topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 34, D:1) a +0 kite shield (2, -8, D:1) a +0 dagger (2, 4, D:1) a +0 dagger (6, -8, D:1) a +0 ring mail (6, -5, D:1) a +0 hand axe (21, 2, D:1) a +0 club (21, 27, D:1) a +0 whip 5 stones (24, 20, D:1) a +0 leather armour (26, 46, D:1) a +0 club (30, 23, D:1) a +3 heavy hand axe (34, 11, D:1) a +0 dagger (36, 12, D:1) 6 poisoned darts (39, -2, D:1) a +0 dagger (45, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -16, D:2) a +0 short sword (5, 1, D:2) a +0 hand axe (5, 8, D:2) a +0 dagger (21, -36, D:2) a +0 club a +0 leather armour a +0 flail (24, -6, D:2) a +0 club (24, 14, D:2) a +0 club (35, -28, D:2) a +0 dagger (38, -24, D:2) a +0 club 3 poisoned darts (38, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -6, D:3) a +0 scale mail a +0 war axe (3, -2, D:3) a +0 dagger a +0 robe (9, -23, D:3) a +0 falchion (12, -26, D:3) a +0 short sword (15, -26, D:3) a +0 short sword 4 poisoned darts (19, -6, D:3) a +0 mace (22, 1, D:3) a +0 morningstar (25, -6, D:3) a +0 cloak (36, -14, D:3) a +0 robe (41, -7, D:3) a +0 mace (43, -10, D:3) a +0 whip (45, -26, D:3) a potion of curing (48, -28, D:3) a potion of attraction (49, -28, D:3) 4 gold pieces Level 4 of the Dungeon [Shop] Ucuhi's Distillery 2 potions of heal wounds (140 gold) 2 potions of enlightenment (140 gold) a potion of might (56 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of might (56 gold) 2 potions of mutation (224 gold) (0, 0, D:4) a +0 club (14, -1, D:4) 4 stones (22, -13, D:4) 4 poisoned darts a +0 whip (29, 3, D:4) a +0 flail (29, 4, D:4) a +0 dagger a +0 robe (30, 4, D:4) a +0 club a +0 leather armour (34, -33, D:4) a +0 leather armour 3 boomerangs a +0 short sword (34, -6, D:4) 5 poisoned darts (36, 0, D:4) a +0 club (37, -3, D:4) a stone a +0 whip Level 5 of the Dungeon [Shop] Ammyneis's Armour Boutique a +2 chain mail of cold resistance (279 gold) the +1 ring mail of the Fabulous Wumpus {-Cast rPois Dex-2 Stlth+} (153 gold) Dex-2: It affects your dexterity (-2). rPois: It protects you from poison -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. a +0 leather armour (26 gold) a +0 chain mail of cold resistance (149 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) [Shop] Eleydgh's Antique Weapon Shop a +0 halberd (80 gold) a +2 glaive of freezing (474 gold) a +4 whip of venom (500 gold) a +0 long sword (70 gold) a +0 broad axe (80 gold) the +1 dagger "Sirchaq" {heavy, rC- Str+5 Int+5} (592 gold) Str+5: It affects your strength (+5). Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. a +0 arbalest (90 gold) a +0 sling (30 gold) [Shop] Keijuhai's Weapon Shop 4 stones (4 gold) 7 stones (8 gold) a +0 club (12 gold) 2 curare-tipped darts (28 gold) the +8 dagger of Disgust {flame, Int+5} (733 gold) Int+5: It affects your intelligence (+5). 4 stones (4 gold) a +0 short sword (36 gold) the +1 hand axe of Excruciating Pain {drain, rF+ rC+ Stlth+} (410 gold) rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. [Shop] Buehiaso's Antique Weapon Boutique a +0 spear (60 gold) the +7 arbalest "Damuymog" {heavy, Int+4} (1170 gold) Int+4: It affects your intelligence (+4). a +0 whip (50 gold) a +0 falchion (60 gold) a +0 long sword (70 gold) a +0 trident (70 gold) a +4 short sword of speed (620 gold) (0, 0, D:5) a +0 spear (3, 0, D:5) a +0 spear a +0 whip (4, -1, D:5) a +0 chain mail a +0 short sword (5, 11, D:5) 8 gold pieces (5, 12, D:5) a potion of heal wounds (6, 12, D:5) a book of Vapours (7, 12, D:5) 9 gold pieces (11, 4, D:5) 12 gold pieces (13, 18, D:5) a +0 giant spiked club (14, 19, D:5) a +0 shortbow 5 stones (15, 31, D:5) 3 poisoned darts (17, 17, D:5) a +0 ring mail (18, 25, D:5) a +0 dagger (19, 4, D:5) a +0 helmet (20, -6, D:5) a +0 robe a +0 club (20, 0, D:5) a +0 robe a +0 scythe (21, 0, D:5) a +0 club (23, -9, D:5) a +0 cloak (27, 0, D:5) a +1 shortbow of flaming (35, 19, D:5) a +0 whip (36, 1, D:5) a +0 flail (38, 5, D:5) a +0 club (38, 6, D:5) a +0 trident a +0 scale mail a +0 kite shield (38, 7, D:5) a +0 club a +0 spear (38, 8, D:5) a +0 whip (38, 10, D:5) a +0 whip (39, 12, D:5) a +0 falchion a +0 chain mail (42, 0, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 7 stones (4, -6, D:6) a +0 leather armour (7, -45, D:6) a +0 spear (20, -2, D:6) a +0 plate armour (27, -39, D:6) a +2 robe of willpower a +0 dagger (34, -8, D:6) a +0 flail a +0 ring mail (35, -46, D:6) a +0 sling a +0 leather armour (35, -12, D:6) a +0 leather armour (43, -37, D:6) a +0 club 5 stones a +0 animal skin (43, -17, D:6) a +0 club a +0 plate armour (46, -24, D:6) a +0 mace a +0 leather armour (49, -34, D:6) a +0 club Level 7 of the Dungeon (8, 5, D:7) a blade talisman (8, 22, D:7) a +1 heavy long sword (17, 35, D:7) a +0 war axe (20, -11, D:7) a +0 helmet (21, 6, D:7) +0 steam dragon scales (32, 37, D:7) a +0 flail (42, 22, D:7) a +0 trident (45, 27, D:7) a +0 flail (46, 17, D:7) a +0 giant club (50, 26, D:7) a maw talisman Level 8 of the Dungeon (0, 0, D:8) the +0 leather armour of Joelomus {Drain +Inv Fly SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (2, -11, D:8) a +0 scale mail (7, -20, D:8) a +0 war axe (7, 17, D:8) a +0 trident a +0 leather armour (8, -3, D:8) a +0 dagger a +0 robe (8, -1, D:8) a +0 short sword (10, -2, D:8) a +2 scimitar of electrocution a +0 arbalest a +0 chain mail a +0 mace a +0 leather armour (18, 18, D:8) a +0 hand axe (20, 10, D:8) a blade talisman (22, -26, D:8) a +0 giant club a +0 giant club (22, 23, D:8) 4 stones (23, -25, D:8) a +0 flail (24, -21, D:8) a +0 flail (25, -24, D:8) a +0 ring mail a +0 trident (25, -22, D:8) a +0 spear (27, 4, D:8) a +0 ring mail (30, -29, D:8) 2 poisoned darts (32, -31, D:8) a +0 trident (32, 16, D:8) a +0 dagger a +0 robe (37, 16, D:8) a +0 dagger of venom a +0 robe a +0 morningstar a +0 scale mail a +0 dagger (38, 16, D:8) a +0 hand axe (39, 16, D:8) a +0 dagger a +0 robe (41, -10, D:8) a +0 dagger a +0 robe a +0 dagger (41, -3, D:8) 4 stones (42, -15, D:8) a +0 short sword (42, 7, D:8) a +0 pair of boots (45, 11, D:8) 6 stones (47, 0, D:8) a +0 quarterstaff (51, -26, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) 9 stones (13, -1, D:9) a +0 hand axe (14, -3, D:9) a +1 shortbow of draining a +0 trident (14, -2, D:9) a +0 trident a +0 leather armour (14, -1, D:9) a +0 flail a +0 chain mail a +0 flail (15, 3, D:9) a +0 pair of gloves (23, 35, D:9) a staff of air (37, -5, D:9) a +0 war axe a +0 flail a +0 hand axe a +0 club (37, -4, D:9) a +0 club a +0 chain mail a +0 morningstar a +0 short sword a +0 plate armour a +0 mace (38, -7, D:9) a +0 mace (39, 19, D:9) a +0 club a +0 spear a +0 spear (40, 18, D:9) a +0 spear a +0 dagger a +0 club a +0 robe +0 acid dragon scales (43, 4, D:9) a +0 scale mail (43, 19, D:9) a +0 mace a +0 chain mail (43, 20, D:9) a +0 dagger a +0 robe (56, -13, D:9) a +0 short sword 3 poisoned darts a +0 dagger 5 stones (56, -8, D:9) a +0 giant club a +0 giant spiked club (57, -12, D:9) a +0 whip (58, 26, D:9) a +0 shortbow 6 stones (58, 27, D:9) a +0 dire flail a +0 giant spiked club Level 10 of the Dungeon (19, 10, D:10) a +0 robe (21, 41, D:10) a +0 chain mail (24, 27, D:10) 5 stones (33, 26, D:10) a +0 short sword (33, 27, D:10) a +0 robe a +3 mace (34, 27, D:10) a +0 robe a +3 great sword (40, -10, D:10) a +0 scale mail (40, 8, D:10) 6 stones (40, 25, D:10) a +0 robe a +4 flail (41, 44, D:10) a ring of see invisible (43, 3, D:10) a +0 helmet (52, 10, D:10) a +0 giant club a +0 giant club (53, 30, D:10) 3 darts of dispersal (54, 28, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a staff of fire (6, -2, D:11) 7 stones (12, 2, D:11) a scroll of enchant weapon (14, -14, D:11) 7 stones (18, 8, D:11) a +0 leather armour (19, -3, D:11) 4 curare-tipped darts (24, -12, D:11) a +0 dire flail a +0 giant club (47, -2, D:11) a +0 chain mail (50, -14, D:11) a +0 giant club a +0 giant club (51, -36, D:11) a +0 plate armour (51, -21, D:11) 5 large rocks (54, 23, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 sling (10, 3, D:12) a +0 leather armour (13, -7, D:12) a +0 giant spiked club a +0 giant spiked club (17, 10, D:12) a +2 triple sword of electrocution a +3 scale mail of cold resistance a maw talisman (26, -3, D:12) a +0 quarterstaff (33, -20, D:12) a +1 vampiric dagger a +0 robe (45, -24, D:12) a +0 glaive a +0 chain mail (46, -23, D:12) a +0 flail a +0 ring mail (47, 11, D:12) a +0 leather armour (52, -36, D:12) a +0 dagger (60, -5, D:12) 2 boomerangs Level 13 of the Dungeon (0, 0, D:13) 5 stones (13, 2, D:13) a +0 robe (13, 5, D:13) a +0 hand axe (14, 17, D:13) a +0 helmet (21, 6, D:13) a +0 chain mail a +0 long sword (22, 5, D:13) a +0 robe a +0 hand axe (23, 8, D:13) a +0 leather armour a +0 hand axe (25, 4, D:13) a +0 hand axe a +0 leather armour (29, 17, D:13) 2 stones a +0 mace (30, 16, D:13) a +0 dagger (31, 15, D:13) a +0 hand axe (32, 14, D:13) a +0 robe a +0 dagger (33, 39, D:13) a +0 leather armour (36, 6, D:13) a +0 hand axe (37, 17, D:13) a +0 pair of boots (39, 14, D:13) 3 large rocks (52, 17, D:13) a +0 dagger (54, 31, D:13) a +0 rapier Level 14 of the Dungeon [Shop] Duruid's Antique Armour Shoppe a +0 leather armour (66 gold) a +1 cloak of willpower (544 gold) a +0 scale mail (132 gold) a +0 leather armour of cold resistance (297 gold) a +0 ring mail (132 gold) the +1 robe of the Hippo {rPois Slay+2} (834 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison a +0 robe (23 gold) a +0 chain mail of willpower (379 gold) a +0 leather armour (66 gold) a +2 pair of gloves (544 gold) (0, 0, D:14) a +0 quarterstaff (10, -6, D:14) a +2 long sword of flaming (18, -12, D:14) 6 poisoned darts (18, -9, D:14) a +0 ring mail a +0 war axe a +0 arbalest (19, -10, D:14) a +0 orcbow 3 stones (20, -22, D:14) 3 large rocks a +0 robe a +0 dagger (20, -21, D:14) a +0 arbalest (22, -16, D:14) the +4 scale mail of Knowledge {rCorr} rCorr: It protects you from acid and corrosion. (22, -13, D:14) 3 large rocks (25, -1, D:14) 2 stones (26, -20, D:14) a +0 mace (26, -8, D:14) 4 stones (28, -39, D:14) 2 stones (30, -22, D:14) a +0 dagger (35, -33, D:14) a +0 robe a +2 dagger of venom (37, -16, D:14) a +0 dire flail a +0 chain mail (39, -41, D:14) 6 boomerangs (39, -26, D:14) a +1 cloak (41, -4, D:14) a +0 ring mail a +0 dagger (42, 7, D:14) a +0 short sword a +1 leather armour of fire resistance (43, 1, D:14) a +0 giant club a +0 giant club (44, -10, D:14) a +0 robe (47, 12, D:14) a +0 giant club a +0 giant spiked club (49, 9, D:14) 6 stones (52, -18, D:14) 6 stones (53, -17, D:14) 6 stones (53, -14, D:14) 4 stones (57, -17, D:14) a +0 spear Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (4, -5, D:15) 4 stones (4, 2, D:15) 4 poisoned darts (8, -24, D:15) 4 large rocks (17, -27, D:15) a +0 leather armour a +0 great mace (19, 2, D:15) a +0 arbalest (20, -25, D:15) a +0 buckler (21, 2, D:15) a +0 chain mail (31, 0, D:15) a +0 giant club (31, 2, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (31, 3, D:15) a +0 giant club a +0 giant club (31, 5, D:15) a +0 giant club a +0 giant spiked club (31, 7, D:15) a +0 dire flail a +0 giant spiked club (32, 21, D:15) a +0 ring mail (34, 1, D:15) a +0 spear a +0 robe (37, 8, D:15) a +0 helmet (43, 13, D:15) 4 large rocks (47, 5, D:15) a +0 quarterstaff (48, -18, D:15) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Coxtic's Assorted Antiques a maw talisman (630 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) (0, 0, Orc:1) a +0 dagger (1, -1, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 chain mail a +0 trident (3, -2, Orc:1) a +0 giant club (3, -1, Orc:1) a +0 robe a +0 dagger (4, -2, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 club (4, 1, Orc:1) a +0 chain mail a +0 club (4, 2, Orc:1) a +0 short sword a +0 chain mail a +2 hand axe of freezing (5, -4, Orc:1) a +0 robe a +0 dagger (5, -3, Orc:1) a +0 robe a +0 dagger (5, -2, Orc:1) a +0 robe a +0 dagger (5, -1, Orc:1) a +0 chain mail a +2 long sword of holy wrath (5, 3, Orc:1) a +0 robe a +0 dagger (6, -4, Orc:1) a +0 robe a +0 dagger (50, 6, Orc:1) a +2 robe a +0 heavy quarterstaff (55, -14, Orc:1) a +0 robe a +1 dagger of holy wrath (56, 5, Orc:1) a +0 chain mail a +0 falchion (57, 8, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (58, -9, Orc:1) a +2 robe of willpower a +1 dagger of flaming (60, -2, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Piamajo's Magic Scroll Emporium a scroll of poison (60 gold) a scroll of noise (15 gold) a scroll of fog (60 gold) [Shop] Ezxuttid's Magic Scroll Shop a scroll of enchant weapon (127 gold) a scroll of enchant weapon (127 gold) a scroll of identify (34 gold) 2 scrolls of identify (68 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of poison (68 gold) [Shop] Votter's Book Shop a book of Frost (220 gold) a book of the Tundra (352 gold) Ozocubu's Autobiography (264 gold) Maxwell's Memoranda (440 gold) a book of Changes (198 gold) [Shop] Nisant's Book Shoppe a book of Lightning (360 gold) a book of Callings (200 gold) a book of Burglary (200 gold) the Spellbook of Ensorcelling (220 gold) Spells Type Level a - Cause Fear Hexes 4 b - Summon Mana Viper Hexes/Summoning 5 a book of Ice (500 gold) a book of Air (220 gold) a book of Alchemy (280 gold) (0, 0, Orc:2) a +0 robe a +0 spear (0, 1, Orc:2) a +0 giant spiked club a +0 giant club (0, 6, Orc:2) a +0 giant club (0, 8, Orc:2) a +0 giant club a +0 dire flail (1, -4, Orc:2) a +0 giant spiked club (1, -3, Orc:2) a +0 giant spiked club (1, 0, Orc:2) a +0 dire flail a +0 giant club (1, 3, Orc:2) a +0 giant club (1, 4, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (1, 5, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 robe a +0 flail a +0 giant spiked club a +0 giant club (1, 6, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (1, 7, Orc:2) a +0 giant club a +0 giant spiked club (1, 8, Orc:2) a +0 dire flail a +0 giant club a +0 giant club (1, 9, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club (1, 10, Orc:2) a +0 giant club a +0 giant club a +0 giant club (1, 11, Orc:2) a +0 giant spiked club (11, 3, Orc:2) a +0 dagger a +0 robe a +0 hand axe (12, 3, Orc:2) a +0 dagger (12, 28, Orc:2) a +0 war axe a +0 plate armour (13, 28, Orc:2) a +0 club (14, 3, Orc:2) a +1 heavy mace a +0 chain mail a +0 flail (14, 26, Orc:2) a +0 club a +0 leather armour (14, 29, Orc:2) a +0 arbalest a +4 great sword of freezing a +0 plate armour (16, 5, Orc:2) a +0 giant club (17, 0, Orc:2) a +0 giant spiked club (17, 26, Orc:2) a +0 short sword (17, 28, Orc:2) a +0 leather armour a +0 trident (18, 28, Orc:2) a +0 flail (20, 4, Orc:2) a +0 giant club (20, 27, Orc:2) a +0 plate armour a +0 glaive (21, 2, Orc:2) a +0 dagger a +0 robe (21, 3, Orc:2) a +0 short sword a +0 plate armour a +0 giant club (21, 4, Orc:2) a +0 short sword (24, 0, Orc:2) a +0 scimitar (25, 1, Orc:2) a +0 troll leather armour (25, 2, Orc:2) a +0 morningstar (26, 2, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (27, 4, Orc:2) a +0 giant spiked club a +0 giant club (28, 3, Orc:2) a +0 trident a +0 chain mail (28, 7, Orc:2) a +0 plate armour a +0 war axe (28, 27, Orc:2) a +0 mace a +0 plate armour (29, 1, Orc:2) a +0 ring mail 3 boomerangs a +0 dagger (29, 26, Orc:2) a +1 heavy falchion a +0 ring mail (30, 3, Orc:2) a +0 plate armour a +0 long sword (30, 8, Orc:2) a +0 giant club (30, 25, Orc:2) a +0 trident a +0 scale mail (30, 26, Orc:2) a +0 giant spiked club (31, 2, Orc:2) a +2 dagger of venom (31, 6, Orc:2) a +0 robe a +0 dagger (31, 11, Orc:2) a +0 spear a +0 robe a +0 short sword (32, 14, Orc:2) a +0 dagger a +0 giant club (32, 22, Orc:2) a +0 club a +0 short sword (32, 24, Orc:2) a +0 giant club (34, -2, Orc:2) a +0 dagger (34, 0, Orc:2) a +0 robe a +0 dagger (34, 1, Orc:2) a +0 leather armour a +0 morningstar (34, 2, Orc:2) a +0 scale mail a +0 falchion (34, 3, Orc:2) a +0 giant spiked club a +0 giant club a +0 dire flail (34, 12, Orc:2) a +0 flail a +0 robe (34, 15, Orc:2) a +0 giant club a +0 giant club (35, -3, Orc:2) a +0 hand axe (35, 4, Orc:2) a +0 plate armour a +0 short sword (35, 7, Orc:2) a +0 ring mail a +0 hand axe a +0 leather armour a +0 trident (35, 8, Orc:2) a +0 plate armour a +0 short sword (36, -3, Orc:2) a +0 war axe 2 boomerangs (36, -2, Orc:2) a +0 orcbow a +0 glaive a +0 plate armour a +0 short sword 2 boomerangs a +0 leather armour (36, 1, Orc:2) a +0 flail (36, 2, Orc:2) a +0 club (36, 4, Orc:2) a +0 robe a +0 dagger (36, 5, Orc:2) a +0 robe a +0 dagger (36, 6, Orc:2) a +0 whip (36, 13, Orc:2) a +0 chain mail a +0 mace (37, 2, Orc:2) a +0 robe a +0 dagger (37, 4, Orc:2) a +0 plate armour a +0 war axe (37, 6, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (37, 7, Orc:2) 4 large rocks (38, 7, Orc:2) a +0 ring mail a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (10, 42, Lair:1) 5 poisoned darts (12, 6, Lair:1) a +0 mace (24, 30, Lair:1) a ring of see invisible (34, 40, Lair:1) a +0 sling a +0 quarterstaff a +0 leather armour (63, 19, Lair:1) a +1 hat of willpower Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (3, 0, Lair:2) a book of Weapons (4, -25, Lair:2) a +0 leather armour (21, -5, Lair:2) a +0 short sword (24, -8, Lair:2) 4 stones (42, -34, Lair:2) a +0 trident (43, -38, Lair:2) a +0 trident (43, -37, Lair:2) a +0 trident 2 boomerangs a +0 trident (51, -27, Lair:2) 7 stones (52, -14, Lair:2) a +0 scale mail (54, -1, Lair:2) a +0 rapier (61, -8, Lair:2) a scroll of enchant weapon Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (18, 8, Lair:3) a +0 mace (37, -7, Lair:3) the +6 great sword of Fenom {flame, rElec Str-3 Dex+2} Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (42, 2, Lair:3) 4 darts of dispersal Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (6, -19, Lair:4) a +2 hand axe of freezing (8, 1, Lair:4) a +0 chain mail (23, -40, Lair:4) 3 stones (25, -26, Lair:4) a +0 whip (29, -24, Lair:4) a +0 spear (32, -20, Lair:4) a +0 mace (36, -29, Lair:4) a +0 long sword (46, -19, Lair:4) a +0 scale mail 6 javelins a +3 war axe (53, -32, Lair:4) a +3 hand axe (53, -17, Lair:4) a potion of mutation (53, -15, Lair:4) a wand of charming (7) Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (4, 18, Lair:5) a +0 chain mail (5, 8, Lair:5) a scarf of resistance (8, -15, Lair:5) 6 curare-tipped darts (15, 0, Lair:5) a staff of earth (21, 15, Lair:5) a book of Weapons (26, -24, Lair:5) 2 poisoned darts (38, 26, Lair:5) a +0 dagger a +0 robe (39, -28, Lair:5) a +0 great sword (40, 0, Lair:5) a +2 broad axe of venom (50, 26, Lair:5) 2 poisoned darts Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident a +0 spear (4, 8, Shoals:1) a +0 leather armour (9, 14, Shoals:1) 6 stones (15, -1, Shoals:1) a wand of iceblast (4) (15, 0, Shoals:1) the +2 cloak "Cezab" {Fly rF- Stlth+} rF-: It makes you vulnerable to fire. Fly: It grants you flight. Stlth+: It makes you more stealthy. (15, 1, Shoals:1) a staff of death (16, -20, Shoals:1) a +1 scale mail of cold resistance (16, 13, Shoals:1) a throwing net (16, 20, Shoals:1) a +0 trident 3 boomerangs (17, -27, Shoals:1) a +0 robe (18, 18, Shoals:1) a +0 trident (20, 14, Shoals:1) 6 stones (21, -11, Shoals:1) a +0 sling a +0 club (24, -7, Shoals:1) a +0 quarterstaff a +0 sling (24, -3, Shoals:1) a +0 sling a +0 quarterstaff (25, -11, Shoals:1) a +0 spear (25, -9, Shoals:1) a +0 antimagic sling a +0 quarterstaff (26, -24, Shoals:1) a +0 plate armour (26, -2, Shoals:1) a +0 spear a +0 sling (27, -3, Shoals:1) a +0 sling a +0 spear (28, -15, Shoals:1) 3 poisoned darts (28, -3, Shoals:1) a +0 sling a +0 quarterstaff (31, -15, Shoals:1) a ring of resist corrosion (33, -10, Shoals:1) a +0 war axe (39, -21, Shoals:1) a +0 flail (45, -1, Shoals:1) a +0 plate armour Level 2 of the Shoals (0, 0, Shoals:2) a +0 sling a +0 spear (0, 2, Shoals:2) a +0 sling a +0 spear a +0 club a +0 sling (2, -4, Shoals:2) a +0 spear (2, -1, Shoals:2) a +0 longbow a +0 spear (6, 5, Shoals:2) a +0 flail (6, 14, Shoals:2) a +0 club a +0 sling (7, 15, Shoals:2) a +0 club a +0 sling (8, 14, Shoals:2) a +0 spear a +0 sling a +0 quarterstaff a +0 longbow (12, 27, Shoals:2) 3 boomerangs a +0 trident (13, 7, Shoals:2) a +0 flail (14, -7, Shoals:2) a +0 quarterstaff (14, -5, Shoals:2) a +0 scimitar (14, 33, Shoals:2) 2 boomerangs a +0 halberd (15, 22, Shoals:2) a +1 flail of protection (15, 25, Shoals:2) a +0 spear (20, 33, Shoals:2) a +0 quarterstaff a +0 longbow (20, 34, Shoals:2) a +0 club a +0 sling (20, 36, Shoals:2) a +0 quarterstaff a +0 sling (21, 34, Shoals:2) a +0 spear a +0 sling (38, 31, Shoals:2) 2 boomerangs a +0 halberd (41, 10, Shoals:2) 3 boomerangs a +0 trident (41, 31, Shoals:2) a +0 ring mail a +0 short sword (42, 33, Shoals:2) a +0 orcbow (43, 9, Shoals:2) a +0 leather armour (43, 10, Shoals:2) a +0 quarterstaff a +0 sling (47, 26, Shoals:2) a +0 robe a +5 trident of pain (53, -3, Shoals:2) a +0 robe a +6 trident of protection (53, 4, Shoals:2) a +0 spectral quarterstaff a +0 sling (54, -2, Shoals:2) 3 boomerangs a +0 trident (54, 5, Shoals:2) a +0 quarterstaff a +0 sling (55, -2, Shoals:2) a +0 trident (55, -1, Shoals:2) a +0 spear (56, -1, Shoals:2) a +0 trident (56, 3, Shoals:2) a +0 spear (57, 0, Shoals:2) a +0 spear Level 3 of the Shoals [Shop] Pyvitucs's General Store the +11 rapier of Doaheuff {vamp, rElec rN++ Str-5} (1539 gold) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a ring of wizardry (570 gold) a +0 long sword (66 gold) a +0 shortbow (57 gold) a +0 robe (13 gold) the ring of Puuge {Ice Str+3 Dex-4 Slay+3 Stlth+} (860 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a potion of curing (57 gold) a +0 great mace (123 gold) a +0 sling (28 gold) a +0 glaive (123 gold) a scroll of acquirement (988 gold) (0, 0, Shoals:3) a +0 robe a +4 vampiric demon whip (1, -3, Shoals:3) a +0 trident (10, -4, Shoals:3) a +0 plate armour (12, 6, Shoals:3) a +0 quarterstaff (14, -10, Shoals:3) a +0 quarterstaff a +0 arbalest (17, -15, Shoals:3) a +0 robe (21, -16, Shoals:3) a +0 ring mail (26, 10, Shoals:3) a +0 trident 3 boomerangs (27, 8, Shoals:3) a +0 trident (32, -16, Shoals:3) a +0 spear (34, -22, Shoals:3) the +5 chain mail of the Hills {rElec rN+ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (46, -21, Shoals:3) 10 large rocks (47, -13, Shoals:3) a +0 trident 3 boomerangs Level 4 of the Shoals [Shop] Ohiu's Jewellery Emporium a ring of see invisible (195 gold) the ring of Cantoil {rN+ Dex+4} (460 gold) [ring of positive energy] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. a ring of flight (227 gold) a ring of poison resistance (260 gold) a granite talisman (780 gold) a granite talisman (780 gold) a ring of poison resistance (260 gold) an amulet of regeneration (390 gold) an amulet of faith (520 gold) (0, 0, Shoals:4) a +0 robe (1, 10, Shoals:4) a +0 plate armour (4, -3, Shoals:4) a +0 leather armour (4, 2, Shoals:4) a sea snake skeleton (8, -3, Shoals:4) a +0 trident (10, -2, Shoals:4) a +0 spear (11, -5, Shoals:4) a dragon-blood talisman (13, -5, Shoals:4) a +0 trident (16, -4, Shoals:4) a throwing net {!f} (16, -3, Shoals:4) a +0 halberd (17, -5, Shoals:4) 3 large rocks (19, -4, Shoals:4) a +0 spear (19, -3, Shoals:4) a +0 robe a +0 trident (20, 16, Shoals:4) a +0 spear a javelin a +0 leather armour a merfolk corpse (22, 6, Shoals:4) the felid skeleton of topfpfpflanze (23, 11, Shoals:4) a +0 spear a merfolk corpse (23, 12, Shoals:4) a +0 trident a merfolk corpse (26, 5, Shoals:4) a book of the Spheres (26, 12, Shoals:4) a +0 club a +0 sling a faun skeleton (27, 1, Shoals:4) a +2 vampiric trident (27, 12, Shoals:4) a +0 sling a +0 club a faun skeleton (28, 13, Shoals:4) a +0 longbow a +0 club a +0 sling a +1 heavy spear a satyr skeleton (29, 1, Shoals:4) a throwing net {!f} a +0 trident (29, 13, Shoals:4) a +0 sling a +0 quarterstaff (30, -3, Shoals:4) a +3 trident (30, 7, Shoals:4) 5 poisoned darts (32, 2, Shoals:4) a +2 trident of protection (33, 5, Shoals:4) an amulet of the acrobat (33, 34, Shoals:4) the serpent talisman of Zymemay {rN+} (still there?) [serpent talisman] rN+: It protects you from negative energy. the guardian serpent corpse of Aizul (still there?) (33, 37, Shoals:4) a snapping turtle corpse (34, 9, Shoals:4) a ring of see invisible (35, 5, Shoals:4) a throwing net (36, 5, Shoals:4) a throwing net (36, 13, Shoals:4) a +0 trident 2 boomerangs (37, 13, Shoals:4) a +0 leather armour (39, -3, Shoals:4) a +0 rapier (41, 8, Shoals:4) a +0 spear (49, 40, Shoals:4) a +1 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) (50, 39, Shoals:4) a +3 trident a merfolk corpse (52, 43, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (53, 41, Shoals:4) a manticore corpse (54, 32, Shoals:4) a +0 quarterstaff (54, 39, Shoals:4) a +0 trident 3 boomerangs the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (54, 40, Shoals:4) a +0 trident 3 boomerangs (54, 41, Shoals:4) a +0 spear 2 javelins a +0 leather armour a merfolk corpse (54, 42, Shoals:4) a sea snake corpse (55, 40, Shoals:4) a +0 trident a throwing net a merfolk corpse (55, 41, Shoals:4) a +0 trident a boomerang