topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -34, D:1) a +0 short sword a stone (24, -27, D:1) a +0 spear (35, -16, D:1) a +0 whip (40, -32, D:1) a +0 sling (42, -41, D:1) a +0 whip (62, -30, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ymyd's Antique Weapon Boutique a +0 arbalest (90 gold) a +2 orcbow of electrocution (414 gold) a +0 dagger (40 gold) a +0 sling (30 gold) a +0 dagger (40 gold) a +0 quarterstaff (80 gold) a +2 long sword of protection (324 gold) a +0 flail (70 gold) a +0 short sword (60 gold) (0, 0, D:2) a +0 ring mail (0, 6, D:2) a +0 robe (11, -7, D:2) a +0 club (20, 16, D:2) a +0 club (35, -5, D:2) a +0 pair of gloves (36, 24, D:2) the +1 spear "Veasmihe" {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison (37, -3, D:2) 2 poisoned darts (38, -17, D:2) the +6 sling of Gucamej {speed, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (39, -6, D:2) 4 javelins (39, 8, D:2) a +0 spear (40, 22, D:2) a +0 war axe (52, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 22, D:3) a +0 leather armour a +0 whip (5, 2, D:3) a +0 flail (6, 14, D:3) 5 stones (15, -5, D:3) a +0 dagger (16, 17, D:3) a +0 club (18, 8, D:3) a +0 leather armour a +0 hand axe (19, 17, D:3) a +0 robe a +0 short sword (20, -1, D:3) a +0 flail (20, 17, D:3) a +0 mace (20, 26, D:3) a +0 quarterstaff a +0 leather armour (23, -13, D:3) a +0 short sword 5 stones (24, 15, D:3) a +0 chain mail a +0 dagger a +2 whip of venom (25, 1, D:3) a +0 flail (25, 15, D:3) a +0 club (26, 3, D:3) a +1 mace of protection (40, 20, D:3) a +0 robe (44, -3, D:3) a +0 leather armour (48, 11, D:3) 3 stones (50, 1, D:3) 5 stones (53, -2, D:3) a +0 flail a +0 scale mail (58, -1, D:3) a +0 spear Level 4 of the Dungeon [Shop] Liutruco's Jewellery Shoppe a serpent talisman (420 gold) a +6 ring of dexterity (504 gold) an amulet of guardian spirit (420 gold) the ring "Gemil" {Str+3 Int+2 SInv} (455 gold) [ring of see invisible] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. an amulet of regeneration (420 gold) a ring of protection from fire (350 gold) a +5 ring of evasion (504 gold) a ring of poison resistance (280 gold) an amulet of faith (560 gold) the ring of Weryclatra {rN+ Int+6 Dex+6} (837 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. (0, 0, D:4) a +0 leather armour a +0 dagger a +0 ring mail a +0 mace (0, 1, D:4) a +0 whip (1, -7, D:4) a +0 dagger (6, 2, D:4) a +0 ring mail a +0 club (9, 17, D:4) a +0 robe (22, 21, D:4) a +0 short sword a +0 leather armour (25, -9, D:4) a +0 hand axe (25, -8, D:4) a +0 flail a +0 dagger (26, -8, D:4) a +0 trident (26, 2, D:4) a +2 vampiric broad axe (27, 29, D:4) a +0 halberd a throwing net {!f} a +0 spear a +0 flail (29, -15, D:4) a +0 club 4 stones (30, 35, D:4) a +0 dagger (36, 3, D:4) 3 stones a +0 dagger (37, -18, D:4) a +0 morningstar (48, -5, D:4) a +0 flail a +0 short sword a +0 ring mail (50, -3, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (4, -49, D:5) the +2 robe of Jigsaw {Rampage rF+} rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (7, -7, D:5) a +0 scythe a +0 robe (8, -32, D:5) a +0 leather armour (10, -34, D:5) a +0 falchion (10, -33, D:5) a +0 dagger (11, -29, D:5) a +0 whip (16, -40, D:5) a +0 sling (20, -39, D:5) a +0 whip (26, -50, D:5) 6 stones (28, -44, D:5) a +0 flail of holy wrath a +0 scale mail (28, -15, D:5) a +0 short sword (32, -17, D:5) a +0 mace (40, -7, D:5) a +0 robe a +0 dagger (46, -16, D:5) a +0 plate armour a +0 glaive (47, -2, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 6 stones (11, -6, D:6) a +0 leather armour (11, 7, D:6) a +0 robe (14, -11, D:6) a +0 whip (15, 8, D:6) 9 gold pieces (16, 8, D:6) a +0 scale mail (18, -6, D:6) a +0 short sword a +0 ring mail a +0 mace (18, 18, D:6) a +0 rapier a +0 leather armour (21, -4, D:6) a +0 dagger a +0 ring mail a +0 hand axe (21, 10, D:6) a +0 hand axe (24, 24, D:6) a +0 ring mail (26, -4, D:6) a +1 leather armour of fire resistance (30, 5, D:6) a +0 robe (35, -24, D:6) a +0 sling (35, 29, D:6) a +0 chain mail (36, -1, D:6) a scarf of repulsion (45, 6, D:6) 2 stones (51, -4, D:6) 3 poisoned darts Level 7 of the Dungeon [Shop] Avt Xury's Book Shop a book of Blasting (336 gold) a book of Changes (216 gold) the Omnibus of Hiemal Assaults (312 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Hailstorm Conjuration/Ice 3 c - Arcjolt Conjuration/Air 5 a book of the Tundra (384 gold) a book of Frost (240 gold) a book of Air (264 gold) (4, 13, D:7) an amulet of magic regeneration (9, -14, D:7) a boomerang a +0 dagger (9, -11, D:7) a +0 club (9, -10, D:7) a +0 robe a +0 dagger a +0 club (14, 2, D:7) 5 stones (18, -29, D:7) a +0 long sword (45, -11, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (8, -18, D:8) a +0 leather armour (13, -7, D:8) a +0 ring mail a +0 flail of draining (13, 21, D:8) a +0 heavy mace 2 poisoned darts a +0 ring mail (14, 10, D:8) a +0 glaive +0 swamp dragon scales (15, 24, D:8) a +0 war axe a +0 plate armour (37, 14, D:8) a +0 leather armour a +0 whip (47, 7, D:8) a +0 flail a +0 scale mail (49, -13, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Besiqig's Jewellery Shop a +6 ring of dexterity (396 gold) an amulet of faith (440 gold) the ring "Tarezioff" {Dex+5 SInv} (357 gold) [ring of see invisible] Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a +5 ring of evasion (396 gold) a +6 ring of strength (396 gold) an amulet of faith (440 gold) (0, 0, D:9) 5 stones (1, 13, D:9) 5 poisoned darts (11, -10, D:9) a +0 scale mail a +0 hand axe a boomerang a +0 whip a +0 robe a +0 dagger (12, -9, D:9) 2 boomerangs a +0 short sword a +0 club (18, 6, D:9) a +0 hand axe (23, -33, D:9) a +0 pair of boots (34, 8, D:9) a +0 glaive (35, -12, D:9) a +0 mace of protection (36, -14, D:9) a +0 leather armour (43, -3, D:9) a staff of conjuration (47, -38, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Rygeyr's Book Boutique a book of the Dragon (546 gold) a book of Touch (286 gold) a book of Beasts (494 gold) a Trismegistus Codex (338 gold) a book of Flames (364 gold) Mouseing's Writings on the Serac and Configuration (546 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Freezing Cloud Conjuration/Ice/Air 5 d - Polar Vortex Ice 9 the Parchment of the Excursion (390 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Manifold Assault Translocation 4 c - Summon Forest Summoning/Translocation 5 the Compendium of Macabre Leadership (598 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Haunt Necromancy/Summoning 7 c - Dragon's Call Summoning 9 Nunut's Compilation of Topological Breccia (312 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Volatile Blastmotes Fire/Translocation 3 c - Vhi's Electric Charge Translocation/Air 4 (0, 0, D:10) a +0 sling (0, 40, D:10) the +0 barding of Context {Harm rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (1, 26, D:10) a +0 dagger a +0 robe (3, 16, D:10) a +0 giant club a +0 giant spiked club (6, 25, D:10) a +0 robe (9, -3, D:10) a +0 whip 4 poisoned darts (10, -2, D:10) a +0 short sword a +0 dagger a stone (13, 28, D:10) a +0 robe a +0 dagger (14, -11, D:10) a +0 dagger 3 poisoned darts (14, -10, D:10) a +0 whip (14, 28, D:10) a +0 club (15, -11, D:10) a +0 dagger (16, 28, D:10) a +0 scale mail a +0 club (18, 27, D:10) a +0 robe a +0 dagger (19, 10, D:10) a potion of degeneration (32, 4, D:10) a +0 leather armour (35, -14, D:10) a +0 dagger a +0 robe (35, -13, D:10) a +0 flail a +0 war axe a +0 chain mail (36, -12, D:10) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 war axe a +0 leather armour (39, -12, D:10) a +0 club a +0 mace a +0 mace (40, -10, D:10) a potion of degeneration (42, -14, D:10) a +0 animal skin (43, -14, D:10) a +0 short sword (43, -10, D:10) a +0 plate armour a +0 scimitar (44, -10, D:10) a +0 ring mail a +0 war axe (48, -12, D:10) a potion of degeneration (52, -13, D:10) a +0 dagger a +0 robe (52, -12, D:10) a +0 scale mail a +0 flail (55, -13, D:10) a +0 hand axe (55, -10, D:10) a +0 ring mail a +0 dagger a +0 flail (56, -14, D:10) a +0 chain mail a +1 short sword of distortion (56, -10, D:10) a +0 animal skin (58, -11, D:10) a +0 club (58, -9, D:10) a potion of degeneration (60, 24, D:10) a +1 short sword of holy wrath a boomerang a +0 scale mail (61, 26, D:10) a +0 mace a +0 leather armour (61, 30, D:10) a +0 club a +0 chain mail a +0 battleaxe a +0 arbalest (62, -3, D:10) the +2 pair of gloves "Yqusaeta" {rC+} rC+: It protects you from cold. (62, 29, D:10) a +0 robe a +0 dagger (63, -9, D:10) a potion of degeneration (64, 14, D:10) a +0 dagger (65, -11, D:10) a potion of degeneration (65, -10, D:10) a potion of degeneration (65, -9, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, -16, D:11) a +0 dagger a +0 robe (3, -14, D:11) a +0 orcbow (3, -12, D:11) a +2 orcbow of flaming (4, 27, D:11) a +0 ring mail (5, -11, D:11) a +0 orcbow (7, 16, D:11) a +0 scimitar (9, -4, D:11) a maw talisman (9, 4, D:11) a +0 hand axe (10, 4, D:11) a +0 robe a +0 dagger a +0 dagger (10, 5, D:11) a +0 robe a +0 dagger (15, 25, D:11) a +2 scimitar of flaming a +0 robe (18, -26, D:11) 4 stones (18, 24, D:11) 5 javelins (21, -9, D:11) 5 stones (38, -19, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 mace (2, 2, D:12) a +0 halberd a gnoll skeleton (2, 3, D:12) a +0 spear a gnoll skeleton (6, 5, D:12) a +0 club (7, -2, D:12) a +0 spear a +0 scale mail a +0 buckler a +0 halberd a +0 shortbow the +7 mace "Yjipohok" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (7, -1, D:12) a +0 flail (7, 5, D:12) a +0 flail a +1 spectral quarterstaff 3 stones a +0 scale mail (7, 6, D:12) a +0 club a +1 chain mail of cold resistance (7, 7, D:12) a +0 flail (9, 9, D:12) a +0 giant club a +0 giant club (12, -10, D:12) a +0 spear (12, 2, D:12) a +0 long sword a +1 leather armour of willpower (14, 5, D:12) a +0 giant club a +0 giant spiked club (14, 15, D:12) a +0 mace (16, 16, D:12) a +0 war axe of venom a +0 leather armour a +0 kite shield (19, 14, D:12) the +8 hand axe of Hepliaklqana's Reproof {spect, rPois rN+ Stlth-} rPois: It protects you from poison rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (20, -2, D:12) a +0 trident (20, 0, D:12) a +0 falchion a manticore corpse (skeletalised by now) (21, 1, D:12) a +1 pair of gloves of infusion (24, -7, D:12) a +0 short sword of flaming (26, -7, D:12) a +0 long sword (26, -5, D:12) 3 large rocks (27, 19, D:12) a +0 orcbow a staff of conjuration (27, 21, D:12) a +0 mace (31, 14, D:12) a +0 shortbow (34, 14, D:12) a +0 heavy flail Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (3, 0, D:13) 2 large rocks (10, 9, D:13) a +0 mace (12, 24, D:13) 4 stones Level 14 of the Dungeon (0, 0, D:14) an orb of wrath (19, -14, D:14) a +0 ring mail a +0 long sword (21, -1, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 flail a +0 chain mail a +0 battleaxe a +0 plate armour 4 large rocks a +0 flail of draining a +0 leather armour a +0 club (11, -7, D:15) a +0 rapier the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (1, 8, Orc:1) 24 gold pieces (3, 1, Orc:1) 15 gold pieces (4, 3, Orc:1) a +0 chain mail a +0 long sword (5, 4, Orc:1) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, 3, Lair:1) a dragon-blood talisman (7, 4, Lair:1) a +0 robe (16, -9, Lair:1) 7 stones (24, -17, Lair:1) a +0 war axe (28, -22, Lair:1) a +0 chain mail (28, 12, Lair:1) a serpent talisman (59, 23, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (12, -18, Lair:2) a +0 falchion (18, -10, Lair:2) 25 gold pieces (19, 0, Lair:2) the +4 robe of the Equinox {Drain rCorr Stlth+} rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (25, -38, Lair:2) a +0 spear (25, -15, Lair:2) a potion of brilliance Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 poisoned darts (2, -8, Lair:3) a +0 pair of boots (5, -23, Lair:3) a +0 orcbow (10, -27, Lair:3) a +0 ring mail (10, -24, Lair:3) a +0 robe (16, -33, Lair:3) 6 stones (18, -21, Lair:3) a +0 club (22, 20, Lair:3) a +0 morningstar (29, -32, Lair:3) a -2 demon whip of venom (34, 20, Lair:3) a +0 rapier (36, -9, Lair:3) a +0 ring mail (38, -30, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 gold pieces