topfpfpflanze Level 1 of the Dungeon (10, -35, D:1) a +0 club (11, -44, D:1) a +1 antimagic dagger (18, -51, D:1) a +0 ring mail (31, -25, D:1) 4 stones (31, -13, D:1) 5 poisoned darts (36, -45, D:1) 5 stones (43, -7, D:1) a +0 dagger (45, -54, D:1) a +0 short sword (46, -9, D:1) a +1 dagger of speed (47, -55, D:1) a +0 dagger (50, -20, D:1) 5 stones (66, -10, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) the +1 robe of Bequeathed Knowledge {Harm rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (6, -6, D:2) a +0 club (14, 13, D:2) the +3 short sword of Exquisite Torment {venom, MP+9 SInv} MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (17, 3, D:2) a +0 club (20, -15, D:2) the +7 staff of the Meek {protect, meekguard} (26, -10, D:2) a +0 dagger (41, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (37, -20, D:3) a +0 leather armour (38, -28, D:3) a book of the Hunter (38, -26, D:3) a +0 pair of boots (40, -23, D:3) 5 gold pieces (41, -20, D:3) a +0 dagger a +0 robe (41, -11, D:3) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -2, D:5) a +0 flail (3, -1, D:5) a +0 flail (6, -1, D:5) a +3 flail (6, 1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (2, 0, D:6) a scroll of blinking (5, -3, D:6) a howler monkey corpse (5, -2, D:6) an adder corpse (7, 2, D:6) 5 stones (9, -8, D:6) a +2 short sword of venom (18, -14, D:6) 2 stones