topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, 31, D:1) a +0 short sword (10, 0, D:1) a +0 dagger 2 stones (30, 12, D:1) a +0 sling (34, 12, D:1) a +3 dagger (44, 30, D:1) a +0 short sword (55, 4, D:1) a +0 short sword 4 stones (55, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (7, 22, D:2) a staff of poison (17, 19, D:2) a +0 leather armour (18, -2, D:2) a staff of conjuration (22, 12, D:2) a +0 dagger (29, 18, D:2) 5 stones (46, 4, D:2) the +5 hammer of the Lonely Blessings {protect, Contam rC+ SInv} rC: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -6, D:3) a +0 club 6 poisoned darts (5, -5, D:3) a +0 short sword (5, -4, D:3) a +0 whip (7, -7, D:3) a +0 short sword 4 stones (7, -6, D:3) a +0 dagger 5 stones (9, -6, D:3) a +0 dagger (11, -26, D:3) a +0 club (13, -4, D:3) a +0 whip 3 stones (28, 15, D:3) a +0 dagger a +0 robe (29, -10, D:3) 2 silver boomerangs (32, -23, D:3) a +0 robe a +1 heavy scythe (34, -9, D:3) a potion of attraction (35, -18, D:3) a +0 robe (36, -21, D:3) a +2 leather armour of positive energy (43, 1, D:3) a +0 short sword 3 boomerangs a +0 leather armour Level 4 of the Dungeon [Shop] Woyt's Armour Shop a +0 plate armour (230 gold) a +0 plate armour (230 gold) a +2 chain mail of cold resistance (215 gold) a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 cloak (45 gold) a +2 pair of gloves of hurling (215 gold) (0, 0, D:4) 5 stones (6, 1, D:4) 6 stones (8, 4, D:4) a +0 short sword (11, 12, D:4) a +0 dagger 4 poisoned darts (11, 20, D:4) a book of Conjurations (16, 26, D:4) a +0 leather armour a +0 mace (17, 25, D:4) a +0 leather armour a +0 robe a +0 dagger a +0 whip (18, 22, D:4) 9 stones (27, 27, D:4) a scarf of repulsion (29, 20, D:4) a +0 flail (30, 23, D:4) a +0 flail (30, 24, D:4) a +0 club (30, 27, D:4) a +0 flail (32, 26, D:4) a +0 club (38, 12, D:4) a +0 chain mail a +0 dagger (39, 29, D:4) a +0 war axe (40, 0, D:4) a potion of attraction (44, 12, D:4) a +0 short sword (47, 26, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 falchion (48, 11, D:4) a +0 robe (49, 22, D:4) a +1 hand axe of flaming a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (16, -7, D:5) a +0 chain mail (28, -12, D:5) a +0 war axe (35, -28, D:5) a +0 war axe a +0 leather armour (35, -25, D:5) a +0 giant spiked club (35, 12, D:5) 3 stones (37, -20, D:5) a +0 club (38, -24, D:5) a +0 whip (39, -24, D:5) a +0 leather armour a +0 whip (39, 7, D:5) 3 stones (39, 18, D:5) an amulet of faith (41, -23, D:5) a +0 scale mail a +0 dagger (48, -22, D:5) a +0 scale mail (52, 15, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 26, D:6) a +0 leather armour (5, 7, D:6) a +0 ring mail a +0 dagger (16, 19, D:6) a +0 dagger (18, 30, D:6) 4 stones (30, 22, D:6) a +0 flail a +0 ring mail a +0 dagger (40, 10, D:6) a +0 falchion (42, 18, D:6) a scroll of enchant armour Level 7 of the Dungeon [Shop] Qoin's Antique Armour Shoppe a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) the +6 lightning scales {swift, rElec} (1876 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +8 chain mail of Fanaticism {rF+} (1638 gold) rF: It protects you from fire. a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) (0, 0, D:7) a +0 club (0, 3, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 whip a +0 chain mail (5, -16, D:7) a +0 short sword (7, -9, D:7) a +0 robe a +2 great sword (9, -25, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (10, -32, D:7) a +0 chain mail (11, -27, D:7) 6 large rocks (16, -10, D:7) a +0 mace (25, -30, D:7) a +0 flail (25, -28, D:7) a +0 heavy halberd +0 steam dragon scales (25, -27, D:7) a +0 spear (25, 5, D:7) a +1 dagger of protection (27, -24, D:7) a +0 falchion (27, -21, D:7) a +1 whip of venom (27, -19, D:7) a +0 club (27, -18, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 morningstar (28, 0, D:7) a +0 dagger (29, 0, D:7) a +0 trident a +0 ring mail (31, -29, D:7) 3 stones (33, 0, D:7) a +0 hand axe (35, -47, D:7) a +0 quarterstaff (44, -33, D:7) a +0 robe (47, -32, D:7) a +0 dagger (47, -31, D:7) 3 stones a +0 dagger (47, -23, D:7) a +0 dagger (48, -24, D:7) 2 stones a +0 short sword (50, -32, D:7) 5 poisoned darts a +3 dagger (52, -31, D:7) a +0 whip (54, -29, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 hand axe (4, 4, D:8) a +0 short sword (13, 19, D:8) a +0 flail 4 stones (14, 14, D:8) a +0 ring mail a +0 hand axe a +0 mace (15, 15, D:8) a +0 hand axe (17, 15, D:8) a +0 club a +0 ring mail (18, 15, D:8) a +0 club (20, 13, D:8) 5 stones (20, 17, D:8) a +0 war axe (22, 28, D:8) a +0 flail (24, -10, D:8) a +0 short sword (24, -5, D:8) a +0 scale mail a +0 short sword (25, -11, D:8) a +0 plate armour (25, -8, D:8) a +0 leather armour a +0 mace (26, 25, D:8) 5 stones (30, 22, D:8) a +0 whip (30, 24, D:8) a +0 spear of venom a +0 animal skin (32, 24, D:8) a +0 dagger a +0 robe (32, 31, D:8) a +0 hand axe a +0 chain mail (34, 23, D:8) a +0 dagger (36, 26, D:8) a +0 short sword (36, 29, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 mace a +0 ring mail (45, 29, D:8) a +0 whip (46, 26, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Meiweusch's Weapon Shoppe a +3 heavy battleaxe (315 gold) 2 stones (2 gold) a +0 dagger (22 gold) a +0 battleaxe (71 gold) a +0 club (11 gold) the +10 triple sword of the Past {pain, Fly rN+++ Will- Int-4} (1017 gold) Int: It affects your intelligence (-4). rN: It renders you almost immune to negative energy. Fly: It grants you flight. Will: It decreases your willpower. 9 stones (9 gold) a +1 heavy war axe (146 gold) a stone (1 gold) (0, 0, D:9) a +0 mace (18, 14, D:9) a +0 flail a +0 leather armour (18, 19, D:9) 5 stones (20, 44, D:9) a potion of attraction (23, 14, D:9) a +0 heavy flail (23, 15, D:9) a +0 dagger a +0 robe (23, 17, D:9) a +0 giant spiked club a +0 giant club (27, 42, D:9) a +0 pair of boots (31, 19, D:9) a +0 chain mail a +0 mace (32, 19, D:9) a +0 club (33, 42, D:9) a +0 shortbow (34, 19, D:9) a +0 dagger (35, 28, D:9) a +0 leather armour a +0 hand axe a +0 whip of freezing (35, 29, D:9) a +0 whip a +0 ring mail a +0 short sword (36, 27, D:9) a +0 robe a +0 dagger (37, 18, D:9) 5 poisoned darts (39, 31, D:9) a +0 dagger (47, 11, D:9) a +0 cloak (49, -2, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Cakig's Book Boutique a book of the Senses (384 gold) a book of Changes (216 gold) a book of Party Tricks (192 gold) the Volume of the Heated Sixfirhy (576 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Inner Flame Hexes/Fire 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Storm Form Transmutation/Air 7 a book of Chaos (600 gold) a book of Transfigurations (480 gold) a manual of Unarmed Combat (960 gold) a book of Touch (264 gold) a book of Annihilations (720 gold) [Shop] Faipu's Jewellery Shoppe an amulet of regeneration (330 gold) a ring of see invisible (165 gold) a +4 ring of protection (396 gold) a ring of wizardry (330 gold) a ring of protection from fire (275 gold) the amulet "Oqocamun" {Spirit Fly} (430 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. a ring of resist corrosion (220 gold) (0, 0, D:10) a +0 plate armour (8, 7, D:10) a +3 falchion (20, -8, D:10) a +0 leather armour a +0 flail (21, -9, D:10) a +0 short sword a +0 robe a +0 dagger (22, -10, D:10) a +0 short sword (22, 0, D:10) 3 stones a +0 leather armour a +0 war axe (31, -6, D:10) a +0 whip (33, -12, D:10) a +0 chain mail a +0 mace (34, -15, D:10) a +0 short sword (35, -13, D:10) a +0 leather armour a +0 hand axe 2 boomerangs a +0 dagger (36, -15, D:10) a +0 chain mail a +0 hand axe (36, -14, D:10) a +0 chain mail a +0 mace (36, -13, D:10) a +0 whip a +0 short sword (38, -17, D:10) a +0 dagger a +0 short sword (38, -9, D:10) a +0 club (40, -12, D:10) a +0 scale mail a +0 whip a +0 leather armour a +0 dagger (41, -13, D:10) a +1 dagger of protection (45, -25, D:10) a +0 robe a +0 flail (46, -19, D:10) a curare-tipped dart a +0 dagger (46, -18, D:10) a +0 robe a +2 battleaxe of freezing (46, -17, D:10) a +0 plate armour a +0 flail (46, -12, D:10) a +0 robe a +0 dagger (47, -10, D:10) a +0 robe a +0 halberd (50, -7, D:10) a +0 robe a +2 halberd of freezing (50, -6, D:10) a +0 robe a +3 short sword (57, -28, D:10) a +0 sling (64, -35, D:10) a +0 falchion (64, -20, D:10) a +0 war axe a +0 leather armour (68, -30, D:10) a +0 trident (69, -30, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (8, -11, D:11) a +0 hand axe a +0 chain mail (8, -10, D:11) a +0 club (8, -8, D:11) a +0 trident (11, 12, D:11) 4 large rocks (22, 19, D:11) a staff of poison (26, 11, D:11) 2 stones (31, -7, D:11) a throwing net (42, -7, D:11) 20 gold pieces (51, -7, D:11) 3 gold pieces (57, -9, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 6 gold pieces a +0 dagger a +0 robe (0, 3, D:12) 6 stones (1, 0, D:12) 5 gold pieces a +0 dagger (2, 7, D:12) 12 gold pieces a +3 dagger a +0 robe a +0 dagger a +0 robe (5, 0, D:12) a +0 leather armour (43, 38, D:12) 13 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 6 gold pieces (0, 4, Orc:1) 8 gold pieces a +0 war axe (7, 0, Orc:1) 18 gold pieces a +0 giant club (10, 2, Orc:1) 8 gold pieces a +0 chain mail 3 boomerangs a +0 mace (14, 6, Orc:1) a +0 giant club a +0 leather armour a +0 short sword 5 gold pieces (15, 5, Orc:1) 13 gold pieces a +2 dagger of venom a +0 war axe Level 1 of the Lair of Beasts (1, 23, Lair:1) 18 gold pieces (6, 11, Lair:1) a piece from Xom's chessboard (15/15) (28, 23, Lair:1) a +0 tower shield (36, 20, Lair:1) a +0 war axe (39, 47, Lair:1) a +0 robe (49, 1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of flight (0, 11, Lair:2) a stone (2, 4, Lair:2) 33 gold pieces (4, 12, Lair:2) a scroll of identify (9, 22, Lair:2) 15 gold pieces (9, 23, Lair:2) 17 gold pieces