts (45 gold) a +0 hand axe (30 gold) (1, 23, D:1) 6 stones a +0 ring mail (10, 7, D:1) 9 stones (10, 10, D:1) a potion of ambrosia (15, 34, D:1) a +0 plate armour (16, 7, D:1) a +0 whip (16, 33, D:1) a +0 club (16, 34, D:1) a +0 robe (26, 7, D:1) a +0 short sword (35, 13, D:1) a potion of heal wounds (46, 47, D:1) a potion of curing (47, 13, D:1) a potion of mutation (51, 22, D:1) 2 potions of heal wounds (56, 36, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -2, D:2) 2 javelins (18, -6, D:2) a potion of curing (18, 10, D:2) a potion of ambrosia (30, 1, D:2) a +0 dagger (34, 6, D:2) a potion of heal wounds (35, -3, D:2) a +0 short sword 5 stones (37, 3, D:2) 4 atropa-tipped darts (45, 23, D:2) a +0 dagger (47, 24, D:2) a +0 dagger (48, 16, D:2) a +0 spear (52, -3, D:2) a potion of curing (53, 17, D:2) a potion of curing (55, 3, D:2) a potion of cancellation Level 3 of the Dungeon (7, 0, D:3) a +0 spear (8, 19, D:3) a potion of resistance (8, 29, D:3) a +0 falchion (10, 7, D:3) a stone (13, 45, D:3) a +0 short sword a boomerang a +0 leather armour (14, 45, D:3) a +2 hand axe of electrocution a +0 ring mail a +0 mace (15, 30, D:3) a potion of curing (18, 19, D:3) a +0 short sword (20, 45, D:3) a +0 short sword (23, 7, D:3) a +0 dagger (31, 24, D:3) a +0 leather armour (32, 20, D:3) a +0 dagger (33, 12, D:3) a potion of curing (35, 26, D:3) a potion of mutation (38, 26, D:3) a +0 club 5 stones (39, 15, D:3) a +0 flail (39, 16, D:3) a +0 dagger a stone (49, 12, D:3) the +0 plate armour of Resonance {-Tele Fly rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (52, -3, D:3) a +0 robe (52, 22, D:3) a potion of lignification (53, 3, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -15, D:4) a +0 dagger (16, -49, D:4) a +0 war axe a +0 ring mail (20, 9, D:4) 3 stones (27, -49, D:4) a +0 short sword (29, -4, D:4) 7 stones (35, -51, D:4) a +0 war axe (38, -30, D:4) a potion of haste (39, -40, D:4) a +0 flail 3 boomerangs a +0 leather armour a +0 hand axe (40, -40, D:4) a +0 short sword a +0 flail (40, -39, D:4) a +0 trident a +0 leather armour (49, 10, D:4) a +0 quarterstaff (53, -38, D:4) a +0 trident a boomerang (54, -38, D:4) a +0 leather armour a +0 whip a +0 chain mail a +0 dagger (62, -42, D:4) a +0 short sword Level 5 of the Dungeon (5, -17, D:5) a +0 club a +0 club a +0 club a +0 robe (6, -17, D:5) a +0 flail a +0 spear (7, -17, D:5) a +0 club (17, -23, D:5) a potion of curing (18, -21, D:5) a +0 robe (22, -29, D:5) a potion of mutation (28, -28, D:5) 9 stones (30, -7, D:5) a +0 short sword (34, -12, D:5) 6 stones (35, -14, D:5) a potion of haste (35, 13, D:5) a potion of curing (39, -11, D:5) a +0 shortbow a +0 whip a +0 leather armour (40, 2, D:5) a +0 flail a +0 leather armour (42, -11, D:5) a +0 morningstar (45, 3, D:5) a +0 scale mail (48, -29, D:5) a +0 sling (52, -1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 13, D:6) a +0 flail (1, 0, D:6) a +0 whip a +0 robe a +0 whip (1, 1, D:6) a +0 club (10, -6, D:6) a +0 dagger (11, 4, D:6) a +0 halberd (13, 6, D:6) a +0 whip (26, 12, D:6) 8 stones (27, -9, D:6) 5 stones (33, 35, D:6) 2 stones (44, 33, D:6) 4 stones (58, 6, D:6) a potion of haste Level 7 of the Dungeon [Shop] Zinupax's Elemental Accessories the Grimoire of the Serac (418 gold) Spells Type Level a - Freeze Ice 1 b - Simulacrum Ice/Necromancy 6 c - Polar Vortex Ice 9 a lightning rod (4/4) (330 gold) a staff of earth (275 gold) Fevouj's Compendium of Burning (528 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 (0, 0, D:7) a +0 hand axe (2, -2, D:7) 6 stones (3, 20, D:7) a +0 hand axe a +0 animal skin (12, 29, D:7) a +0 whip (13, 29, D:7) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 club a +0 leather armour (14, 29, D:7) a +0 spear a +0 flail a +0 club (15, 29, D:7) a +0 short sword a +0 scale mail a +0 spear (23, 31, D:7) a potion of might (29, 33, D:7) 3 poisoned darts (35, 18, D:7) a +0 club (35, 19, D:7) a +0 leather armour a +0 flail a +0 plate armour a +0 halberd (36, 19, D:7) a +0 dagger (39, 33, D:7) a potion of ambrosia (41, 4, D:7) a potion of invisibility (41, 35, D:7) a +0 sling (46, 46, D:7) a potion of lignification Level 8 of the Dungeon (5, 11, D:8) a +0 hand axe (8, 3, D:8) a +0 hand axe a +0 leather armour (8, 6, D:8) a potion of invisibility (10, 3, D:8) a +0 club (10, 30, D:8) a potion of might (11, 16, D:8) a +0 whip (14, 29, D:8) 2 stones a +0 dagger (15, 23, D:8) a +0 chain mail a +0 battleaxe (15, 29, D:8) a +0 club (15, 30, D:8) a +0 short sword 7 poisoned darts a +0 whip (15, 31, D:8) a +0 club (15, 32, D:8) 7 stones a +0 short sword (17, 23, D:8) a +0 animal skin a +0 glaive a potion of degeneration (17, 25, D:8) a +0 dagger a +0 leather armour 2 boomerangs a +0 dagger (17, 37, D:8) a potion of attraction (19, 27, D:8) a +0 leather armour a boomerang a +0 short sword (24, 40, D:8) a potion of might (30, -1, D:8) 4 poisoned darts (34, 1, D:8) a +0 rapier (35, 26, D:8) a +2 dagger of electrocution a +0 ring mail a +0 short sword a +0 chain mail a +0 falchion a boomerang (36, 26, D:8) a +0 whip a +0 chain mail a staff of conjuration a +0 shortbow a +0 robe (50, 22, D:8) a +0 whip (50, 24, D:8) a +0 falchion (51, 23, D:8) a +0 mace a +0 cloak a +0 dagger (51, 24, D:8) a +0 dagger a +0 robe (52, 27, D:8) a +0 club a +0 chain mail (53, 27, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (54, 27, D:8) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (56, 28, D:8) a +1 hand axe of freezing a +0 dagger a +0 robe (57, 29, D:8) a +0 dagger a +0 robe (58, 28, D:8) a book of Touch Level 9 of the Dungeon (0, 0, D:9) a potion of resistance (26, 25, D:9) a +0 dagger a +0 dagger 3 boomerangs a +0 leather armour (27, 25, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (30, -15, D:9) a +0 giant spiked club a +0 giant spiked club (30, 16, D:9) a potion of might Level 10 of the Dungeon [Shop] Omurem's Antique Weapon Shop a +0 quarterstaff (124 gold) a +0 great sword (201 gold) a +0 club (31 gold) a +0 great mace (201 gold) a +0 quarterstaff (124 gold) a +0 battleaxe (201 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3267 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:10) a book of Rime (4, 0, D:10) a potion of might (15, -29, D:10) a +0 chain mail (21, -20, D:10) a potion of attraction (22, -48, D:10) a +0 club (24, -45, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail a +0 flail of protection a +0 mace (30, -17, D:10) a +0 long sword (32, -26, D:10) a +0 scale mail (34, -50, D:10) a +0 dagger a curare-tipped dart a +0 short sword a +0 dagger (34, -27, D:10) a +0 whip (34, -26, D:10) a +0 flail a +0 club (35, -49, D:10) a +0 whip 2 stones (35, -32, D:10) a +0 halberd (35, -27, D:10) a +0 scale mail a +0 spear (36, -50, D:10) a +0 short sword 4 poisoned darts a +0 short sword a +0 club (36, -26, D:10) a +0 spear (38, -26, D:10) a +0 robe (39, -39, D:10) a +0 robe (48, -26, D:10) 3 atropa-tipped darts (49, -11, D:10) a +1 mace (52, -29, D:10) a potion of curing (53, -48, D:10) 2 potions of cancellation (55, -28, D:10) a +0 flail a +0 robe (55, -26, D:10) a +1 great sword a +0 robe a +0 flail 7 stones a +0 robe a +0 battleaxe a +0 robe Level 11 of the Dungeon (2, -8, D:11) a +0 shortbow a +0 war axe (3, -8, D:11) a +1 shortbow of flaming (6, -8, D:11) a +0 shortbow (7, -8, D:11) a +0 pair of boots (26, 1, D:11) a potion of attraction (30, 11, D:11) a +0 hand axe (31, 11, D:11) a +0 falchion (32, -19, D:11) a +0 giant club a +0 dire flail (33, -19, D:11) a +0 whip (34, -19, D:11) 10 stones a +0 short sword a +0 dagger a curare-tipped dart a +0 whip (34, -1, D:11) a +0 flail a +0 hand axe (35, -19, D:11) 11 stones a +0 dagger a +0 short sword a +0 short sword (35, -2, D:11) a +0 robe a +0 dagger (35, -1, D:11) a +0 robe a +0 dagger (35, 0, D:11) a +0 dagger (36, -19, D:11) 2 stones a +0 club (37, -20, D:11) a +0 flail (40, 15, D:11) 2 potions of mutation (43, 17, D:11) a potion of cancellation (46, 20, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 whip (1, 0, D:12) a +0 trident a +0 plate armour (2, -1, D:12) a potion of lignification (2, 0, D:12) a +0 war axe a +0 whip (3, 10, D:12) a +0 leather armour (4, -1, D:12) a potion of mutation (14, 5, D:12) a +0 ring mail (14, 18, D:12) a +0 robe (21, 20, D:12) a +0 mace (28, -14, D:12) 5 gold pieces (31, 0, D:12) 5 atropa-tipped darts (32, 21, D:12) 2 large rocks (34, 16, D:12) a potion of curing (42, -11, D:12) a +0 club (52, 0, D:12) a +0 robe a +0 dagger (53, 30, D:12) a +0 shortbow (54, 30, D:12) a +0 shortbow (54, 31, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (3, -5, D:13) 7 gold pieces (5, -8, D:13) a scarf of resistance (unseen) (7, -3, D:13) 4 gold pieces (7, -2, D:13) 29 gold pieces a +0 battleaxe (7, -1, D:13) 23 gold pieces a +0 longbow (8, -3, D:13) 19 gold pieces a +0 shortbow (8, -2, D:13) 28 gold pieces a potion of brilliance the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hoff's Magic Scroll Shop a scroll of immolation (56 gold) a scroll of enchant armour (105 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) 2 scrolls of identify (56 gold) [Shop] Itsyetim's Antique Weapon Boutique a +0 halberd (92 gold) a +0 mace (69 gold) a +2 demon blade of flaming (897 gold) a +0 broad axe (92 gold) the +2 flail of Qazlal's Fury {freeze, rF+ Stlth+} (761 gold) rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 spear (69 gold) a +0 whip (57 gold) a +6 antimagic battleaxe (1184 gold) a +0 spear (69 gold) [Shop] Zelecup's Armour Emporium a +0 leather armour (32 gold) a +0 pair of gloves (72 gold) a scarf of invisibility (192 gold) a +0 ring mail (64 gold) a +2 cloak (264 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) (0, 0, Orc:1) 5 large rocks a +0 chain mail a +0 war axe (1, 0, Orc:1) the +1 ring mail of Space {Harm Will- rCorr Int+4} Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Will: It decreases your willpower. a +6 ring of strength the +0 hand axe "Wiempace" {drain, *Noise Will+ rCorr Stlth+} *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. a +2 heavy arbalest a +0 heavy lajatang a +2 long sword (2, -31, Orc:1) a +0 great sword a +0 plate armour (5, 9, Orc:1) the +1 pair of boots of Conscience {*Slow rElec rPois Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (7, -2, Orc:1) a +0 leather armour a boomerang a +0 trident (8, 0, Orc:1) a +0 leather armour 3 boomerangs a +0 club (10, 2, Orc:1) a +0 robe a +0 dagger (11, 2, Orc:1) a +0 chain mail a +0 battleaxe a +0 giant spiked club (14, -41, Orc:1) a +0 club a +0 leather armour (14, -1, Orc:1) a +0 scale mail a +0 flail a +0 ring mail a +0 falchion (15, -41, Orc:1) a +0 flail a +0 short sword (16, -41, Orc:1) a +0 giant club a +0 dagger a +0 robe (16, 1, Orc:1) a +0 robe a +0 dagger of freezing a +0 plate armour a +0 dire flail a +0 arbalest (17, -41, Orc:1) a +0 hand axe (21, -18, Orc:1) 5 large rocks (49, -39, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Hupogug's Antique Weapon Shop the +0 sling "Xom's Ringing Laughter" {heavy, Fragile Dex+3 Stlth+} (396 gold) Dex: It affects your dexterity (+3). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +4 antimagic sling (795 gold) a +0 rapier (120 gold) a +2 hand axe of freezing (522 gold) a +5 short sword of speed (1080 gold) a +0 war axe (105 gold) a +0 flail (105 gold) a +0 shortbow (90 gold) a +0 heavy broad axe (276 gold) a +1 vampiric great sword (795 gold) [Shop] Ciudiegg's Antique Armour Boutique a +0 leather armour (50 gold) a +0 plate armour (575 gold) a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) a +1 ring mail of cold resistance (400 gold) a +0 chain mail (112 gold) a +0 cloak of willpower (287 gold) the +1 leather armour of the Lost Path {Will+} (490 gold) Will: It increases your willpower. [Shop] Inur Huafuh's General Store a stone (1 gold) a scroll of identify (22 gold) 6 stones (6 gold) a scroll of enchant armour (82 gold) a potion of curing (33 gold) a +0 club (11 gold) a potion of might (44 gold) a staff of poison (275 gold) [Shop] Nezeal's Jewellery Emporium an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) a ring of see invisible (180 gold) a +6 ring of strength (432 gold) a ring of ice (300 gold) an amulet of reflection (360 gold) a ring of flight (210 gold) an amulet of faith (480 gold) (7, 16, Orc:2) a +2 robe of willpower a +2 dagger of holy wrath (7, 17, Orc:2) a +0 chain mail a +0 war axe (9, 39, Orc:2) a +0 giant club (9, 40, Orc:2) a +0 dire flail a +0 plate armour (9, 42, Orc:2) a +0 trident a +0 plate armour (11, 42, Orc:2) a +0 morningstar a +0 plate armour (11, 43, Orc:2) a +0 giant club (12, 43, Orc:2) a +0 mace a +0 leather armour (12, 45, Orc:2) a +0 club (13, 20, Orc:2) a +0 chain mail a +0 flail a +3 arbalest (13, 35, Orc:2) a +0 ring mail a +0 club (13, 36, Orc:2) a +0 mace (13, 42, Orc:2) a +0 plate armour a +1 flail of protection a +0 arbalest (14, 37, Orc:2) a +0 giant spiked club (14, 40, Orc:2) a +0 chain mail a +1 glaive (15, 37, Orc:2) a +0 hand axe a +0 chain mail a +0 great sword (15, 38, Orc:2) a +0 robe a +0 dagger (15, 39, Orc:2) a +0 club (16, 35, Orc:2) a +0 robe a +0 dagger a +2 robe of resistance a +0 dagger (16, 36, Orc:2) a +0 plate armour a +0 scimitar (16, 37, Orc:2) a +0 chain mail a +0 trident (16, 38, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest a +0 plate armour a +0 halberd a +0 arbalest (16, 39, Orc:2) a +0 chain mail a +0 falchion (17, 19, Orc:2) a +0 plate armour a +0 halberd (17, 37, Orc:2) a +0 leather armour a +0 dagger a +0 plate armour a +0 trident a +0 plate armour a +0 battleaxe (19, 16, Orc:2) a +0 plate armour a +1 battleaxe of venom (20, 44, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (22, 19, Orc:2) a +0 glaive (22, 48, Orc:2) a +0 ring mail a +0 scimitar (23, 22, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (23, 46, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +2 heavy flail a +0 robe a +1 dagger of electrocution (23, 47, Orc:2) a +0 plate armour a +0 short sword a +0 arbalest a +0 leather armour a +0 heavy flail a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (23, 48, Orc:2) a +0 trident a +0 leather armour a boomerang a +0 whip (25, 21, Orc:2) a +0 chain mail 3 boomerangs a +0 glaive (26, 1, Orc:2) 5 large rocks (26, 20, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe a +0 chain mail a +0 mace (27, 13, Orc:2) a +0 hand axe (27, 19, Orc:2) a +0 plate armour a +0 hand axe (27, 20, Orc:2) a +0 hand axe (28, 21, Orc:2) a +0 club (28, 25, Orc:2) a +0 club (29, 15, Orc:2) a +0 leather armour a +0 flail (29, 19, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 scimitar (30, 18, Orc:2) a +0 robe a +0 dagger (30, 22, Orc:2) a +0 plate armour a +0 dire flail (30, 23, Orc:2) a +0 plate armour a +0 glaive (32, 16, Orc:2) a +0 dagger (32, 17, Orc:2) a +0 leather armour a +0 short sword (40, 60, Orc:2) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (16, 25, Lair:1) a potion of mutation (17, 11, Lair:1) a +0 leather armour (18, 19, Lair:1) 7 stones (20, -6, Lair:1) a +0 chain mail (47, -15, Lair:1) a +0 whip (47, 10, Lair:1) 7 stones (47, 15, Lair:1) 4 silver boomerangs (52, -10, Lair:1) a +0 robe (52, 7, Lair:1) 5 stones Level 2 of the Lair of Beasts (12, -12, Lair:2) a +0 spear (21, -8, Lair:2) 6 stones (25, -12, Lair:2) a +2 spear (25, -1, Lair:2) 5 javelins (33, 23, Lair:2) a +0 mace (46, -16, Lair:2) 4 stones (55, -15, Lair:2) 6 stones (55, 12, Lair:2) a +2 falchion of holy wrath (59, -5, Lair:2) a +0 robe a +0 mace (61, -6, Lair:2) a +0 hand axe (65, -3, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (25, -1, Lair:3) 5 boomerangs (30, 2, Lair:3) a +0 plate armour (37, -1, Lair:3) a +0 club (40, -9, Lair:3) a +0 battleaxe (41, 3, Lair:3) the ring of Rywkusim {Fire rElec Will++ rCorr Stlth+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (unseen) (42, 4, Lair:3) a +0 broad axe (62, 15, Lair:3) a staff of conjuration (64, 3, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (20, 0, Lair:4) a +0 trident (52, 13, Lair:4) a +0 ring mail (53, 7, Lair:4) a +0 plate armour (59, 25, Lair:4) a potion of might (64, -7, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (0, 1, Lair:5) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (unseen) (1, 0, Lair:5) a +0 ring mail (1, 1, Lair:5) 2 potions of heal wounds (17, 3, Lair:5) a +0 scale mail (26, -3, Lair:5) a potion of curing (36, -26, Lair:5) a +0 quarterstaff