Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 2727483553801712362 62 topfpfpflanze the Magician (level 3, 0/14 HPs) Began as a Felid Conjurer on July 5, 2023. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:19 (2073 turns). topfpfpflanze the Magician (Felid Conjurer) Turns: 2073, Time: 00:01:19 Health: 0/14 AC: 1 Str: 2 (3) XL: 3 Next: 85% Magic: 2/9 EV: 17 Int: 19 (21) God: Gold: 139 SH: 0 Dex: 13 (14) Spells: 6/9 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ o - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -6), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Jewellery o - a ring of willpower (left paw) Scrolls d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of enchant armour {unknown} h - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} n - a scroll of brand weapon {unknown} Potions a - 2 potions of magic b - a potion of degeneration c - a potion of haste {unknown} g - a potion of heal wounds {unknown} i - a potion of curing {unknown} j - a potion of mutation {unknown} l - a potion of might m - a potion of ambrosia {unknown} Skills: - Level 2.8 Dodging - Level 2.9 Stealth + Level 3.7 Spellcasting - Level 3.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 14% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Canine Familiar Summ 3% N/A 38% 3 Summon Guardian Golem Hex/Summ 3% N/A 38% 3 Vhi's Electric Charge Tloc/Air 6% N/A 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Arcjolt Conj/Air 5% 1d15 88% 5 Starburst Conj/Fire 5% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [: Portals: Sewer: D:3 Annotations: D:3 exclusion: downstairs D:4 exclusion: upstairs Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The adder closely misses you. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the rat! You kill the rat! The searing ray hits the worm. The worm is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the rat. You kill the rat! The searing ray hits the worm. The worm is almost dead. You feel sick. The adder bites you. Unknown command. The searing ray hits the adder. The adder is almost dead. The searing ray hits the worm! You kill the worm! You finish channelling your searing ray. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder misses you. Unknown command. Unknown command. It was a potion of might. You feel very mighty all of a sudden. You die... ### ###########.# #...........# ####.#########.# ##.###........# #.# ..!....@#####.# #.# .#.##..#S~~~#.# #.# # w......#†~~~#)#####.# # ...#...#~∩~~#....##.#### .......#~~~~#.##.##..... .......#~~~~#........... .#.....######w##.......# ........)o...o##.......# ......##.##.#.##.......# You could see an adder. Vanquished Creatures An adder (D:4) 2 worms 2 dart slugs 6 orcs (D:3) 2 ball pythons 2 endoplasms (D:4) 4 giant cockroaches 3 hobgoblins 4 jackals (D:2) A bat (D:1) A frilled lizard (D:3) 2 goblins A kobold (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 67 | D:1 | Found Xavuomeuss's Antique Armour Shoppe. 554 | D:1 | Found Etae's Book Shoppe. 778 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 920 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:2 | You fall into a shaft and drop 2 floors! 1626 | D:4 | Reached XP level 3. HP: 14/14 MP: 3/8 1974 | D:3 | Found a glowing drain. 2073 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, serial_shops, nicolae_shop_back_alley_shop, shop, hex_intersection D:2: layout_basic, grunt_ministairs_5, hex_intersection, minivault_23 D:3: layout_basic, portal_sewer_entry_c, grunt_ministairs_2, serial_bayou_pond_d, uniq_crazy_yiuf_cottage D:4: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 2.8 Stealth | | 2.9 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 8 Bite || 2 Cast: Magic Dart || 76 Searing Ray || 4 Use: Potion || 2 Dodge: Dodged || 21