Dungeon Crawl Stone Soup version 0.31-a0-1104-g3bd3108e02 (webtiles) character file. Game seed: 12205382592849363337 204 topfpfpflanze the Conjurer (level 5, -1/46 HPs) Began as an Octopode Conjurer on Dec 2, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (4556 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 4556, Time: 00:02:13 Health: -1/46 AC: 22 Str: 3 (6) XL: 5 Next: 82% Magic: 2/11 EV: 2 Int: 20 (22) God: Gold: 200 SH: 0 Dex: 9 (11) Spells: 9/12 levels left rFire . . . n - +1 dagger (flame) rCold . . . (no shield) rNeg + . . (helmet currently unavailable) rPois + (no amulet) rElec . e - ring of positive energy rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: tree-form, enlightened A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons n - a +1 dagger of flaming (weapon) Armour i - an orb of energy Jewellery e - a ring of positive energy (left branch) Scrolls d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of fog {unknown} Potions a - a potion of magic b - a potion of degeneration c - a potion of enlightenment g - a potion of lignification j - 2 potions of heal wounds {unknown} l - a potion of brilliance {unknown} m - a potion of curing {unknown} o - 2 potions of cancellation {unknown} p - a potion of resistance {unknown} q - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.0 Spellcasting + Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (79% to hit) The searing ray hits the orc priest. (Press . to maintain the ray.) The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any items that you can evoke. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. The orc priest hits you but does no damage. The orc wizard hits you but does no damage. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc priest Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) The searing ray hits the orc wizard. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.........#.#.# #.# ### #.##....#.#.#.# ##.# ..# #.#####.[.#.#.###..# ..# #.# ###)#<..##..## ..# #.# #.#......## ..# #.# ####....##### ..####.# #......## .....(.# #.....)# ###...## #.....♣# ..#...# #....oo# ..#...### #...##.# ..#.....# #...#### ..#.....# ##'######### ..###...# #.........# ..# #...# #########.# ..# #...# #.# ### #...# #.# You could see an orc priest and an orc wizard. Vanquished Creatures A hound (D:3) 5 adders 4 gnolls 4 worms 2 dart slugs 9 orcs 9 ball pythons 4 bats 4 endoplasms 2 giant cockroaches (D:2) 4 goblins 2 hobgoblins 6 kobolds 5 quokkas 2 frilled lizards 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 329 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1382 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1661 | D:2 | Learned a level 2 spell: Searing Ray 2336 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 3111 | D:3 | Reached skill level 5 in Conjurations 3305 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 4548 | D:4 | Noticed Ijyb 4556 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, minmay_pentomino_z4 D:2: layout_basic D:3: minmay_angry_zag, layout_basic D:4: layout_basic, jmf_multi_god_temple2, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 2 | || 2 Tentacles | 2 | || 2 Cast: Magic Dart | 80 | 67 || 147 Searing Ray | 2 | 10 || 12 Use: Potion | | 4 || 4 Armour: Skin | 9 | 22 || 31 Dodge: Dodged | 15 | 25 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4556 | 4412 | 144 | 754 | 3304 | 4 | 1139.0 | Dungeon | 4556 | 4412 | 144 | 754 | 3304 | 4 | 1139.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2150 daAuts D:1: 1271 daAuts D:3: 1130 daAuts D:4: 3 daAuts