Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 15612216826431421510 53 topfpfpflanze the Conjurer (level 3, 0/14 HPs) Began as a Felid Conjurer on May 30, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:38 (1784 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 1784, Time: 00:01:39 Health: 0/14 AC: 1 Str: 3 XL: 3 Next: 64% Magic: 1/8 EV: 17 Int: 21 God: Gold: 23 SH: 0 Dex: 14 Spells: 5/8 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.22/turn c - ring of resist corrosion MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -4), weak-willed, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Jewellery b - a ring of willpower (left paw) c - a ring of resist corrosion (right paw) Scrolls e - a scroll of vulnerability Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting - Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: 2 downstairs D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You feel sick. The adder barely misses you. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder misses you. Unknown command. Unknown command. The adder misses you. Unknown command. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled MOLESU VO BASU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The adder closely misses you. Unknown command. As you read the scroll labelled WACRAXK QISK, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. The adder closely misses you. As you read the scroll labelled FOPNOT WIELAO, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The adder misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (blue smoke, moderately wounded, weak-willed, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder completely misses you. You completely miss the adder. The adder is heavily wounded. You die... .. # ### ... #. #.###.... ####.##.#.... .........:# #.# ## #§### . #§S§### # #### ##@§§.# #. ..h #§§### #.#### #§§# #..... #..# ########## #..# ##......... ####..# ##..######## #.....# #........... ####.## #.###.###### #.# ##.## .# # You could see an adder (weak-willed). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas A ball python (D:1) 2 bats (D:1) 3 frilled lizards 8 kobolds 9 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 171 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 178 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:1 | Reached XP level 3. HP: 14/14 MP: 5/8 1437 | D:2 | Found a faded altar of an unknown god. 1477 | D:2 | Noticed Terence 1784 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, st_stairs_7 D:2: layout_loops_ring, chequers_ecumenical_altar_twisty, basic_altar, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_2corner, co_window_corner_b, co_window_broadway_c, co_window_2corner, co_window_2corner, co_window_corner_b, co_window_of_opportunity_b, co_window_paths_e, co_window_paths_d, glass_columns_b, glass_columns_a, st_stairs_1, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 3 | 3.4 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 100 Searing Ray || 2 Use: Potion || 2 Scroll || 4 Armour: Skin || 1 Dodge: Dodged || 35