topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 trident (3, -19, D:1) a +0 ring mail (5, -31, D:1) 3 stones (5, 19, D:1) a +0 ring mail (6, -23, D:1) a +0 dagger (7, -26, D:1) a +0 whip (18, -21, D:1) 9 stones (32, -33, D:1) a +0 short sword 5 stones (33, -32, D:1) a +0 club (39, -1, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Sadihy's Magic Scroll Boutique a scroll of revelation (75 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of vulnerability (40 gold) (22, -5, D:2) 10 gold pieces (22, -4, D:2) a scroll of brand weapon (22, -3, D:2) 12 gold pieces (23, -5, D:2) a +0 robe (23, -4, D:2) a potion of heal wounds (23, -3, D:2) 15 gold pieces (24, -5, D:2) a scroll of amnesia (24, -4, D:2) a +0 sling (24, -3, D:2) a scroll of blinking (25, 20, D:2) a +0 scale mail (34, -26, D:2) a +0 sling (42, 5, D:2) a +0 leather armour (47, 4, D:2) a +0 flail a +0 scale mail (48, 2, D:2) a +0 whip (60, 7, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 8 stones (4, -4, D:3) a +0 spear (11, -32, D:3) a +0 dagger (19, -33, D:3) a +0 plate armour (24, -3, D:3) 5 stones a +0 whip (28, 3, D:3) 5 stones a +0 dagger (29, -19, D:3) a +0 short sword 6 stones (42, 5, D:3) a +0 dagger (49, -24, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Curph's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of shadows (168 gold) a scarf of shadows (168 gold) an amulet of magic regeneration (420 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) (0, 0, D:4) a +0 whip (13, -18, D:4) a +0 ring mail (14, -17, D:4) a +0 club (14, -4, D:4) a +0 dagger a +0 sling (15, -2, D:4) a +1 dagger of venom a +0 scale mail (22, -14, D:4) 12 gold pieces a human skeleton (23, -47, D:4) 3 stones (23, -11, D:4) a rat skeleton (27, -1, D:4) a +0 short sword (27, 3, D:4) a +0 short sword a +0 dagger 7 stones (28, -41, D:4) 2 poisoned darts (28, -13, D:4) a bat skeleton (28, -11, D:4) a goblin skeleton (28, -9, D:4) 4 gold pieces (28, -7, D:4) 3 stones a +0 dagger (28, 4, D:4) 3 stones a +2 short sword of draining (29, -8, D:4) 9 gold pieces (29, 4, D:4) a +0 short sword a +0 vampiric short sword a +0 dagger (29, 5, D:4) 3 poisoned darts a +0 dagger (30, -13, D:4) a goblin skeleton (51, -24, D:4) 2 javelins (55, -10, D:4) a +0 trident (60, -38, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (60, 1, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Buech's Tremendous Tomes Deuk's Grimoire of Voltage (1078 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Arcjolt Conjuration/Air 5 f - Silence Hexes/Air 5 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Information on Energetic Austromancy (726 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Momentum Strike Conjuration/Translocation 2 d - Searing Ray Conjuration 2 e - Dazzling Flash Conjuration/Hexes 3 f - Freezing Cloud Conjuration/Ice/Air 5 g - Fireball Conjuration/Fire 5 h - Starburst Conjuration/Fire 6 the Spellbook of Feathers and Wildfire (770 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Poisonous Vapours Poison/Air 2 d - Inner Flame Hexes/Fire 3 e - Vhi's Electric Charge Translocation/Air 3 f - Summon Lightning Spire Summoning/Air 4 g - Silence Hexes/Air 5 h - Conjure Ball Lightning Conjuration/Air 6 the Anthology of Mortification and Air (924 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Poisonous Vapours Poison/Air 2 c - Swiftness Air 3 d - Vhi's Electric Charge Translocation/Air 3 e - Dispel Undead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Chain Lightning Conjuration/Air 9 the Textbook on Cooperative Displacement (1100 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Vhi's Electric Charge Translocation/Air 3 c - Gell's Gravitas Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Haunt Necromancy/Summoning 7 f - Malign Gateway Summoning/Translocation 7 g - Monstrous Menagerie Summoning 7 h - Summon Hydra Summoning 7 the Compendium of the Map (814 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Portal Projectile Hexes/Translocation 3 d - Gell's Gravitas Translocation 3 e - Vhi's Electric Charge Translocation/Air 3 f - Passage of Golubria Translocation 4 g - Summon Forest Summoning/Translocation 5 h - Dispersal Translocation 6 the Vellum of Wildfire and the Map (946 gold) Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Blink Translocation 2 d - Teleport Other Translocation 3 e - Summon Forest Summoning/Translocation 5 f - Plasma Beam Fire/Air 6 g - Ignition Fire 8 h - Disjunction Translocation 8 the Compendium of the Red-Hot Dose (858 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Flame Wave Conjuration/Fire 4 f - Starburst Conjuration/Fire 6 g - Plasma Beam Fire/Air 6 h - Eringya's Noxious Bog Transmutation/Poison 6 (0, 0, D:5) a +0 leather armour a +0 short sword (6, 10, D:5) a +2 helmet of intelligence (35, 21, D:5) a +0 sling the Ecumenical Temple