Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 14309199142681435993 30 topfpfpflanze the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Apr 25, 2023. Slain by a gnoll ... wielding a +3 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (1092 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 1092, Time: 00:00:36 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 5/7 EV: 7 Int: 22 God: Gold: 85 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: attractive, held A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Leda's Liquefaction Hex/Erth 1% N/A 75% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 97% 5 Statue Form Tmut/Erth 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Searing Ray (safe; 4% risk of failure) Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. Your magical contamination has completely faded away. You aren't carrying any items that you can evoke. Unknown command. It was a potion of attraction. You feel attractive to monsters. A gnoll comes into view. It is wielding a +0 spear. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll is attracted toward you. x2 You struggle against the net. The gnoll completely misses you. The gnoll is attracted toward you. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. The gnoll hits you with a +3 spear! Ouch! That really hurt! The gnoll shouts! Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Aim: a gnoll, wielding a +3 spear (81% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +3 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll! x2; The gnoll hits you with a +3 spear. You die... ########## #........# ##########.######.# ####.............# #.# .....########.##.# #.# ###..# #.##@# #.# ###..# #.##g# #.# .....# #.##g# #.# ###.## #.##ยง# #.# #.# #.##.# #.# #.# #.##.###.# #.# #........# ..# ####.##### ### #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 3 hobgoblins 4 jackals A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 555 | D:1 | Learned a level 2 spell: Searing Ray 1076 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 1092 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: layout_loops_ring, basic_altar, roderic_roman_lattice Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 36 Searing Ray || 2 Use: Potion || 2 Armour: Skin || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1091 | 1091 | 0 | 0 | 994 | 2 | 545.5 | Dungeon | 1091 | 1091 | 0 | 0 | 994 | 2 | 545.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 714 daAuts D:2: 377 daAuts