Dungeon Crawl Stone Soup version 0.31-a0-1511-g961fd35ebc (webtiles) character file. Game seed: 12077266129954945937 2 topfpfpflanze the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Dec 30, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (22 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 22, Time: 00:00:06 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the jackal. You kill the jackal! The jackal barely misses you. Magic courses through your body. The hobgoblin closely misses you. The jackal misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal closely misses you. The hobgoblin hits you. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal barely misses you. The hobgoblin misses you. The jackal misses you. Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. Unknown command. Unknown command. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the hobgoblin but do no damage. You squeeze the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you but does no damage. The jackal bites you. You die... #........ #.......# #....!..# #...!... #...... #..... ##''r## ##8.hg8## ##....@..## ###.).......#####♣ .....8...8.......♣ ................♣♣ ................♣ ♣....8.<.8..♣♣♣♣♣ ♣♣♣.......♣♣♣ ♣♣♣♣♣.♣♣♣ ♣♣♣ You could see a jackal, a hobgoblin and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 22 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, ebering_ecumenical_altar_mist Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 6 Use: Potion || 1 Armour: Skin || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 9 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 9 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts