Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 10526336517263827476 2 topfpfpflanze the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Dec 26, 2023. Got out of the dungeon alive. The game lasted 00:00:18 (72 turns). topfpfpflanze the Vexing (Felid Enchanter) Turns: 72, Time: 00:00:19 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of fog {unknown} d - a scroll of identify {unknown} Potions a - 2 potions of invisibility b - a potion of mutation {unknown} Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth - Level 1.0 Unarmed Combat * Level 2.0 Spellcasting * Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The helpless quokka fails to defend itself. You claw the quokka! You kill the quokka! No target in view! No target in view! d - a scroll labelled HYCUNA GAAMPAR A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the goblin. The goblin misses you. You closely miss the goblin. The goblin barely misses you. Unknown command. You barely miss the goblin. You bite the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin closely misses you. Unknown command. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... You rejoin the land of the living... Unknown command. A goblin is nearby! A goblin is nearby! A goblin is nearby! There is a shaft here. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. You have escaped! #..........######### #................... #######....##.######## .....#.........#### ............##....######. .............###^........ ............(# #.#...#### .............# #g###.# .............# #@# .. .............# #.# #.. ............## #.# . .....#..(..## #.. .###†####### #.. . ##g# .... .##..# .... ....## ..... ##...# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 52 | D:1 | Slain by a goblin 52 | D:1 | Lost a life (0 lives remaining) 72 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 8 Bite || 1 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 26 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 26 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts