Dungeon Crawl Stone Soup version 0.31-a0-1099-g7fa767f3fe (webtiles) character file. Game seed: 11745260598079573022 196 topfpfpflanze the Conjurer (level 5, 21/21 HPs) Began as a Felid Conjurer on Dec 1, 2023. Got out of the dungeon alive. The game lasted 00:01:39 (3524 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 3524, Time: 00:01:39 Health: 21/21 AC: 1 Str: 3 XL: 5 Next: 45% Magic: 12/12 EV: 17 Int: 22 God: Gold: 153 SH: 0 Dex: 14 Spells: 9/12 levels left Lives: 1 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of silence {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of poison {unknown} f - a scroll of vulnerability {unknown} i - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions a - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} h - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth * Level 4.4 Spellcasting + Level 4.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History An orc priest is nearby! An orc priest is nearby! Casting: Searing Ray (safe; 2% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest casts a cantrip, but nothing happens. You barely miss the orc priest. You bite the orc priest, but do no damage. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You scratch the orc priest but do no damage. The orc priest misses you. You scratch the orc priest but do no damage. The orc priest misses you. You scratch the orc priest but do no damage. The orc priest miscasts a cantrip. You scratch the orc priest but do no damage. The orc priest hits you with a +0 hand axe. You scratch the orc priest. You kill the orc priest! Casting: Magic Dart (safe; 1% risk of failure) You now have 153 gold pieces (gained 15). Things that are here: a +0 hand axe; a +0 scale mail; an orc corpse Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a bat corpse. HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a +0 sling. There is a staircase leading out of the dungeon here. You have escaped! #.........#####################.# #.........##.......)............# #........................######## .........###...######....# ##.####### ##..######....######## #...# ##........#.>........ ###.# ##.######.#..#..##### #.# ##.#....#.#..#..# ## #.# ##.#@.#.#.#.....# .###.# ##)####.#.#..##.##### .....# ##......#.#.......... .....# #########.#..#.#####. .....########.........#..#.# #. ..............#######....#.#####. ..............#######............ .........................#######. .............####.#####.......... There were no monsters in sight! Vanquished Creatures A hound (D:3) An orc priest (D:3) An orc wizard (D:3) 3 adders 4 worms (D:3) A dart slug (D:2) 5 orcs (D:3) 5 ball pythons 4 endoplasms 4 giant cockroaches 10 goblins 3 hobgoblins A jackal (D:3) 4 kobolds 2 quokkas 8 bats 2 frilled lizards 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 411 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 1620 | D:2 | Reached XP level 3. HP: 4/14 MP: 5/8 1967 | D:3 | Found a hide-covered altar of Uskayaw. 1974 | D:3 | Reached XP level 4. HP: 14/18 MP: 5/10 1979 | D:3 | Learned a level 2 spell: Searing Ray 2804 | D:3 | Reached XP level 5. HP: 21/21 MP: 8/12 3383 | D:3 | Killed from afar by an orc priest 3524 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_ring, serial_bayou_crossing D:3: minmay_octagon_keep, layout_loops_ring, nicolae_uskayaw_murder_on_the_dancefloor Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 4 | 4.6 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 7 || 9 Bite | | 1 || 1 Cast: Magic Dart | 58 | 88 || 146 Searing Ray | | 4 || 4 Use: Potion | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Skin | 10 | 1 || 11 Dodge: Dodged | 4 | 8 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3107 | 2978 | 129 | 131 | 2573 | 3 | 1035.7 | Dungeon | 3107 | 2978 | 129 | 131 | 2573 | 3 | 1035.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1371 daAuts D:1: 911 daAuts D:2: 823 daAuts