topfpfpflanze Level 1 of the Dungeon (0, 9, D:1) 4 stones (1, 7, D:1) a +2 dagger of venom 4 stones (7, 26, D:1) a +0 club (10, 10, D:1) a +0 club (11, 14, D:1) 4 stones (13, 22, D:1) a +0 robe (14, 16, D:1) a +0 dagger (17, -4, D:1) a +0 short sword (18, 19, D:1) a +0 spear (23, -3, D:1) a +0 robe (23, 17, D:1) a +0 cloak (27, 20, D:1) a +0 short sword a stone (29, -7, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, 17, D:2) a +0 dagger (13, -4, D:2) a +0 robe (14, -2, D:2) a +0 robe (20, 15, D:2) a stone (24, -7, D:2) a +0 dagger (29, 8, D:2) 3 stones Level 3 of the Dungeon (8, 2, D:3) a +0 pair of boots (19, 4, D:3) a +0 club a +0 sling (20, 1, D:3) 5 stones (37, -24, D:3) the +2 leather armour "Fysaxt" {Contam Harm Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (43, -30, D:3) 7 stones (51, 0, D:3) a +0 robe (55, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (33, -1, D:4) a +0 dagger (37, 1, D:4) a howler monkey corpse (skeletalised by now) (51, -38, D:4) 2 stones